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GameAmp: What would this MM build look like....

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Forum >> Archetype Discussion >> Mastermind >> What would this MM build look like....

 
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BishopDon Profile
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What would this MM build look like.... 

I had this concept of going Henchmenless with a MM. So far so good. Lady Gunslinger is her name and she's a Thugs/DM MM. I had planned on taking all the personal attacks out of the primary (including Gang War), and Everything from the DM side (excluding Black Hole....maybe). Of course, I was going to get the Fitness pool (maybe all of the powers there), I was also going to grab the Flight pool (Hover, AS, Fly).....

Now, what other Pool Powers do you think would help benefit this type of build (yeah, i know this isn't feasible, but I saw it once and had a hankerin to try it out so humor me...).

Any suggestions, recommendations welcome...well, other than 'don't waste my time or it's impossible to level, etc.' She is currently at level 8 and I hope to get her at least in the mid/high 20's...figured that would be the tell tale range.
08/29/07 21:27 Login to rate this user's post!
Codexia Profile
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RE: What would this MM build look like.... 

You do realize this is a waste of time right?
.
.
.
j/k

Anyway, are you playing her as a blasterish character or is melee an option? I was going to suggest the Fighting pool for boxing/kicking as well as Tough, since your going to need all the resistances you can get.



08/29/07 22:42 Login to rate this user's post!
Aurrius Profile
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RE: What would this MM build look like.... 

I'm sorry mate... do whatever you want, but *laughs*

Anyway, you should get all the resistance and stuff you can possibly get to at least be semi-effective.



@Aurrius | Paragon Knights | Ultimate Darkness | Union

QUOTE
His name was Hearthbourne
Plays City of Heroes till the break of dawn
He likes his Scrappers
But will not settle for those Blappers
But when he gets out Thundercharge
Those PvP'ers die in the large
- @Artic-fire

My guides:
Broadsword/Regeneration Scrapper
Claws/Regeneration Scrapper
Energy Melee/Electric Armour Brute
Dual Blades/Willpower Scrapper
08/30/07 01:36 Login to rate this user's post!
BishopDon Profile
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RE: What would this MM build look like.... 

yeah, i know going into this that the outcome may not be pretty....just toying around with a concept i've wanted to try for a while....

But Blasterish/Corruptorish is the theme....melee only when necessary. You know, i never considered the Fighting pool (as i never have a need to use it), but that may be good for adding some other attacks, and the little def/resist it offers...

any other thoughts? I'm going to do my best to make this work as long as i can...lol

So,

Fitness - Swift, Health, Stamina (Hurdle maybe)
Flight - AS, Hover, Fly
Fighting - Boxing, Tough, Weave (Kick maybe)

What could be the last Pool Power to take that would assist this type of build....was thinking about taking Medicine for the Aid Self (an extra heal if needed). Any other set that would be better suited than Medicine?



***THIS POST HAS BEEN EDITED***



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08/30/07 08:33 Login to rate this user's post!
Str0ker Profile
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RE: What would this MM build look like.... 

Ok I've never tried exporting anything from mids before so please bare with me. Here is the build I'm using for my Petless Thug MM.

Villain Plan by Mids' Villain Designer 1.153

Level 50 Natural Mastermind
Primary Power Set: Thugs
Secondary Power Set: Dark Miasma
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Pistols -- Acc-I(A), Dmg-I(3), Acc-I(9), Dmg-I(9), Acc-I(25), Dmg-I(25)
Level 1: Twilight Grasp -- Acc-I(A), Heal-I(5), Acc-I(11), Heal-I(17), Acc-I(31), Heal-I(33)
Level 2: Dual Wield -- Acc-I(A), Dmg-I(3), Acc-I(7), Dmg-I(7), Acc-I(23), Dmg-I(23)
Level 4: Tar Patch -- RechRdx-I(A), RechRdx-I(5), RechRdx-I(34)
Level 6: Hurdle -- Jump-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(17)
Level 10: Empty Clips -- Acc-I(A), Dmg-I(11), Acc-I(13), Dmg-I(13), EndRdx-I(27), EndRdx-I(27)
Level 12: Kick -- Acc-I(A), Dmg-I(15)
Level 14: Super Speed -- Run-I(A)
Level 16: Shadow Fall -- DefBuff-I(A), DefBuff-I(43), ResDam-I(46), ResDam-I(50)
Level 18: Health -- Heal-I(A), Heal-I(19), Heal-I(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Tough -- ResDam-I(A), ResDam-I(31), ResDam-I(33), EndRdx-I(43)
Level 24: Weave -- DefBuff-I(A), DefBuff-I(31), DefBuff-I(33), EndRdx-I(43)
Level 26: Gang War -- Acc-I(A), Dmg-I(29), Acc-I(36), Dmg-I(36), Acc-I(37), Dmg-I(37)
Level 28: Fearsome Stare -- Acc-I(A), Fear-I(29), Acc-I(36), Fear-I(37), RechRdx-I(40)
Level 30: Darkest Night -- ToHitDeb-I(A), ToHitDeb-I(34), ToHitDeb-I(34)
Level 32: Howling Twilight -- RechRdx-I(A)
Level 35: Swift -- Run-I(A)
Level 38: Dark Servant -- Acc-I(A), RechRdx-I(39), Heal-I(39), Acc-I(39), RechRdx-I(40), Heal-I(40)
Level 41: Dark Embrace -- ResDam-I(A), ResDam-I(42), ResDam-I(42), EndRdx-I(42)
Level 44: Soul Tentacles -- Acc-I(A), Dmg-I(45), Acc-I(45), Dmg-I(45), Immob-I(46), Immob-I(46)
Level 47: Night Fall -- Acc-I(A), Dmg-I(48), Acc-I(48), Dmg-I(48), Acc-I(50), Dmg-I(50)
Level 49: Teleport Foe -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)


Copy & Paste this data chunk into Mids' Hero Designer to view the build.
--------------------------------------------------------------------------
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6Z6&`F1,KJ)6Y(NW14$LI*7KA"(F1L>((I_44L)4AY4HJ3$R,B2;U90*TG$4/K5F@89>9]4KX">-![]=
S"#0T)=55J&V^H,>%J-F(-`HPDBQDA0QR9:I)@'@8:F6'6KY(^M?CE#2V:SLP(-9YVZYH"@CG6T?#%[
@8;D07TKZ0C5-Q?))S$G@8;>"NJ;&PCJV$SNR:8;@;PJ4-\^RQC/9"K8G8"#9/]+1O4-]'2<<.%`HQYQF6@^C$3>#XB)&A9B10A,3L&O0-!@J;P-A@$F@H,DY]#P-!U`EV#7J"AX#H-2>0JH>P4F9H.B6$N4U/(-M$!KDLB?0-Q@$&LH0K$9&*INHMT7]!@%F@HA[Q&I%3&`K6D<':(&1IT#%J(?C?8&$5A/I`=X_S!LD#ZU$EL..M>H&?M+IB6NET=I5BYV1*E>)4BMTR7[/(QJ)U2Q^]"XDE3A'1>X.)L:,(NA/F2T[NHK*"K#[[Y8AKJ744"ZE>;4E`=*L4':M!;;L1:S#5C?YG=KZUX>'
-:PAKOW:K.OFV$6&Y-?E^:ME5UG/:F7:[32^%L;%]PR%K#LMR&581/^X[-Z(,I6*O!"X=BAJ9EVM,,E]NK!"+:S7>D)T]+)>R[V@ZM7:
B9.M1^)ZDM5;O2<((@C+5&>%7JB#9TWAJ]J2I2^
<&3W72<3Y#KG-W?(0:__3SCH<5D;GR+Z^_[Q[O!(-,SI/!>2SUCHLU8[*3I?33FPAMMI6]#2]EM1KS:`M72>MN/7@SI(Y,_#[?:F?XN`X*=BXR6>ML/C]->SG8W1-A>%SM9!=J`_=!U"/V=4&[PH5%,4U!O$I.;I_2TE%A%KB(
](.A/"SQ7IORSNGG#HRZTTXPE.K4$Z%R=U:LU^[UM@HW=".O5"=OI9O@5OMZVB`7^4+UJG2O(%3.=52S
4'Y!-=?NH:.:Q?V%J=)BAGM91#WE^`7K:R"GKNH?4:^9^QJ9/6;=TV*2]A6Y3P8TM=/N$2L'RK$[F
<2,,7$V_[W8'2G0W?"3#(FG=4O2B_M_9Y2'D



***THIS POST HAS BEEN EDITED***



http://www.secretworldchronicle.com/bookone.php


08/30/07 12:07 Login to rate this user's post!
wisecracker1 Profile
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RE: What would this MM build look like.... 

A denizenless mastermind...
I doubt you'll be invited to many parties...



Virtue Villains
THE Wisecracker - Threat Level 50 Thugs/Traps Science Mastermind
Atomika - Threat Level 10 Rad/Rad Science Corruptor
Lady Chiaroscuro - Threat Level 12 Dark/Regen Natural Stalker
Yell - Threat Level 14 Sonic/Dark Mutant Corruptor
Pandemonic - Threat Level 16 Fire/Fire Magic Brute
WisecrackerČ - Threat Level 18 Psi/Psi Science Dominator
Seaman Krakenov - Threat Level 15 SS/Inv Tech Brute
08/30/07 14:55 Login to rate this user's post!
Commander Scar Profile
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RE: What would this MM build look like.... 

humm maybe get leadership just for the little damage and acc upgrade. Your going to need all the help u can get




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Epsilon Unit Profile
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RE: What would this MM build look like.... 

Uhhhh, a minionless MM hmmm hard 1, ild look into the presence pool for more fears, lol, or,medicine for a heal, but darks heal usually has it covered. you might want some accolade powers 0o



PvP Addict-
Epsilon Assassin 50 Spines/Regen Stalker
Winters-Fury 50 Ice/Kinetics Corruptor
EpsiIon Assassin 43 EM/Nin Stalker
Shivering Fire 41 Fire/Cold Corruptor
Sneaky Lightning XX Elec/Nin Stalker

R.I.P. Stalkers in PvP
R.I.P. Villains in PvP
R.I.P. CoX Zone PvP

Hamidon Green Mitos with Spammable Absorb Pain with no HP drain, Yellow Mitos with spammable Rad Debuffs, Blue Mitos with Spammable Thunderous Blasts, Hamidon with Spammable Inferno and Dull Pain.

Its all the above posters fault, always! or maybe its T.V.'s Fault?
08/30/07 21:52 Login to rate this user's post!
BishopDon Profile
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RE: What would this MM build look like.... 

Thanks for the feedback...and the build! I like it, however, i'd use Flight for the extra attack.

Would the leadership pool provide that much of a bonus the user? or is that something more so for teammates and henchmen?

I've also thought about the medicine pool as well, but seeing you can only get 4 Pool Power sets, it makes you really think about what you take and why you take it.

Oh, I know I won't get many invites (i've had some though...lol). I even put in my search message \"I'm a henchmenless MM. This is a concept character, invite at own risk!\"

I know this is something far fetched, however, this is one of the joys of playing this game. The different combinations of toons you can create even with the most basic AT build. But one thing I will say, this is the type of build that makes you think about your power selections very carefully and it shows what type of player you are; being able to play the most GIMPED build in the game :) and do it well...

I even started a VG, Gunslingers, and i'm thinking of making a Bot/?? MM and using nothing but the rifle attacks :). Then I could make a Ninja/?? MM and use nothing but the bow attacks :)...see, the options are endless. Who wants to join me???? there's plenty of room left in the VG, as I am only occupying 1 space atm...come now, don't be shy...I'm located on Infinity if anyone has a pair and would like to live dangerously with me...we'd always have a team...lol



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09/04/07 18:01 Login to rate this user's post!
Str0ker Profile
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RE: What would this MM build look like.... 

QUOTE
Thanks for the feedback...and the build!  I like it, however, i'd use Flight for the extra attack.


True, but SS + Shadow Fall = full Invisibility. Also, haste is nice to have when you rocking so few attacks.



http://www.secretworldchronicle.com/bookone.php


09/04/07 19:38 Login to rate this user's post!
BishopDon Profile
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RE: What would this MM build look like.... 

QUOTE
QUOTE
Thanks for the feedback...and the build!  I like it, however, i'd use Flight for the extra attack.


True, but SS + Shadow Fall = full Invisibility. Also, haste is nice to have when you rocking so few attacks.


Point taken...but i've found that this build thus far is very end heavy...I'd have to see what it does once (if) Stamina comes into play. I basically run out of end after fighting 3-5 targets.

What a tangled web i weave...




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Chunkaliscious Profile
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RE: What would this MM build look like.... 

You may want to consider the presence pool if you can fit it in. You would then have one ST fear and 2 AoEs, to help keep things "locked" down while you whittled away at them.
This concept has me very intrigued. I'm thinking if you play sort of like a defender, who relys mainly on buffing / debuffing with a couple of attacks, you should be ok.



Global @chunkaliscious


thanks Anachron

Triumph
COH ~ Triumph
Belluriel Swiftbow ~ 50 Kin/Arch/Power Mastery Defender
Gravity Killz ~ 44 Grav/Strom Controller
Belle Z'Errego ~ 36 Warshade
Whaka Zhashi ~ 33 Kat/DA Scrapper
Cerulian Ray ~ 30 Nrg/Nrg Blaster
Cpl. Punishment ~ 22 AR/Device Blaster
Nit Bipply ~ 20 Ice/Ice Blaster
Mesa Stone ~ 19 TA/Archery Defender
Cement.Mixer ~ 18 Stone/Storm Controller
Sable Stryke ~ 16 DM/Will Scrapper

COV ~ Triumph
Dread Pyrite Roberta ~ 42 Merc/Dark/Ghost Widow MM
Borzha Daragahi ~ 26 DB/WP Stalker
09/04/07 22:27 Login to rate this user's post!
BishopDon Profile
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RE: What would this MM build look like.... 

Well, it's similiar to a Defender, as all i get is maybe 3 attacks from the Primary, plus 2 Vet reward attacks. I'm thinking/questioning whether i need to find some more offensive or go with more defense at this point, seeing that the MM has the lowest hitpoints out of all ATs, Heroes and Villains combined.



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