
Corpse of Selena
Posts: 0
Joined: 10/29/2007
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Well as we got many Ranger fanatics here we can aswell discuss the update that in a pretty wide range involved Rangers :P
| QUOTE | Ranger
* Barrage: increased damage to 5..20 damage.
* Energizing Winds: decreased duration to 1..31 seconds.
* Magebane Shot: increased disable time to 10 seconds; decreased recharge time to 5 seconds.
* Player Pets: no longer leave exploitable corpses. |
*Barrage is now pretty pwny, they nerfed SW and buffed Barrage in a way it still will see much use (Great Dwarf Weapon ftw...)
*Energizing nerfed? End of solo speed trapper's in UW? Nah, don't think so... I think trappers will still be used.
*Magebane Shot, another now excellent interrupt skill! This I think will be used in most cases when someone need interrupts. I'm definatly going to use this skill.
* Pets now won't leave corpses isn't really affecting me. Not a big deal really...
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| 11/14/07 13:14 |
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IeatChoBabies
Posts: 71
Joined: 05/20/2006
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Yay for barrage... boo for everything else D: The spirit can be fixed tho... just bring two trappers with spirit and youre fine :D (there's usually a trapper without a spirit depending on how many people youre group has). I feel bad for all the people who did tombs runs... but hey at least I know I can still B/P in Sorrows Furnace :D. As for Magebane? Never used it Prolly never will.
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| 11/14/07 13:27 |
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Brynden
Posts: 45
Joined: 02/28/2006
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Yeah, I'm really happy about barrage, that makes it a pretty crazy good skill. As for the rest, it's been so long since I did a b/p tombs group or trapped UW that those other things won't really affect me, though it is kind of disappointing.
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| 11/14/07 15:16 |
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