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Darkest Medicine
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| Powerleveling--- Ruining the game? |
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Ok.... I got a question, and I don't know if anyone ever asked this before, but I'm curious.
Powerleveling. Does it make the game less rewarding? OR Does it not matter since the one getting the PL is getting his/her own reward and missing out on a lot.
In my SG we have taken lowbies on high level mishes, but we consider it training and have never had anyone "Door-sit". Like one of our founders said, "We earn our levels!!!"
However, when we do have lowbies, even though they do run the mish with everyone else, we put them with someone who will either make them more valuable to the team, but sometimes put them where they will get a little more xp. Is this bad? Like I said, we consider it training, and we still run low lvl mishes, but this lets us find our place in our team for whenever the SG teams up. We try to compliment each other.
The reason I ask, is I was asked to join a team and they had me SK someone, and I was fine with that, but then they told me to just sit there. I didn't understand and when I checked my SK, he was LEVEL 1!! I left the team out of boredom after one mish and I felt a little dirty and guilty. Am I making a lot out of nothing?
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| 09/24/07 21:41 |
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Commander Scar
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| RE: Powerleveling--- Ruining the game? |
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well this is my take on it. as long as your helping the group your with i think its fine. my problem is the people who just stand around and suck the xp with out doing anything. like i say i know there are people out there who just hate powerleveling all together, but thats my 2 cents on the matter.
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| 09/24/07 22:39 |
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Hemlut
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| RE: Powerleveling--- Ruining the game? |
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power leveling is foolish as you miss the whole point of the game, plots, massive battles you can brag about and teaming with the good and poor players out there. worse it is just plain boring.the biggest trouble is that people don't learn how thier toon's powers work and the best tactics for them.
pl'ing is ok (just) if your playing with friends that play more or started earlier. when i got my friends into the game, much to the cursing of thier partners, i started new toons to stay close enough so we could team without sk'ing too much.
bridging is just silly, sure you get xp but you only have a limited playing time, you have to sleep and eat, so just play!
i think the same can be said for farming, if you just want xp get your team to go point to point breaking up street crime, more fun and good for sharpening your team work.
this sounds like a rant but it's your toon and money so do as you want, but don't brag about being 50 if you've pl'ed your toon.
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| 09/25/07 04:02 |
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jfire90
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Joined: 06/30/2007
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| RE: Powerleveling--- Ruining the game? |
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i think its okay, and on the other hand, should not be done. i think pling should, first, only happen if the person being pled has a lvl 50 already,and second, knows how to play the toon they are on. it is most definetly not right if the person get their first 50 by gettin pled, or if they do not know how to play their toon, i hate having a lvl 50 on my team that doesnt know wat hes doing. hope this helps lol
-jfire
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| 09/25/07 06:02 |
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bigspeer
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| RE: Powerleveling--- Ruining the game? |
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i think the way you guys do it is fine. if you have 4 people on the team (levels 12, 35,36,37) i see no problem with having them sk with the 35 and helping out.
if the high and low people are already 4 or 5 levels apart, then the sk won't be able to do much aside from soak up xp and he/she should probably be somewhere towards the middle of the team.
My New House - Almost Done Moving In...
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| 09/25/07 06:28 |
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Electro
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| RE: Powerleveling--- Ruining the game? |
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It is hard to say that PL-ing is ruining the game when it has been around for so long. I have to think that, by now, people must realize that there is no 'end game' and that rushing a character to 50 is a waste of time. Unlike some other MMO's, CoX is all about the journey - not the destination.
I would say that PL-ing is not necessarily ruining the game, but it has definitely forced some changes over time. For instance, the devs took some of the more popular farming missions and added a timer so they could no longer be farmed. They also adjusted the distance a toon can be from the action and still get xp.
I cannot think of an instance where the devs have come out with a specific position against PL-ing. What they have said is that they want to minimize or eliminate xp generation where there is no risk. PL-ing tends to be just that - riskless rewards.
I would like to think that most of the PL-ing being done these days is for experienced players that either a) want to build a toon for PvP, or b) already have gone through the low level content so much that it is tedious. That is not always the case, however, as anyone who has been on a pug with high-level, clueless players can tell you!
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| 09/25/07 08:34 |
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Thundarpants
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| RE: Powerleveling--- Ruining the game? |
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the way that the op defines what they do is more training than intentional pl'ing. like he said, no door sitters, everybody contributes.
ya know, robin would never have left the bat cave without an sk spot.
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| 09/25/07 09:42 |
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dougnukem
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| RE: Powerleveling--- Ruining the game? |
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To the OP, folks I group with regularly have never had a problem sidekickin folks up, as long as they participate in the fightin.
That being said, my personal opinion is that everyone pays that monthly fee to play the game how they see fit. It's not for you, me, or anyone else for that matter to decide how or what they do in game, unless it directly effects me in game, ie on my team. To people that don't like PLin and farming, just don't team with them, that simple. I don't like people who play Empaths with only their primary and do zero blasting, so they don't last long on my team. It's my team, my choice. Just like it's their choice to pigeonhole themself. Same with PLer, pigeonholed to not honing their toons powers and learning to play them properly. But it's their dime, not mine.
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| 09/25/07 11:02 |
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Warron Peace
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| RE: Powerleveling--- Ruining the game? |
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i pl. i've been pled. i bridge when my toons are the right level.
i've done the low level content many times over. it bores me. when i have a toon power leveled, it is usually only to level 17 or so. i can buy dos and do faultline content. if i can solo the toon well, i'll do striga and croatoa, too. i may do rwz for a while, too. in the 40s i slow down and do the content. thats the content i haven't done to death. that's the content i enjoy doing. i don't team much, because pugs drive me nuts. i hate waiting for invites, i hate bugging people to invite me to their team. and i really hate forming my own team, although occasionally i don't mind setting up a duo and seeing where it goes from there.
i was doing the praetorian arc on my controller. on heroic. for dimensional warder. i brought a tank along for the ebs that are mezz heavy, such as mother mayhem and malaise. the team expanded and expanded. when asked why the levels were only 50, i told them i was in it for the badge alone. two ppl quit. i said good riddance (they were poor players). finally the team got to 6 ppl for the last two missions. this spawned avs for us. i was not happy. there are faster and easier ways for me to make the amount of influence i got for the av reward. i have a large percentage of the ios i need, and the so drop was consumately sold. i was in it for the badge, and they slowed me down.
this is why i solo. because i solo, i want to pl through content i find tedious. i pl others for two reasons. one is that i'm already gonna be farming for influence/drops. the other reason i pl others is because chances are they will do the same for me in the future. i have a tight group of friends that i farm with. i try not to bug other players. if they say they won't bridge/farm/fill, then i don't ask them. when i'm looking for fillers, i search only for those who are flagged looking for any. when i'm looking for a bridge, i straight out ask. i don't invite and then tell em after they join to just sk and stay by the door. they know ahead of time what they will be doing if they join. i tell the people on my team that if they want to fight, go ahead. i warn them that if they die, it is not my fault. i can handle the mobs by myself, and because of that i don't need them to fight. they do what they want, they are responsible for the consequences.
this is the way i play the game. if others don't like it, well then i'm sorry, but too bad. i pay my $15 (when i can =d). i don't ever try to force someone, or trick someone, into doing something they wouldn't want to do.
w.p.
my current project: Spine/Will farmer, Quillpower, on Virtue.
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| 09/25/07 14:26 |
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Xolquar
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| RE: Powerleveling--- Ruining the game? |
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contrary to popular belief, this game is not difficult to learn how to play. rarely will a pled character ruin a mission team.
that said, i have leveled 2 heroes to 50. since then, ive had 5 heroes and 2 villains pled to 50. i dont think ive pve'd in at least a year, other than helping friends clear out a mission. when it comes to people that enjoy the pvp aspect of this game, but not the pve, then pling is the better choice.
*EDIT* Actually, I suppose if you count making runs on my fire/kin PvE, then I have PvE'd recently.
***THIS POST HAS BEEN EDITED***
Clicky.
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| 09/25/07 15:19 |
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NickTrickz
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| RE: Powerleveling--- Ruining the game? |
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i pl all the time! however...very rarely do i get pl'd.
i only pl friends, other pl builds, and pvp builds, though i'll occasionally pl someone that simply asks 'hey, could i get pl'd, i'll pay." for free.
the pl farm itself is a good enough infl farm for me, and i'll only charge if they are high level and i know they have a well amount of infl, or if i'm running low of money from ios.
pling isnt ruining the game, it's making it better! the low level content is boring, but with pling you can skip to the higher level content and have more fun.
i've never been on a team where a pl'd char (or someone i pl'd) didn't know how to use a power.
the only time where pling gets annoying is when some lowbie keeps harassing me to pl them or when a friend keeps asking me to pl them.
When the sum is 273, the hollow soul I will be.
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@Nick Trickz
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| 09/25/07 16:26 |
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relytnos
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| RE: Powerleveling--- Ruining the game? |
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although i don't powerlevel the people i talk with about it say (if they do it) that they onlt did it so they could unlock the warshade and (what's the other one called) i can't remember. i don't do it mainly cuz i got my butt chewed off by the first team i did it with because everyone hated it and they made sure i died a lot to teach me a lesson. after awile though i quit the team so no prob.
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| 09/25/07 16:32 |
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PutridTitan
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| re: powerleveling--- ruining the game? |
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i really dont see the big deal with power leveling. if someone who doesnt get much playing time at all and wants to get to 50 without having to work for months on end then thats their business. unless of course you play all of the time and just want to get that new tank you just made from 1-50 in maybe 4-5 days, then that is just stupid.
i personally have been pl'd, but only to certain extent. my personal opinion on it is that you shouldnt get pl'd til the later levels, because by then you have already learned how to play your character, and you just want to speed up the leveling process. (if you really need it)
***THIS POST HAS BEEN EDITED***
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and...lots of alts woohoo!!
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| 09/25/07 17:10 |
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asani
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| RE: Powerleveling--- Ruining the game? |
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it just depends on your experience (how long you have been with the game) if you want to be power leveled or do powerleveling.
i admit i have been level rushed but not power leveled. on my main at the time i was in a no mission rut back in I4 or I5 well before the police radio missions. i was in the mid to high 30s at the time doing solo invincible missions (ill/kin controller). but i did help out the tank who was doing the mission farming (ninjas cant remember the AV in the mission. and i only did it for a couple of levels before i went back to my lvl missions.
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| 09/25/07 17:31 |
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HarrowKnight
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| RE: Powerleveling--- Ruining the game? |
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| QUOTE | i think the way you guys do it is fine. if you have 4 people on the team (levels 12, 35,36,37) i see no problem with having them sk with the 35 and helping out.
if the high and low people are already 4 or 5 levels apart, then the sk won't be able to do much aside from soak up xp and he/she should probably be somewhere towards the middle of the team. |
i'm sorry....but one of my regular grouping partners is a level 50 who will sk my 20 something blaster every once and a while. my blaster, although not having access to some higher level powers, does recieve a power increase and can rip through the same mobs her level 50 scrapper can. and i don't care what anyone says, there is no way you can consider this to be pling since you only recieve a portion of the experience that is then brought down to the normal amounts for your levels.
pling, pure and simple is door sitting.... it's the only way this game allows it....if you are sked into a group, as long as you have a functioning power set, you are a regular part of the group. (unless your mentor gets to far away, then you are a grease stain underneat the feet of some random mob.)
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| 09/27/07 13:29 |
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swissarmy68
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| RE: Powerleveling--- Ruining the game? |
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I get to ask the question then. How do you power-level anymore. Now that you can't be more then 4 levels from the average level of the team, how can you really do the power-leveling. Unless you mean you go into missions and sit there while the others do the work, but then why not SK and try to help out.
I am sure the second question will get answered through the first one but... how does the bridging work now?
Also I thought the Devs put something in a few issues back that will only let you run a mission a certain number of times before it is auto completed. I am just going crazy or didn't that get put in place?
Thanks for the info...
Swiss
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| 09/27/07 13:57 |
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RonJ73
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| RE: Powerleveling--- Ruining the game? |
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Powerleveling is always a touchy subject, so be sure to keep this nice as different people have different views.
That being said, my opinion on PLing is as follows.
I have no problem whatsoever with people being powerleveled, provided they know how to play the game. I've seen WAY too many cases where someone gets PLed and has NO idea how to play their toon.
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| 09/27/07 14:25 |
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Thundarpants
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| RE: Powerleveling--- Ruining the game? |
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| QUOTE | i get to ask the question then. how do you power-level anymore. now that you can't be more then 4 levels from the average level of the team, how can you really do the power-leveling. unless you mean you go into missions and sit there while the others do the work, but then why not sk and try to help out.
i am sure the second question will get answered through the first one but... how does the bridging work now?
also i thought the devs put something in a few issues back that will only let you run a mission a certain number of times before it is auto completed. i am just going crazy or didn't that get put in place?
thanks for the info...
swiss |
the 4 level difference and a good plow group is basically the only way. door sitting also doesn't work because there is a distance issue they put in. so if you have a multiple level instance the other players have to come with you floor to floor.
that sorta answers bridging too, but there are ways to tinker with the "team average" to get more than a 4 level gap. it doesn't go by 4 levels, it goes by being within 2 levels of the team average. when you think about it that way, you can start getting funky with the math.
i never saw the "after this many runs the mission fails" actually work, but if it did, the players changed strategies. the old fav pl mission was the wolves. we use a mission with glowies and high level warriors(can't remember the mob name, it's not knives of artemus) that only do smash/lethal. we just don't get the clickys. i've run that one a hundred times in the last year.
there is a mistaken impression that if anyone is going into any mission where they are 10 levels or more below the mobs in their normal level they are pl'ing. the old pl methods are dead. but there are still ways to get maximum exp for the current game dynamics with clever level ranging on the teams. you can pull a 6 level gap from the highest to the lowest if you work the numbers just rigt, and the lowest player on the team will ding like the doorbell at a christmas party.
World of Warcraft
Don't hate Raza because she's beautiful......
Because she's not......
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| 09/27/07 14:59 |
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Electro
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| RE: Powerleveling--- Ruining the game? |
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| QUOTE | i get to ask the question then. how do you power-level anymore. now that you can't be more then 4 levels from the average level of the team, how can you really do the power-leveling. unless you mean you go into missions and sit there while the others do the work, but then why not sk and try to help out.
i am sure the second question will get answered through the first one but... how does the bridging work now?
also i thought the devs put something in a few issues back that will only let you run a mission a certain number of times before it is auto completed. i am just going crazy or didn't that get put in place?
thanks for the info...
swiss |
powerleveling is usually performed by a level 50 doing the actual xp-generation. the one being powerleveled is sk'd to a level 46. then you invite fillers to bring the team up to 6: the magic number for ensuring maximum spawn size without pesky bosses that tend to slow you down. next you need the right kind of mission: a repeatable outdoor (the best is the rectangular office park). repeatable because you want to farm it, and outdoor because you want to be able to quickly set the spawns. so with a team of 6, the pl'er enters the mission and superspeeds through the map to set the spawns. then the fillers are thanked and kicked, and the pl'er starts 'arresting' things. rinse and repeat ad infinitum. that is why fire/kin 'trollers make such good pl'ers: they excel at killing large minion/lt, spawns quickly.
by the way, i believe the 'distance issue' only applies to street-sweeping. i don't think there are any distance issues for instanced missions. that got rid of the pl'ees who would stand in the train station while the pl'er swept the street.
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| 09/27/07 16:01 |
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Thundarpants
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| RE: Powerleveling--- Ruining the game? |
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o_0 i hadn't thought about doing that with an open zone mish. yeah, that does work like the old style pl'ing.
dang.... not the fun way to play.
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| 09/27/07 16:18 |
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Solarix
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| RE: Powerleveling--- Ruining the game? |
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i think its ruining the game in the way that it makes the devs nerf the sets, like how imps are now less powerful and i think they nerfed kinetics too. they also made the troller epic power pools do less damage because of the fireball/kinetics/containment thing. it is incredibly frustrating.
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| 09/27/07 17:26 |
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Anachron
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| RE: Powerleveling--- Ruining the game? |
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| QUOTE | | the reason i ask, is i was asked to join a team and they had me sk someone, and i was fine with that, but then they told me to just sit there. i didn't understand and when i checked my sk, he was level 1!! i left the team out of boredom after one mish and i felt a little dirty and guilty. am i making a lot out of nothing? |
you did the right thing (i would have bailed when i was told to sit there myself.) they didn't tell you before they invited you because they themselves felt guilty about it, that's the one thing about this game that really bugs me, being lied to or not being told something before i join a team.
once you've joined you feel obligated to play (it's harder to quit a team then say "no" before you join) so even when you find out why they invited you (and you don't like it) you more likely to stay a while (as you did.)
as to pling... it used to bother me more now i run with no pling in my find window, if i am still asked or offered inf i say "no" earn your levels as i did, if they keep asking i place them on ignore.
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| 09/27/07 20:11 |
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