
Mech beta
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Joined: 02/17/2007
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| City of heroes what it might have been |
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I found this a while back and I thought that I should share it with the rest of you. It is an E3 preview of CoH as it was orginially planned. It was way different than it is now, and I see why they changed it (more graphical changes, and tons more lag than current day) seems more like a game for the wii in this preview, IMO. But you can still take a look.
http://video.google.com/videoplay?docid=79...earch&plindex=0
-Mech
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| 07/15/07 14:38 |
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Houston
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| RE: City of heroes what it might have been |
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I did like how the Fire Sword acted like a Toggle.
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| 07/15/07 15:53 |
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slfootball63
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Joined: 12/28/2005
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| RE: City of heroes what it might have been |
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thats kinda scary how different it is now.
So much has changed in the attacking compared to now.
I like how he said that attacks won't stop your movement and you can hit body parts.
I wonder if thats another reason why he left the project because his vision was changed so much.
***THIS POST HAS BEEN EDITED***

City of Heroes
Super Turtle-
Level 50 Katana/Super Reflexes Scrapper
Johnny Freeze-
Level 28 Ice/Super Strength Tanker
Soul of Turtle-
Level 22 Peacebringer
City of Villains
Johnny 3 Tears-
Level 50 Thugs/Force Fields Mastermind
Tommy 6 Tears-
Level 12 Electric/Invul Brute
Johnny Arachnos
Level 15 Arachnos Soldier
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| 07/15/07 19:58 |
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relytnos
Posts: 3
Joined: 07/28/2006
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| RE: City of heroes what it might have been |
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I Would love to be able to hit like a leg or something especially against the tsoo.
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| 07/15/07 23:01 |
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relytnos
Posts: 3
Joined: 07/28/2006
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| RE: City of heroes what it might have been |
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I Would love to be able to hit like a leg or something especially against the tsoo.
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| 07/15/07 23:01 |
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