
relytnos
Posts: 3
Joined: 07/28/2006
Credibility: 0 pts
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Has anyone evermade up a build for a storm/grav troller, thats the one I'm playing right now, I just got it to 24 so I am going to re-pick my powers, so I was wanting some advice?
Also, what would be the best way to play it, stand back and do holds, or get kinda close and keep putting on attacks on the same guy to kill him(or arrest...whatever).
I need help Because I am dying like 2x in every mish?
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| 11/16/07 16:35 |
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Warron Peace
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Joined: 06/06/2006
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Try this build on for size. Its a little more endurance intense, and requires a lot of sets to really rock, but its heavy on stunning and immobilizing foes, which does basically the same thing as a hold, keeps em still and keeps em from fighting back. Add to that the fact that a lot of the sets I tossed in there aren't very expensive, and the fact that you can get by just slotting alot of accuracy, end reduction, and recharge reduction until you get the money for sets and you have a solid build.
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Storm Summoning
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Primal Forces Mastery
Hero Profile:
------------
Level 1: Crush Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/Immob/Rchg(23), Enf'dOp-Acc/Rchg(39), Enf'dOp-Immob/Rng(43), Enf'dOp-EndRdx/Immob(46)
Level 1: Gale Acc-I(A)
Level 2: Gravity Distortion G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Acc/Rchg(3), G'Wdw-EndRdx/Hold(3), G'Wdw-Hold/Rng(21)
Level 4: Snow Storm TmpRdns-Acc/Dmg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(5), TmpRdns-Acc/Slow(5), TmpRdns-Acc/EndRdx(48), TmpRdns-Rng/Slow(50)
Level 6: Propel Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(7), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(43)
Level 8: Crushing Field Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/Rchg(9), Enf'dOp-Acc/Immob(9), Enf'dOp-Immob/Rng(15), Enf'dOp-EndRdx/Immob(43)
Level 10: Steamy Mist ImpArm-ResDam/EndRdx/Rchg(A), ImpArm-ResDam(11), ImpArm-ResDam/EndRdx(11), ImpArm-ResDam/Rchg(15), S'fstPrt-ResDam/Def+(46), S'fstPrt-ResKB(46)
Level 12: Hasten RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed Clrty-Stlth(A)
Level 16: Freezing Rain Posi-Dmg/Rng(A), Posi-Dmg/Rchg(17), Posi-Dmg/EndRdx(17), Posi-Acc/Dmg(23), Posi-Acc/Dmg/EndRdx(40)
Level 18: Gravity Distortion Field G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Acc/Rchg(19), G'Wdw-Hold/Rng(19), G'Wdw-EndRdx/Hold(21)
Level 20: Hurdle Jump-I(A)
Level 22: Health Numna-Regen/Rcvry+(A)
Level 24: Stamina EndMod-I(A), EndMod-I(25), EndMod-I(25)
Level 26: Wormhole Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(27), Stpfy-EndRdx/Stun(27), Stpfy-Acc/EndRdx(37), Stpfy-Stun/Rng(40)
Level 28: Thunder Clap Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(29), Stpfy-EndRdx/Stun(29), Stpfy-Acc/EndRdx(34), Stpfy-Stun/Rng(37)
Level 30: Hurricane DampSprt-To-Hit Debuff(A), DampSprt-To-Hit Debuff / End(31), DampSprt-To-Hit Debuff / Rech / End(31), DampSprt-To-Hit Debuff / Rech(31), DampSprt-Rech / End(34)
Level 32: Singularity Acc-I(A), Acc-I(33), Hold-I(33), Hold-I(33), Hold-I(34)
Level 35: Tornado Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(36), Stpfy-EndRdx/Stun(36), Stpfy-Acc/EndRdx(36), Stpfy-Stun/Rng(37)
Level 38: Lightning Storm Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(39), Thundr-Dmg/EndRdx/Rchg(39), Thundr-Acc/Dmg/EndRdx(40)
Level 41: Power Blast Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(42), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Acc/Dmg/Rchg(42)
Level 44: Temp Invulnerability ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(45), ImpArm-ResDam/Rchg(45), ImpArm-ResDam/EndRdx/Rchg(45)
Level 47: Power Boost RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Conserve Power RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Containment
------------
Set Bonus Totals:
+2% DamageBuff
+3% Defense(Smashing)
+8% Defense(Lethal)
+3% Defense(Fire)
+3% Defense(Cold)
+10.5% Defense(Energy)
+3% Defense(Negative)
+6.75% Defense(Psionic)
+3% Defense(Melee)
+3% Defense(Ranged)
+3% Defense(AoE)
+11.7% Max Endurance
+30% Enhancement(Accuracy)
+6% Enhancement(Immobilize)
+41.3% Enhancement(RechargeTime)
+1.5% Enhancement(Slow)
+9% Enhancement(Stun)
+95.3 (9.38%) HitPoints
+Knockback (Mag -4)
+21.5% Recovery
+1.58% Resistance(Fire)
+1.58% Resistance(Cold)
+6.25% Resistance(Negative)
+10% RunSpeed
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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:^O_@/&EU\^
|-----------------------------------------------------------------------------|
Good Luck! Being a controller takes alot of practice to learn just what to expect from the powers you have. Once you have that practice under your belt, you should be well on your way to learning the proper tactics needed to stay alive.
W.P.
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| 11/16/07 17:18 |
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Aurrius
Posts: 31
Joined: 06/11/2006
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Looks like I'm not needed around here anymore... Warron Peace has taken my place :P
@Aurrius | Paragon/Rogue Knights | Union
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| 11/17/07 01:19 |
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Warron Peace
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| QUOTE | | Looks like I'm not needed around here anymore... Warron Peace has taken my place :P |
Taken your place? It was my place to start with. I just got a lil lazy about it a while back, around the time you stepped up to the plate. Ask Path of Wrath, he can tell you all about the uber builds I make. =D
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| 11/17/07 10:36 |
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Mech beta
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Joined: 02/17/2007
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Don't give up! Fight back! Make 8 builds per post! Muhahahah!!!!
**Post ends here**
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| 11/17/07 11:39 |
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Aurrius
Posts: 31
Joined: 06/11/2006
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| QUOTE | | QUOTE | | Looks like I'm not needed around here anymore... Warron Peace has taken my place :P |
Taken your place? It was my place to start with. I just got a lil lazy about it a while back, around the time you stepped up to the plate. Ask Path of Wrath, he can tell you all about the uber builds I make. =D |
Bugg it. *sits in corner*
@Aurrius | Paragon/Rogue Knights | Union
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| 11/17/07 13:46 |
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Mech beta
Posts: 0
Joined: 02/17/2007
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*Jumps on Warron's back and covers his eyes*
Hurry Aurrius, while hes distracted, make a build!!
***THIS POST HAS BEEN EDITED***
**Post ends here**
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| 11/18/07 13:25 |
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relytnos
Posts: 3
Joined: 07/28/2006
Credibility: 0 pts
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Okay but what about my problem with dying 2x per mission have any suggestions on that?
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| 11/18/07 14:33 |
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Warron Peace
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As far as you dying twice a mission, perhaps lowering your mission setting would be best. You are a controller, if your controls hit, you should not be dying! Perhaps if you went more indepth into your tactics, we can help you to learn better tactics.
Give us more details, and we can give you more help!
W.P.
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| 11/19/07 12:33 |
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pathofwrath
Posts: 1
Joined: 06/02/2006
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| QUOTE | | QUOTE | | Looks like I'm not needed around here anymore... Warron Peace has taken my place :P |
Taken your place? It was my place to start with. I just got a lil lazy about it a while back, around the time you stepped up to the plate. Ask Path of Wrath, he can tell you all about the uber builds I make. =D |
Warron is the original Build God!
Not that you aren't good at it too Arrius!
Path of Wrath - Storm/Elec/Elec Defender - 50
Miss Trinidad - Ill/Storm/Ice Controller - 50
Miss Cote d'Ivoire - Dark/Regen/Dark Scrapper - 50
Posey Punk - Grav/Kin/Stone Controller - 50
Mr. Azerbaijan - Kin/Psy Defender - 50
Laccolith - Earth/Rad Controller - 35
Geriatric Justice - Willpower/SS Tanker - 38
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| 11/20/07 10:44 |
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| 11/20/07 11:36 |
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dougnukem
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Joined: 02/21/2005
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Well, Grav/Storm is a combo designed with chaotic control in mind. The idea is to keep foes on the ground, held, disoriented, debuffed, among other things. WP gave a great setup, that can pretty much get you going, but you can also adjust if you want power pools, as that's the beauty of storm.
Getting Wormhole at 26 will benefit you quite a bit in survivability.
Official Global Heroics Boozer
Lifetime Member of the National Potstirrer Inc.
*I am an AoE addict! *
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| 11/20/07 11:52 |
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relytnos
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So what your saying is that I should just stand back and not just hold a group of foes instead of just one or two.
Yea I can't wait till I get wormhole.
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| 11/20/07 22:35 |
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