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RevBudGreen
Posts: 26
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| Say Good Bye to B/P Teams |
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Ranger
Player Pets: no longer leave exploitable corpses.
Well, there goes B/P teams. As a Ranger this one update I personally don't like. But like any others, I will adjust to it.
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| 11/13/07 19:51 |
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Sgt P
Posts: 8
Joined: 05/11/2006
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| RE: Say Good Bye to B/P Teams |
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Agreed...and remember they are only evaluating...they will go back after time...or should anyway
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| 11/13/07 20:04 |
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Belshazaarswrath
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| RE: Say Good Bye to B/P Teams |
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Wait what? Who cares? you know there are these things called enemies that leave exploitable corpses too...people will still use b/p groups...it would be pathetic if people stopped running then for that...
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| 11/13/07 20:08 |
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Skittle Cody
GameAmp Staff
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| RE: Say Good Bye to B/P Teams |
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Well, I think the MM's can still maintain their maximum amount without the pets leaving an exploitable corpse. The team kills enough enemies as it is so I think it won't kill it.
Buy me a giraffe <3
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| 11/13/07 20:09 |
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The Quick One
Posts: 9
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| RE: Say Good Bye to B/P Teams |
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why would b/p's end? The pets are still meat shields and if they die... more energy for the necs. I don't really see a problem here, its not that big of a deal.
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| 11/13/07 20:29 |
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smokebam_07
Posts: 3
Joined: 03/22/2007
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| RE: Say Good Bye to B/P Teams |
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just get rid of the pet and go stances
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| 11/13/07 20:30 |
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NoThyEnemy
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| RE: Say Good Bye to B/P Teams |
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I dont see how this update will kill B/P groups.
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| 11/13/07 21:24 |
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Seth Oneil
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| RE: Say Good Bye to B/P Teams |
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I thought the primary job of the pets were too take most of the aggro and body block while you rained down death from afar? Oh well xD
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| 11/13/07 21:25 |
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Crossbow
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | | Agreed...and remember they are only evaluating...they will go back after time...or should anyway |
Oh please, they hardly ever change things back to what they once were.
In any case, I don't care about whatever hinderance it may have caused to B/P teams but I just find it stupid that pets don't leave corpses in general. I mean, it's dead, right? So, shouldn't it leave behind something Necros can work with?
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| 11/13/07 21:40 |
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Health_Kill
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| RE: Say Good Bye to B/P Teams |
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Well they do have that new E/A A/E team's there.
Also we could always find new types of groups that work.
Woof!
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| 11/13/07 23:35 |
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Charlotte The Harlot
Posts: 4
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| RE: Say Good Bye to B/P Teams |
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the intention was probably to gut spirit way teams completely but it wont have a large effect on b/p and it will still remain a very effective build.
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| 11/14/07 00:33 |
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DZA
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | Ranger
Player Pets: no longer leave exploitable corpses.
Well, there goes B/P teams. As a Ranger this one update I personally don't like. But like any others, I will adjust to it. |
Your post makes No Sense what so Ever. Pets in B/P are hust meat shields anyways. What matters are the Corpses that players are able to defeat. This won't Affect B/P groups in anyway!
Anubis Djehuty - Ranger - Master of the Drunken Arrow !!
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| 11/14/07 01:46 |
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Suria
Posts: 5
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | | Well, there goes B/P teams. As a Ranger this one update I personally don't like. But like any others, I will adjust to it |
+ cred.
This is the right thing to do.
Stop complaining, use you brain and creat new builds ;)
Mutants Guild [MU]
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| 11/14/07 02:43 |
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Vicky the merchant
Posts: 6
Joined: 02/04/2006
Credibility: 10 pts
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| RE: Say Good Bye to B/P Teams |
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um Barrage got buffed.
B/P will be just as popular.
but it may become just plain B
***THIS POST HAS BEEN EDITED***
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| 11/14/07 05:36 |
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Lord_of_Darkness
Posts: 27
Joined: 07/27/2007
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| RE: Say Good Bye to B/P Teams |
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i thought the main purpose is with that grp build is ao the m doesnt have to wiat long to get corpes when there is verry few of then in the zone,Or is that just one of teh advantages of that build.
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| 11/14/07 06:43 |
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mriswith
Posts: 121
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| RE: Say Good Bye to B/P Teams |
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A bit of history about B/P
- pets functioned as a meatshield primarily
- if they died; they gave the opportunity to raise a minion army fast (hence why monks dont heal them)
- minions and pets hold the aggro and make a wall so foes stack closely together and Barrage + OoP and OotV give the maximum benefit
that was the base principle... now back to an update made ages ago: Foes scatter on AoE damage (like barrage). So if this new update of pets is the end of b/p then what did scattering foes do?
Seriously; make a few kills and you have your minions. The pets did not always die first in the first place. in 99,9% the foes died first and the pets died at about the 2nd or 3rd battle. By that time you already have a nice minion army. If your pet belonged to the 0,1% it was probably level 5.
Why is every update always approched from the negative side before even trying it in-game.
Try before you make an opinion.
necromancer all the way
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| 11/14/07 11:34 |
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RangerDanger
Posts: 1
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| RE: Say Good Bye to B/P Teams |
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I'm torn on this, because I like the fact that rangers are very valued teammates in the game's elite areas. Unlike the rest of PvE where you can't find a group because everyone assumes you are a noob who uses power shot, read the wind, and marauder's shot as your only offense.
Plus, it's the only time I ever use my pet anymore.
On the flip side, I thin every other profession (aka not monks, necros, or rangers) would like a chance to do ToPK without heroes and henchies. Many players don't belong to large guilds and have a hard time getting a team together for the non-campaign missions.[COLOR=green][/COLOR]
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| 11/14/07 11:43 |
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Shuuga Da Bleeah
GameAmp Staff
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Joined: 12/16/2005
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| RE: Say Good Bye to B/P Teams |
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Welcome to GAMEAMP, RangerDanger!
Signed,
Shuuga Da Bleeah [AMP] - Harch Brdal [zOMG] - Mizzule Da Bleeah [ToD]
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| 11/14/07 12:40 |
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Jamnog
Posts: 82
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| RE: Say Good Bye to B/P Teams |
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:/ sacrifice necro might make a comeback could do evil geeks 1hp bip build perhaps and chuck in blood of the master to keep the minions alive eh?(yes one necro can heal another necro's minions).
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| 11/14/07 12:52 |
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RangerDanger
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| RE: Say Good Bye to B/P Teams |
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Thanks for the welcome Shuuga.
Everyone has mentioned that the combo of pets and aoe (barrage) should keep the BP team concept arrive, but what's to stop an SF/P (nuker with pet?) concept from taking off?
This might be noobish speculation but I'm curious to know if anyone has a reason this wouldn't work.
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| 11/14/07 19:05 |
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Belshazaarswrath
Posts: 6
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | Thanks for the welcome Shuuga.
Everyone has mentioned that the combo of pets and aoe (barrage) should keep the BP team concept arrive, but what's to stop an SF/P (nuker with pet?) concept from taking off?
This might be noobish speculation but I'm curious to know if anyone has a reason this wouldn't work. |
Because E/A's can duel tombs with A/e or another E/A sins...so there really would be no reason for a full team...
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| 11/14/07 19:11 |
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The Guardian of Amp
Posts: 31
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | | QUOTE | Thanks for the welcome Shuuga.
Everyone has mentioned that the combo of pets and aoe (barrage) should keep the BP team concept arrive, but what's to stop an SF/P (nuker with pet?) concept from taking off?
This might be noobish speculation but I'm curious to know if anyone has a reason this wouldn't work. |
Because E/A's can duel tombs with A/e or another E/A sins...so there really would be no reason for a full team... |
Did Tombs last night with a full group, 1 skill change and it worked just the same. Time wise was within 5-6 minutes of the run before the change. So really made little to no difference.
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| 11/15/07 00:37 |
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Charlotte The Harlot
Posts: 4
Joined: 11/07/2005
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | A bit of history about B/P
- pets functioned as a meatshield primarily
- if they died; they gave the opportunity to raise a minion army fast (hence why monks dont heal them)
- minions and pets hold the aggro and make a wall so foes stack closely together and Barrage + OoP and OotV give the maximum benefit
that was the base principle... now back to an update made ages ago: Foes scatter on AoE damage (like barrage). So if this new update of pets is the end of b/p then what did scattering foes do?
Seriously; make a few kills and you have your minions. The pets did not always die first in the first place. in 99,9% the foes died first and the pets died at about the 2nd or 3rd battle. By that time you already have a nice minion army. If your pet belonged to the 0,1% it was probably level 5.
Why is every update always approched from the negative side before even trying it in-game.
Try before you make an opinion. |
foes dont scatter from barrage.
The pets corpses only mattered in b/p before the 10 minion limit now it makes next to no difference, although they still provide a nice shield.
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| 11/15/07 02:18 |
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Charlotte The Harlot
Posts: 4
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | Thanks for the welcome Shuuga.
Everyone has mentioned that the combo of pets and aoe (barrage) should keep the BP team concept arrive, but what's to stop an SF/P (nuker with pet?) concept from taking off?
This might be noobish speculation but I'm curious to know if anyone has a reason this wouldn't work. |
It could work potentially but you dont have quite the same range so a lot of the time the enemies will be all over you before the pets do much. with a properly constructed b/p team you can do more dmg and have more defense than a 4-6 sf team so i probably wouldn't go for it.
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| 11/15/07 02:20 |
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mriswith
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | | foes dont scatter from barrage. |
Hmm, from one barrager they dont; but if you look at the tombs with a 'perfect' block and 5 Barregers shooting arrows; foes scatter. There is a lot of damage in 1 spot; and especially when splinter was used to its full extend; foes scattered.
Seen it, done it, got the sticker.
necromancer all the way
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| 11/15/07 03:25 |
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Charlotte The Harlot
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | | QUOTE | | foes dont scatter from barrage. |
Hmm, from one barrager they dont; but if you look at the tombs with a 'perfect' block and 5 Barregers shooting arrows; foes scatter. There is a lot of damage in 1 spot; and especially when splinter was used to its full extend; foes scattered.
Seen it, done it, got the sticker. |
only from repeated rapid splinter hits they would scatter from just barrages they do not regardless of how packed or how many barragers there are.
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| 11/15/07 03:35 |
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Prince-Firedrake
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| RE: Say Good Bye to B/P Teams |
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IWAY RETURNS.......
<----- The use of 5 rangers using spinter + barrage = quicker kill, so really they wont have enough time to scatter, unless some people do not attack. Both of you's are right.
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| 11/15/07 04:42 |
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MasterSaji
GameAmp Staff
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| RE: Say Good Bye to B/P Teams |
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Team builds rarely die. A simple reason causes this fact.
Teams are more fun to play in rather than soloing or dual-running.
Oh and WELCOME to GameAMP, RangerDanger
***THIS POST HAS BEEN EDITED***
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| 11/15/07 06:43 |
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Nihzu
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| RE: Say Good Bye to B/P Teams |
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| QUOTE | | just get rid of the pet and go stances |
That was a joke, right?
You probably meant "just get rid of that "copy/paste from PvX" habit and use your head", right?
Nihzu Fleshmonger - N/Me (Usually SS/echo)
Nihjin Uro - N/A (Gotta love the tag ;D)
Nihzu Goreweaver - N (Pre-Searing only)
Nihm Baalh - N/P (Spear throwing voodoo madman)
Cadavre Cannibale - N/W (Experimenting)
Hrafnulfr Tyr - R/W
Nihto Uro - A/N (Nihjin's lil bro)
Chikushou Kisama - Mo/E (R.I.P. Survivor title)
Nihdel Baalh - D/Rt (That's the plan anyway...)
Yes I curse a lot...
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| 11/15/07 08:28 |
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orber
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| RE: Say Good Bye to B/P Teams |
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i had no problems at all.
did tombs yesterday the rangers just used their original builds with pets.
i always play MM in tombs and i had no problems running my build if things go well there plenty of corpses and with the new barrage we only went faster.
however i just find it fake that a thing made of flesh and blood doesnt leave any corpse at all.
it just isnt right >.>
btw offtopic
can some1 explain me how to post a topic so i can properly introdice myself plz?
***THIS POST HAS BEEN EDITED***
possesed one- everything a necro can be.
E N E M Y of god- hammer/axe warrior
innocent cute girl-sword/hammer/farmer warrior
fast mercanery-random self made builds lol
FEED ME CHOCOLATE AND I MIGHT DO A TRICK!!!
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| 11/15/07 10:59 |
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