Are you ready?
Say goodbye to WoW and everything else.
Theres no official game trailer but theres some gameplay videos and some really big fan took them and put them with some photos all together and made this.
Theres no official beta date and its p2p (10$-15$)
As I said on CoHGA: all very good, and cool, and awesome... but will it actually work out the way that video says it will? Will it be able to beat CoX?
Darkfall's old news, you're a little behind the curve if you're just now hearing about it :-/ . Being so PvP oriented, it inherently falls far short of being the best MMO. The storyline and everything sound very generic. All it has to offer is a shallow gameplay experience that's tailored for people to mindlessly PvP with no real goal.
Sounds to me like they are trying to introduce WoW, CoH, GW to Halo!
I mean, if you can't "target" and enemy and use a 'tohit-ratio', then that means that there will be a lot of missing (more so than what goes on now) and would make fighting...a nightmare (insert various grieving points here).
I'm having a problem when someone introduces their game(s) as an "open" and "free" play. Just how open and free can one game be that differs it greatly from another one?
Another issue that i'm having with this concept is...if it really is a PvP environment, how do you expect to get anything done when you'll have people attacking you on site?
The last thing that i have a problem with...no levels. You mean to tell me that they are going to make a game where you can join and instantly be in godmode? Doesn't sound like a person would be able to grow with their toon and get a feel for what they can do and what they have evolved into...
Nice concept, however, I don't think any of the current MMOs have anything to fear...at this time from this game anyways.
As impressive as it may look, as promising as it appears, I too have but a very passing interest about it, because I am so jaded with all the medieval fantasy setting after litterally decades of it...
Superheroes are my first, best imaginary milieu anyways...
I know from experience that indeed, when PvP is generalized, forget about building anything, even your character, unless you start already under the protection of a very powerful guild or something of the like. Even then, the harassment takes most of your game time.
And in PvP based games, so many finds so many cheat modes to get undue advantages that it's not even fun to try the challenge because of the total unfairness that results.
The growth through skills is interesting tho' and can work pretty well as shown in the Elder Scrolls PC games (Morrowind and Oblivion). But many use cheat modes to uber their skills, like jamming their toon face first in a wall and putting a lead weight on their running key so that they can go to work and come back 8 hours later with tons of skill points accumulated.The ''Winterlord Kid syndrome'' is epidemic then.
The crafting of ''almost everything'' was also available in those PC games; also a good thing but nothing new here. Everquest has also a zillion tons of player-crafted things floating around in the game and it's an ''old'' MMO already. Hopefully it will not be as in EQ where you have to spend days of gaming time just to find some ingredients you have to battle for against other needy players and then hours on a crafting tool just to fail the crafting itself in the end...
As for the instance-less play, it is starting to be the norm now in gaming anyway, so nothing revolutionnary there; again many PC games like Morrowind had it years ago. And I for one like the instancing; it gives me the time to get up and grab a drink and a snack before resuming play.
And the graphics did not really threw me out of my chair either. very nice but not as spectacular as in some other games I have seen. With 10,000 players gaming all at once, I hope you have a powerful computer well vaccinated against lagging...
All in all, interesting... but nothing much to peak my enthusiasm. Don't expect to see me in it.
Another issue that i'm having with this concept is...if it really is a PvP environment, how do you expect to get anything done when you'll have people attacking you on site?
When somebody PKs another of the same alliance then they get bounty on their head and soon people will go after them to get the money. You shouldn't have to worry about the other alliances comming after you because every newb will start in a well guarded city and there will always be plenty of good players around to be patroling around to make sure theres no planned attacks or anything. And its not like they are going to be so uber compared to you because its a skilled baced game so you have chance to actually defend ur self, instead if them one shooting you.
Even though theres no levels you still gain "experience" and become better.
Thanks To DeathFetish For Making This Awesome Signature!