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GameAmp: Possible OverTime-bug in UTComp?

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Forum >> Modding >> UT Comp >> Possible OverTime-bug in UTComp?

 
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NakedApe Profile
NakedApe
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Possible OverTime-bug in UTComp? 

I had someone point out a strange thing that happened in game last evening. They were playing a 1v1 (set to go to sudden death overtime), score is tied and they kill each other just a second into overtime. The server then goes to timed overtime. Normally I have these servers set to 180 sec for timed overtime but this time it showed 3 hours (10800 sec). While the odd length might by a human error I'm pretty sure I set it to 180 when I installed 1.6 final.

I have a serverside demo of the incident, if that will help you just gimme a shout.



03/21/05 08:45 Login to rate this user's post!
Lotus Profile
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Re: Possible OverTime-bug in UTComp? 

the servertravel paramater (?TimedOverTimeLength) is in minutes, but the actual config variable is in seconds. That might be the source of your issue.



03/21/05 10:55 Login to rate this user's post!
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Re: Possible OverTime-bug in UTComp? 

QUOTE
the servertravel paramater (?TimedOverTimeLength) is in minutes, but the actual config variable is in seconds.  That might be the source of your issue.


Aha, that explains the odd timelimit.



03/21/05 11:07 Login to rate this user's post!

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