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GameAmp: invul/???

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Forum >> Archetype Discussions >> Tanker >> invul/???

 
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pumba80217 Profile
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invul/??? 

i was thinking on making a tank with invulnerability powers but... i am not sure which secondary or (attack) goes good with invulnerability. so does anyone knows what is a good combo with invulnerability primary for a tank? please answer and help me



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09/28/07 20:51 Login to rate this user's post!
Mech beta Profile
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RE: invul/??? 

i am no tanker expert, but i have seen mostly invul/em and invul/ss.
once again i am no tanker expert, but that is just what i see as /invul, hope this helps :)

-mech





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09/28/07 20:57 Login to rate this user's post!
BGH122 Profile
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re: invul/??? 

QUOTE
i was thinking on making a tank with invul but... i am not sure which secondary or (attack) goes good with granite. so does anyone knows what is a good combo with invulnerable primary for a tank? please answer and  help me


okies i am confused, are you making stone or invulnerability? nevermind. anyway, in all situations i'd personally suggest electric melee because it is high damage with nice disorient effects to assist. i am not a tanker myself but i have used em before on other characters and i can attest to its brilliance. ss on the other hand seemed a little weak by comparison.




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09/28/07 21:22 Login to rate this user's post!
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RE: invul/??? 

I would go with EM instead of SS. My first is a SS and the main drawback is no AoE until lvl 38 to get the bad guys attention.

Randy



Guardian:
- Dark Judge - Lvl 50 Dark/Dark/DM Scrapper
- Stan XX - Lvl 43 Inv/SS/Fire Tank
- Sharp Jennie - Lvl 41 DB/WP Scrapper
- Master of Toys - Lvl 21 Rb/FF MM
- Jonnie Volt - Lvl 19 Elec/Dev Blaster
- Green Medic - Lvl 19 Emp/Arch Def
09/28/07 22:05 Login to rate this user's post!
pumba80217 Profile
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RE: invul/??? 

im sure em and ss is pretty good but im not sure which one is best on keeping aggro and doing good damage
09/28/07 22:11 Login to rate this user's post!
bold-lightning Profile
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RE: invul/??? 

if you really wanna hold aggro well, i'd say get fire melee. its very aoe focused, so all those tics of damage, and invincibility would keep things focused on you. also the accuracy bonus would make sure you get the most bang for your endurance buck.



Virtue:
*Titan of Granite: lvl 50 Tanker*
*Neo Nebula: lvl 50 Controller*
*Cilux: lvl 50 Scrapper*
SpecOp Wolfsbane: lvl 24 Scrapper
Astraeus': lvl 42 Scrapper
Griffan: lvl 45 Defender
Justice:
*Xenokrates: lvl 50 Brute*
*Kuramaru: lvl 50 MM*
Wolf Fury: lvl 38 Brute
Bullitz Krieg: lvl 40 MM
Towering Shadow: lvl 38 Bane Soldier
Guardian:
*Titaness of Fire: lvl 50 Tank*
Shikimori: lvl 41 Controller
Gun-Power: lvl 29 Blaster
Zanpakuto: lvl 45 Scrapper
09/28/07 22:20 Login to rate this user's post!
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RE: invul/??? 

i would recommend ss.
(very good singletarget attackchain.)
it's way better to use in the low to mid level.
em blooms much later, with the high damaging attacks.
forget about aoes.
if you want to hold aggro, you have to run around and just target new foes every attack.
rely on taunt and invincibility.
invu is not a big herder anyway.
it is a very good set, but he won't be an aggromagnet like ice.
people just have to know the limit and can't act as careless as they are used to do.



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(If you feel insulted by any of my posts.
Remember first, that I'm not writing in my native language.
You might missjudge me.)
09/29/07 09:53 Login to rate this user's post!

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