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thaskippy
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i mean when the minimum is 60 then what the hell is the use of cracked armor ? ofcourse you can use it against sins, para's, rangers and warriors but that leaves you with 6 other proffessions that are as good as immume to the effects of this condition so what the hell is the point of this ? if they lowered the mimimum to 50 then i would actually see a point in this new condition.
(and i do know that you need this to get the full effect of some skills but is that really a good reason ?? )
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| 09/06/07 16:15 |
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Hijaru Ta
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| RE: point of cracked armor ? |
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| QUOTE | | (and i do know that you need this to get the full effect of some skills but is that really a good reason ?? ) |
....
yes!
GW.IGN: Hijaru Ta CoH.IGN: Hijaru
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| 09/06/07 16:19 |
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jfarris964
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| RE: point of cracked armor ? |
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Basically, Cracked Armor is a way around any skill or spell that applies an armor buff. For example, skills like Armor of Earth, "Watch Yourself" and Kinetic Armor come to mind. When a shout like "Watch Yourself" is applied, it's a shout, so there is no way to remove it. Cracked Armor allows you to bypass that armor buff on your target and effectively lower it to 60. So take an Ele on a team with a Warrior. The Warrior uses "Watch Yourself" and now the Ele has 60 + 40 = 100 armor. If you apply Cracked Armor on the Ele, it bring their armor back down to 60 thereby effectively bypassing the effect of "Watch Yourself".
I hope I explained that well enough. If not, I hope someone else can do a better job than I did.
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| 09/06/07 16:22 |
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stanzhao1
Posts: 24
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| RE: point of cracked armor ? |
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| QUOTE | | ofcourse you can use it against sins, para's, rangers and warriors |
...isnt that enough? i mean... i...
but it would be awsome against those warriors, and does it effect skills like armor of earth etc?
*edit* nvmnd, others got there first
***THIS POST HAS BEEN EDITED***
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| 09/06/07 16:23 |
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retro77
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| RE: point of cracked armor ? |
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Combine Cracked Armor with some Air Ele skills [Armor Penetration]...o'rly?
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| 09/06/07 16:25 |
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mwpeck
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| RE: point of cracked armor ? |
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Actually, no class has only 60 armor......take a look at insignia's and you will see that every class has a way to get more than 60 armor vs elemental or physical, therefore cracked armor will affect all classes, not just those with a base armor higher than 60.
Basically, what cracked armor does is temporarly remove insignia's from the persons armor.(since the most an insignia can add is 20 armor) With the added bonus of removing even more from those with over 60 base armor.
Simply put, its strongest on a base armor over 60, but it still affects those with a base armor of 60(unless they already dont have insignias, in that case they shouldnt be PVP'ing).
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| 09/06/07 17:08 |
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flipfly2006
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| RE: point of cracked armor ? |
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cracked armor is a veeeeery useful condition in GW:EN specially against those pesky melee destroyers...
blind + cracked armor + epidemic = YAY!
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| 09/06/07 17:19 |
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Suria
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| RE: point of cracked armor ? |
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| QUOTE | | point of cracked armor ? |
Do you think that they would add a new condition for fun, with no use ?
Every skill is usefull in GW!
Mutants Guild [MU]
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| 09/06/07 17:22 |
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Belshazaarswrath
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| RE: point of cracked armor ? |
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| QUOTE | | QUOTE | | point of cracked armor ? |
Do you think that they would add a new condition for fun, with no use ?
Every skill is usefull in GW! |
Yea GW isn't pokemon where they make skills like splash...although some skills are superior to others.
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| 09/06/07 17:28 |
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Jamnog
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| RE: point of cracked armor ? |
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hmm there is a skill that causes bleeding if the for has cracked arm on the Deldrimore title track you get from boxing.
as yet I haven't read all the skills but from the Necro point of view its my job just to give them cracked armer. I will leave the extra conditions and damage up to the rest of the team. Weakness was overlooked for a year and a half I'm not going to dissmiss this one untill i have a full understanding of it in relation to all classes and the new skills.
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| 09/06/07 17:29 |
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Aztec2250
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| RE: point of cracked armor ? |
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I think main points have been covered now, and i agree i can see the use of the condition. It also makes a good cover condition depending on how you're applying it.
Personally i'm enjoying cracked armour. I use it on my Air Ele spiker, Shell Shock for CA with Enervating Charge to give em weakness as well. Two underrated conditions imo.
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| 09/06/07 17:58 |
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Doylaker
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| RE: point of cracked armor ? |
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cracked armor is too new for me. only a few skills actually inflict it as far as i know, and they are adrenaline-based from the skills i got so far. never got the hang of it, but...
i think, "if you are good enough without Cracked Armor, there's nothing that can stop you."
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| 09/17/07 11:05 |
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eiirish
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| RE: point of cracked armor ? |
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Its like saying "Whats the point of daze"? Since that one has nearly no effect on Warrior, Paragon, Ranger, Assassin, Dervish (Altho it does on derv). Yah well, I think its useful
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| 09/17/07 11:07 |
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thaskippy
Posts: 28
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| RE: point of cracked armor ? |
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| QUOTE | | Its like saying "Whats the point of daze"? Since that one has nearly no effect on Warrior, Paragon, Ranger, Assassin, Dervish (Altho it does on derv and assassins ever heard of healing spells and hex spells ? ). Yah well, I think its useful |
not really, cracked armor has a minimum of 60 which makes it useless against most classes, while daze works against anything but rangers warriors and paragons... daze is awesome that is why most skills that cause daze need a requirement to actually cause the daze.
cracked armor isut added so they could make some crappy skills instead of actually thinking about new skills and actually put some work to it (like shrinking armor, it is just phantom pain with cracked amor) , i mean i like GW and i am not going to whine about the new skills but cracked armor is just stupid.
plz clickzors, i need t3h viewz !
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| 09/17/07 11:29 |
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mwpeck
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| RE: point of cracked armor ? |
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| QUOTE | | QUOTE | | Its like saying "Whats the point of daze"? Since that one has nearly no effect on Warrior, Paragon, Ranger, Assassin, Dervish (Altho it does on derv and assassins ever heard of healing spells and hex spells ? ). Yah well, I think its useful |
not really, cracked armor has a minimum of 60 which makes it useless against most classes, while daze works against anything but rangers warriors and paragons... daze is awesome that is why most skills that cause daze need a requirement to actually cause the daze. |
Wrong....read my above post:
| QUOTE | Actually, no class has only 60 armor......take a look at insignia's and you will see that every class has a way to get more than 60 armor vs elemental or physical, therefore cracked armor will affect all classes, not just those with a base armor higher than 60.
Basically, what cracked armor does is temporarly remove insignia's from the persons armor.(since the most an insignia can add is 20 armor) With the added bonus of removing even more from those with over 60 base armor.
Simply put, its strongest on a base armor over 60, but it still affects those with a base armor of 60(unless they already dont have insignias, in that case they shouldnt be PVP'ing). |
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| 09/17/07 11:33 |
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chiellus
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| RE: point of cracked armor ? |
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Ok.... how bout go to the isle of the nameless, and try the effect on the different armor they have set up there. That place is like a lab-environment for finding out what things do...
Don't wine when you can't see the point of something, go try it out! (adn share the results!)...
My finds so far: everything is usefull for something, just not always for everything....
Regards,
Michiel
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| 09/17/07 11:42 |
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eiirish
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| RE: point of cracked armor ? |
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| QUOTE | | and assassins ever heard of healing spells and hex spells ? |
Wuts dat lul?
Yes I have, but you would target an Dervish before an Assasin with daze, since dervish usually realies more on spells.
Myticism, Wind Prayers and Earth prayers contain almost only spells, hence why I used Dervish as example.
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| 09/17/07 12:00 |
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thaskippy
Posts: 28
Joined: 06/15/2006
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| RE: point of cracked armor ? |
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| QUOTE | | QUOTE | | QUOTE | | Its like saying "Whats the point of daze"? Since that one has nearly no effect on Warrior, Paragon, Ranger, Assassin, Dervish (Altho it does on derv and assassins ever heard of healing spells and hex spells ? ). Yah well, I think its useful |
not really, cracked armor has a minimum of 60 which makes it useless against most classes, while daze works against anything but rangers warriors and paragons... daze is awesome that is why most skills that cause daze need a requirement to actually cause the daze. |
Wrong....read my above post:
| QUOTE | Actually, no class has only 60 armor......take a look at insignia's and you will see that every class has a way to get more than 60 armor vs elemental or physical, therefore cracked armor will affect all classes, not just those with a base armor higher than 60.
Basically, what cracked armor does is temporarly remove insignia's from the persons armor.(since the most an insignia can add is 20 armor) With the added bonus of removing even more from those with over 60 base armor.
Simply put, its strongest on a base armor over 60, but it still affects those with a base armor of 60(unless they already dont have insignias, in that case they shouldnt be PVP'ing). |
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if you like armor insignia's more than energy/health insignia's then yes it has a point. but i think most people like radiant/survivor insignia's better
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| 09/19/07 13:51 |
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thaskippy
Posts: 28
Joined: 06/15/2006
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| RE: point of cracked armor ? |
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| QUOTE | Ok.... how bout go to the isle of the nameless, and try the effect on the different armor they have set up there. That place is like a lab-environment for finding out what things do...
Don't wine when you can't see the point of something, go try it out! (adn share the results!)...
My finds so far: everything is usefull for something, just not always for everything....
Regards,
Michiel |
i geuss you are right but be honest, if they didn't add cracked armor it wouldn't make much off a difference.
plz clickzors, i need t3h viewz !
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| 09/19/07 13:56 |
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