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Crackerboy23240
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| My tank build (For those that care) |
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Anyways, I'm bored and just wanted to post this build because it works effectively in Alliance Battles.
Profession: Warrior/Ranger
Attributes: 9 wilderness survival, 15 swordsmanship (11+3+1), 3 strength, 9 tactics (8+1).
Skills:
1. Apply Poison
2. Barbarous Slice
3. Galrath Slash
4. Melandru's Resilience
5. Final Thrust
6. Hamstring
7. Troll Unguent (It's optional really, but this helps when the melandru's resilience isn't soaking up anything due to no conditions/hexes).
8. Healing Signet
Anyways, it tanks great and the Damage Output it really good as well. All I was using was a Salient 15^50 sword, not yet with 20/20, +30 and I did 50-150 damage per hit. If you want, you can switch the elite for "Victory is Mine" Which will give you 45 health (with 9 tactics) for each condition foe is suffering...Buffering around 135 health when you use it.
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| 09/08/07 15:51 |
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robc1211
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| RE: My tank build (For those that care) |
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maybe apply poison might work better with triple chop or cyclone axe to affect more enemies?
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| 09/08/07 15:56 |
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Crackerboy23240
Posts: 14
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| RE: My tank build (For those that care) |
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| QUOTE | | maybe apply poison might work better with triple chop or cyclone axe to affect more enemies? |
Possible.
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| 09/08/07 15:57 |
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Hijaru Ta
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| RE: My tank build (For those that care) |
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WELCOME!!!!!!
and i don't know anything about warriors, so i can't help u here...

GW.IGN: Hijaru Ta CoH.IGN: Hijaru
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| 09/08/07 16:25 |
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aznese guy
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| RE: My tank build (For those that care) |
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i would switch out troll unguent since it's a 3 second cast and u have healing signet so 2 heals on a war is overkill. I would put in enraging charge since AB u run a lot and the adrenaline gain is real nice.
quit gw for good. end of story.
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| 09/08/07 17:24 |
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Crackerboy23240
Posts: 14
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| RE: My tank build (For those that care) |
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| QUOTE | | i would switch out troll unguent since it's a 3 second cast and u have healing signet so 2 heals on a war is overkill. I would put in enraging charge since AB u run a lot and the adrenaline gain is real nice. |
The 7th one I forgot what I originally had and I think it might have been a major part but I just CAN'T remember some reason...Anyways, I left it to optional for that reason. ^^ I might try that btw.
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| 09/09/07 08:52 |
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eiirish
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| RE: My tank build (For those that care) |
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Welcome to GameAmp!
I miss deep wound and ias
Also, you got Barbarous Slice and a stance?
They dont synergize very well
Also "tanks" usually dont work very well in pvp
***THIS POST HAS BEEN EDITED***
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| 09/09/07 09:59 |
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Crackerboy23240
Posts: 14
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| RE: My tank build (For those that care) |
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| QUOTE | Welcome to GameAmp!
I miss deep wound and ias Also, you got Barbarous Slice and a stance?
They dont synergize very well
Also "tanks" usually dont work very well in pvp |
Yea the stance+barb isn't good, but I use barb b4 I use stance. I only really use melandru's when I'm being ganged by mesmers/necros and the poison is good enough degen in that case.
My tank works VERY well in pvp, I don't see why people say that. My dps is great as well so that can't be an excuse xD. Thx for comments btw.
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| 09/09/07 10:10 |
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Rogue
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| RE: My tank build (For those that care) |
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| QUOTE | Anyways, I'm bored and just wanted to post this build because it works effectively in Alliance Battles.
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You could take frenzy on an elementalist and win in AB.
Melandru's resiliance is a decent skill for a warrior, Troll unguent I almost have a problem with, but not really. Apply poison isn't worth it at all. It adds +8 DPS, which is decent, but you could be pumping that skill slot to be something more useful, like frenzy.
As for comments that your DPS is great? No it's not, it sucks for a warrior. Final thrust is specific for spikes, but it also is completely counter productive to DPS. Also, you have no deep wound, no IAS, and what in the world is healing signet doing on that bar with points actually specced into it?
Drop healing signet all together, I've already let you keep Melandru's AND Troll. your 50-150 damage output is way wrong, That's critical hits only (about 24% at your current attribute level) and anything between 50 and 100 would be a crit on a skill, and anything over 100 would be a crit on final thrust when the opponent was under 50% health.
VIM is terribad now also. It'll give you health and energy yes, but you have to spec into tactics while keeping your WS up for this build to work.
Hamstring: What? Why are you even using this skill? Yeah, it cripples. Yeah it'll increase your DPS, yeah it costs 10 energy. Yeah Melandru's Resilience will charge it up pretty fast. Yeah it sucks. Look at how many energy skills you'll be spamming prettymuch on recharge. I count 3 that you'll hit on recharge and 1 that you'll use often if you really are fighting in the middle of things. All together they cost 45 energy. You also can't guarantee that you'll have a condition or a hex on you at all times.
So, to sum it up: Barbarous Slice is bad because it synergizes in a negative way with any stance. Galrath Slash is good. Apply poison isn't worth the skill slot over a deep wound type skill. Melandru's Resilience is decent for soaking up damage. Final Thrust is bad because if it doesn't actually kill the person it'll cost you alot of DPS. Hamstring is bad because it costs way too much energy to really manage with this build. Troll Unguent is bad because you already have Melandru's Resilience. Healing signet is bad because you already have Melandru's Resilience and Troll Unguent.
The BUILD is bad because it doesn't have:
Bulls Strike
IAS
Decent DPS
enough energy to manage all of the skills
skill synergy
And that's why I don't like your build.
Also, Welcome to gameamp. Hope I don't scare you off.
***THIS POST HAS BEEN EDITED***
IGN: Rogue Mysst. Guest me for GvG.
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| 09/09/07 10:28 |
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Crackerboy23240
Posts: 14
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| RE: My tank build (For those that care) |
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| QUOTE | | QUOTE | Anyways, I'm bored and just wanted to post this build because it works effectively in Alliance Battles.
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You could take frenzy on an elementalist and win in AB.
Melandru's resiliance is a decent skill for a warrior, Troll unguent I almost have a problem with, but not really. Apply poison isn't worth it at all. It adds +8 DPS, which is decent, but you could be pumping that skill slot to be something more useful, like frenzy.
As for comments that your DPS is great? No it's not, it sucks for a warrior. Final thrust is specific for spikes, but it also is completely counter productive to DPS. Also, you have no deep wound, no IAS, and what in the world is healing signet doing on that bar with points actually specced into it?
Drop healing signet all together, I've already let you keep Melandru's AND Troll. your 50-150 damage output is way wrong, That's critical hits only (about 24% at your current attribute level) and anything between 50 and 100 would be a crit on a skill, and anything over 100 would be a crit on final thrust when the opponent was under 50% health.
VIM is terribad now also. It'll give you health and energy yes, but you have to spec into tactics while keeping your WS up for this build to work.
Hamstring: What? Why are you even using this skill? Yeah, it cripples. Yeah it'll increase your DPS, yeah it costs 10 energy. Yeah Melandru's Resilience will charge it up pretty fast. Yeah it sucks. Look at how many energy skills you'll be spamming prettymuch on recharge. I count 3 that you'll hit on recharge and 1 that you'll use often if you really are fighting in the middle of things. All together they cost 45 energy. You also can't guarantee that you'll have a condition or a hex on you at all times.
So, to sum it up: Barbarous Slice is bad because it synergizes in a negative way with any stance. Galrath Slash is good. Apply poison isn't worth the skill slot over a deep wound type skill. Melandru's Resilience is decent for soaking up damage. Final Thrust is bad because if it doesn't actually kill the person it'll cost you alot of DPS. Hamstring is bad because it costs way too much energy to really manage with this build. Troll Unguent is bad because you already have Melandru's Resilience. Healing signet is bad because you already have Melandru's Resilience and Troll Unguent.
The BUILD is bad because it doesn't have:
Bulls Strike
IAS
Decent DPS
enough energy to manage all of the skills
skill synergy
And that's why I don't like your build.
Also, Welcome to gameamp. Hope I don't scare you off. |
I was understanding you until you said....FRENZY? I don't like taking 400 damage from elementalists... I've had plenty of other "GOOD dps" builds (With the right skills for dps) and this one is the best in damage. The energy efficiency is not bad at all btw. 5 energy regen with 2-3 energy skills works perfectly. I have 20 energy, put the crip on the monk, pwn it to death, move on to the mesmer/necro and the energy is still 15-20. I have one problem with my own build, which is probably the same thing you all notice: the synergy from the barb. But still, like I said earlier: I spam it early on and bam -7 degen and 50-150 DAMAGE (Yes including crits but who doesn't crit? All my hits are like that not just 1 or 2.) Anyways, troll is definitely not in there..I just couldn't remember and now I think I do. It was For Great Justice I believe so that I can spam +30, +40, and double damage all in 5 seconds. Anyways thanks for your comment on it and i'll probably try out some of the skills you mentioned..just not frenzy :)
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| 09/09/07 10:51 |
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Survivingsin
Posts: 14
Joined: 09/07/2006
Credibility: 0 pts
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| RE: My tank build (For those that care) |
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| QUOTE | | QUOTE | | QUOTE | anyways, i'm bored and just wanted to post this build because it works effectively in alliance battles.
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you could take frenzy on an elementalist and win in ab.
melandru's resiliance is a decent skill for a warrior, troll unguent i almost have a problem with, but not really. apply poison isn't worth it at all. it adds +8 dps, which is decent, but you could be pumping that skill slot to be something more useful, like frenzy.
as for comments that your dps is great? no it's not, it sucks for a warrior. final thrust is specific for spikes, but it also is completely counter productive to dps. also, you have no deep wound, no ias, and what in the world is healing signet doing on that bar with points actually specced into it?
drop healing signet all together, i've already let you keep melandru's and troll. your 50-150 damage output is way wrong, that's critical hits only (about 24% at your current attribute level) and anything between 50 and 100 would be a crit on a skill, and anything over 100 would be a crit on final thrust when the opponent was under 50% health.
vim is terribad now also. it'll give you health and energy yes, but you have to spec into tactics while keeping your ws up for this build to work.
hamstring: what? why are you even using this skill? yeah, it cripples. yeah it'll increase your dps, yeah it costs 10 energy. yeah melandru's resilience will charge it up pretty fast. yeah it sucks. look at how many energy skills you'll be spamming prettymuch on recharge. i count 3 that you'll hit on recharge and 1 that you'll use often if you really are fighting in the middle of things. all together they cost 45 energy. you also can't guarantee that you'll have a condition or a hex on you at all times.
so, to sum it up: barbarous slice is bad because it synergizes in a negative way with any stance. galrath slash is good. apply poison isn't worth the skill slot over a deep wound type skill. melandru's resilience is decent for soaking up damage. final thrust is bad because if it doesn't actually kill the person it'll cost you alot of dps. hamstring is bad because it costs way too much energy to really manage with this build. troll unguent is bad because you already have melandru's resilience. healing signet is bad because you already have melandru's resilience and troll unguent.
the build is bad because it doesn't have:
bulls strike
ias
decent dps
enough energy to manage all of the skills
skill synergy
and that's why i don't like your build.
also, welcome to gameamp. hope i don't scare you off. |
i was understanding you until you said....frenzy? i don't like taking 400 damage from elementalists... i've had plenty of other "good dps" builds (with the right skills for dps) and this one is the best in damage. the energy efficiency is not bad at all btw. 5 energy regen with 2-3 energy skills works perfectly. i have 20 energy, put the crip on the monk, pwn it to death, move on to the mesmer/necro and the energy is still 15-20. i have one problem with my own build, which is probably the same thing you all notice: the synergy from the barb. but still, like i said earlier: i spam it early on and bam -7 degen and 50-150 damage (yes including crits but who doesn't crit? all my hits are like that not just 1 or 2.) anyways, troll is definitely not in there..i just couldn't remember and now i think i do. it was for great justice i believe so that i can spam +30, +40, and double damage all in 5 seconds. anyways thanks for your comment on it and i'll probably try out some of the skills you mentioned..just not frenzy :) |
dude, frenzy and then if you see you are being attacked or will be attacked, cancel it. you don't keep frenzy up constantly, its only for when you are using your attack skills in a spike. frenzy should never be kept up for its entire length, when you are done with all you attack skills you cancel it. it is a hard skill to use, but it is one of the best warrior skills out there.
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| 09/21/07 16:38 |
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Hardstrike
Posts: 9
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| RE: My tank build (For those that care) |
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i am wondering why u call it a tank build if u don't have any defense skills. no obsidian flesh / watch yourself / shields up / vwk or anything. just attack skills and heal..
imo not good at all
a ab build for a warrior should consist:
1 a run boost
2 a self heal skill
3 a defense skill to give u some extra time while taking heavy dmg (vwk for example)
4, offensive skills to do as much damage as possible.
5, attack speed boost.
that will get u there pretty well :)
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| 09/21/07 17:07 |
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lemsurf
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| RE: My tank build (For those that care) |
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wow guys give the dude a break he just wanted to show us his build, i used to use the same thing but on a ranger (and before nf came out so no barb) it worked awesome. (glads def, poison, for great justice, sever artery, heal sig, (cant remember the rest, but it was a running skill and a cripple and some attacks t.t)
i kinda like it, its different and i can see it working quite well.
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| 09/21/07 17:18 |
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Yuri Adrian
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| RE: My tank build (For those that care) |
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| QUOTE | | hope i don't scare you off. |
lmao, that's exactly what you seemed to be like when i first visited amp
but like most people, you're cool after i got to know you more.
seriously though, how do you cancel a skill except through moving.
is there a hotkey for it?
Check out my new website!
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| 09/21/07 17:28 |
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eiirish
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| RE: My tank build (For those that care) |
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| QUOTE | seriously though, how do you cancel a skill except through moving.
is there a hotkey for it? |
uuuh i belive pressing the escape button or moving self-cancels
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| 09/21/07 17:31 |
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Crackerboy23240
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| RE: My tank build (For those that care) |
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yea, now that i look back i see that the skills were not too great together. i was just posting it because i liked it and it worked great for me. i don't like running ab, i like fighting which is basically the only fun thing to do in gw so i tried this one out and it worked. i changed after i used it for a second time, seeing that the skills didn't correspond and now use a different build such as berserker's stance and renewing (slash, swing w/e it is) on a hammer warrior. it's nice some of you replied, but a little harsh in my opinion...i was just trying to show that it worked good, but everyone had counters apparently...you could switch frenzy for one of those...if you want to die of course (agree with me or not, i quit gw anyways lol) but instead of the barbed you could use gash, instead of proving me wrong. thanks for the ones that were nice about it though =). and thanks to those that were harsh, as well. it made me realize how bad this build was at the time.
one question though: can you really cancel frenzy? that would be very good if you could, and i wouldn't have known because i hated that skill.
sorry for the post lmao...didn't get what i expected it to, which isn't much since i said to "those that care".. and to answer how it was a tank build...well i was using a warrior = tank... 80 defence with -18 damage taken due to sigs. a tank in my opinion.
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| 09/23/07 17:20 |
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LordOfDeath
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| RE: My tank build (For those that care) |
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this is a pretty good build.
although i have seen many ran like this one in alliance battles.
i would swap out troll ugnent for something such as frenzied defences for a little protection.
also swap healing signet for lions comfort, because in alliance battles you will always have alot of adrenaline, and you have no signets to worry about diabling.
also you might want to consider swapping out an attack skill for a speed buff such as enraging charge, this is useful for chasing down runner, plus comes in handy when in need of a adrenaline boost.
but overall nice build.
good luck with it.
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| 09/25/07 21:49 |
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Survivingsin
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| RE: My tank build (For those that care) |
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| QUOTE | | QUOTE | seriously though, how do you cancel a skill except through moving.
is there a hotkey for it? |
uuuh i belive pressing the escape button or moving self-cancels |
lol unless ur a pro dancer i dont think you can do 2 stances at once. take 2 stance, one can only be up at a time, if frenzy is up and u use rush, frenzy is gone and rush takes over.
stances dont have casting times so moving wont cancel it nor the cancel key (default is escape, everyone should set one)
| QUOTE | | sorry for the post lmao...didn't get what i expected it to, which isn't much since i said to "those that care".. and to answer how it was a tank build...well i was using a warrior = tank... 80 defence with -18 damage taken due to sigs. a tank in my opinion. |
Well for what? any good team in Pve Missions/general can take the dmg done and any decent monk can do it, and more times than none there are at least 2 monks. All you need a tank for is Farming missions which there are specfic builds that you take for it. Beyond the tanking stuff, look at the attack skills! Bull strike is great and its a melee attack!. Axe is great DPS, same with swords. Hammers are annoying as hell to take on when used correctly. Warriors are a strong class made to kill, not to distract IMO, tanking is just one of their side abilities. Not to mention eles are probably better tanks than warriors.
***THIS POST HAS BEEN EDITED***
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| 09/30/07 15:01 |
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eiirish
GameAmp Staff
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| RE: My tank build (For those that care) |
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| QUOTE | | QUOTE | | QUOTE | seriously though, how do you cancel a skill except through moving.
is there a hotkey for it? |
uuuh i belive pressing the escape button or moving self-cancels |
lol unless ur a pro dancer i dont think you can do 2 stances at once. take 2 stance, one can only be up at a time, if frenzy is up and u use rush, frenzy is gone and rush takes over.
stances dont have casting times so moving wont cancel it nor the cancel key (default is escape, everyone should set one)
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huuuuuuuuh?
he asked how you cancel a skill not a stance
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| 09/30/07 15:12 |
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Survivingsin
Posts: 14
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| RE: My tank build (For those that care) |
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| QUOTE | | QUOTE | | QUOTE | | QUOTE | seriously though, how do you cancel a skill except through moving.
is there a hotkey for it? |
uuuh i belive pressing the escape button or moving self-cancels |
lol unless ur a pro dancer i dont think you can do 2 stances at once. take 2 stance, one can only be up at a time, if frenzy is up and u use rush, frenzy is gone and rush takes over.
stances dont have casting times so moving wont cancel it nor the cancel key (default is escape, everyone should set one)
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huuuuuuuuh?
he asked how you cancel a skill not a stance |
Oh :D
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| 10/01/07 15:55 |
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