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GameAmp: Both?

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Forum >> Archetype Discussions >> Controller >> Both?

 
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Holloday Profile
Holloday
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Joined: 07/10/2007
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Both? 

Okay...I worked out a build that allows me to get both Fitness AND Leadership for maximum Tanking/Blasting/Controlling ability on my Fire/Kin.

I decided to skip Cinders since Fire Cages+Flashfire is the same thing. Hope this is good enough...
1
Char
Transfusion
2
Fire Cages
4
Siphon Power
6
Swift
8
Hot Feet
10
Siphon Speed
12
Flashfire
14
Health
16
Maneuvers
18
Tactics
20
Stamina
22
Speed Boost
24
Hasten
26
Kick
28
Inertia Red.
30
Tough
32
Imps
35
Transf.
38
Fulcrum Shift
41
Fire Ball
44
Fire Shield
47
Consume
49
Fire Blast

Any good? Help is welcome...



***THIS POST HAS BEEN EDITED***
07/28/07 14:36 Login to rate this user's post!
Houston Profile
Houston
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RE: Both? 

You have Fire ball down twice.



07/28/07 15:02 Login to rate this user's post!
Holloday Profile
Holloday
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RE: Both? 

Okay fixed -_-
07/28/07 17:46 Login to rate this user's post!
Warron Peace Profile
Warron Peace
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RE: Both? 

Build is lookin to have ALOT of end issues. In my experience, neither leadership nor fighting pool is needed. Fighting is unnecessary if you team alot, and so-so if you are soloing. Leadership is great if you are teaming alot, but kinda meh solo. One or the other will do just fine for you, depending on whether you plan on soloing or teaming more. If you plan on farming, however, I got a build you can use:

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Controller
Primary: Fire Control
Secondary: Kinetics
---------------------------------------------
01) --> Char==> Rechg(1) Acc(3) Acc(3) Dmg(5) Dmg(5) Dmg(7)
01) --> Transfusion==> Rechg(1) Acc(7) Acc(9) Heal(9) Heal(11) Heal(11)
02) --> Fire Cages==> EndRdx(2) Acc(13) Acc(13) Dmg(15) Dmg(15) Dmg(17)
04) --> Siphon Power==> Acc(4) Acc(17) Rechg(19) Rechg(19) Rechg(50)
06) --> Combat Jumping==> Jump(6)
08) --> Hot Feet==> EndRdx(8) EndRdx(21) Acc(21) Dmg(23) Dmg(23) Dmg(25)
10) --> Siphon Speed==> Acc(10) Acc(25) Rechg(27) Rechg(27) Rechg(50)
12) --> Flashfire==> Rechg(12) Rechg(29) Rechg(29) Acc(31) Acc(31) DisDur(31)
14) --> Super Jump==> Jump(14)
16) --> Hurdle==> Jump(16)
18) --> Health==> Heal(18)
20) --> Stamina==> EndMod(20) EndMod(33) EndMod(33)
22) --> Acrobatics==> EndRdx(22) EndRdx(33) EndRdx(46)
24) --> Speed Boost==> EndMod(24)
26) --> Smoke==> TH_DeBuf(26) TH_DeBuf(34) TH_DeBuf(34)
28) --> Hasten==> Rechg(28) Rechg(34) Rechg(36)
30) --> Recall Friend==> Rechg(30)
32) --> Fire Imps==> Rechg(32) Acc(36) Acc(36) Dmg(37) Dmg(37) Dmg(37)
35) --> Transference==> Rechg(35) Rechg(39) Acc(39) Acc(39) EndMod(40) EndMod(40)
38) --> Fulcrum Shift==> Acc(38) Acc(40) Rechg(42) Rechg(42) Rechg(42)
41) --> Fire Ball==> Rechg(41) Acc(43) Acc(43) Dmg(43) Dmg(45) Dmg(45)
44) --> Fire Shield==> EndRdx(44) DmgRes(45) DmgRes(46) DmgRes(46)
47) --> Fire Blast==> Acc(47) Acc(48) Dmg(48) Dmg(48) Dmg(50)
49) --> Increase Density==> DmgRes(49)
---------------------------------------------
01) --> Power Quick==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Containment==> Empty(1)
---------------------------------------------

With an Emp to serve as a buffer and occasional healer, you should have no problem farming. If you have any questions, feel free to ask, either here or via PM.

W.P.



07/28/07 18:56 Login to rate this user's post!

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