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GameAmp: The New RA Diary

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Wyat_hawke Profile
Wyat_hawke
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The New RA Diary 

Alright, after some serious consideration, I have decided to try and rerun the RA diary. In the future I shall post more builds here, which I find effective, amusing or fun to play with, and vice versa. Those of you who've seen this before knows what I am talking about. I am not saying this is always going to be top-notch builds, but if you feel like you want to play around with something new, this could be the place to look. So let's start off with a ranger build utilizing the new buff on Magebane Shot:



SKILLS:


Magebane Shot as it currently works is an extremely powerful tool in shutting down spellcasters. I have added several skills that center around pressuring, providing a high overall DPS. Remember to apply the poison to all the enemies, not just the one you are trying to interrupt. Use Frustration to make things easier, as well as providing a rather nifty damage bonus. Use the bow of your choice, I prefer a 15^50 with + 30 health and +5 arm.

Things to remember when playing as a ranger:
  • Use the terrain to your advantage. Stand on top of a hill for an extra damage bonus.
  • Know your limits. You can't interrupt every single skill, neither your energy nor your reflexes will allow that. The key element here is to interrupt the enemies most vital spells, and shutting down their primary source of damage, self-heal or protection.
  • Remember to always have a clear sight/path to your target, so your arrows won't get obstructed
  • Be smart, try to stick a bit close to your target. The faster the arrows move, the better
  • Always kite if a warrior approaches you.




Moving on to the next build, which is a monk build I've been playing around with:


SKILLS:


This is a very basic build if you want to try to monk in RA. You have got several utility spells to remove hexes and conditions, together with 2 strong healers, WoH and Signet of Rejuvenation. Always pre-cast Holy Veil on yourself, so any vital/damaging hex on you can be promptly removed. Wary Stance is the most optional skill in this build, it can be swapped with any other defensive stance of your liking. I do however fancy it quite a bit because it effectively stops any incoming assassin chain, and gives you a rather good amount of energy back. You are playing as a monk, so you will be targeted, there's always someone hitting you, so from time to time, use that to your advantage, activate Wary, let it end naturally, and start kiting again.

Do also remember to put on RoF or Guardian on your target before you use Dismiss Condition, the extra health you can gain there is pretty essential. Wary Stance can of course be swapped with whatever you might want instead.

At all costs, do not overspam any of the spells. Manage your energy carefully, having at least 5-10 energy for emergencies. The key elements to being a good monk is e-management, kiting, and kiting. You will be the #1 target, so keep moving and don't let those morons hit you.


If you are slightly lazy though, and do not wish to run such an active build as the last one (it requires a lot of battlefield awareness), then I've made this template instead, to simplify things a bit:



SKILLS:


Use the staff/wand-offhand/shield of your choice. This is slightly easier to run, and you do not need to be that good at monking for it to work. Pre-cast all the enchantments (Life Bond on everyone else, Holy Veil and Balthazars Spirit on yourself). Use the signet to keep your energy up. Now, depending on the enemy team, you might choose to abandon the Veil, or keep it on. If there are a lot of hexes flying between your ears, then use the veil for what it is worth. If you are however facing zero hexes, there is no point of having it active, so just promptly dismiss it.

Zealous + RoF is used as emergency healers, Wary Stance for blocking assassin chains and e-management. Apart from that, it should be a breeze. Remember to re-apply any enchantment if they get stripped though, or you'll be facing imminent death for either your teammate or yourself.

:::EDIT:::
Tried to use Guardian instead of Wary today, and I must say it probably works better if you want to play a bit more active. Go for Guardian if you're not completely lazy ^_^



So, with these 3 builds, I hereby declare the opening of the spanking new Random Arena Diary!




Have Fun.



***THIS POST HAS BEEN EDITED***
11/17/07 07:40 Login to rate this user's post!
aznese guy Profile
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RE: The New RA Diary 

For the Woh Build 2 hex removals really isn't needed. Plus Wary stance for 3 seconds is pretty useless when you have guardian. The energy from that in 3 seconds pays for the energy it takes to use the stance. I just use Glyph of Lesser Energy for Wary Stance and for Cure Hex or Holy Veil put in SoA or Prot Spirit.

But if you want blocking Frenzied Defense can hold on it's own if ur a monk. For the ZB Bonder you definitely should have glyph for wary stance cuz it's pretty hard on energy with ZB and the 7 energy conditional gain. When I run a ZB Bonder I can keep my team alive without blocking skills and just with ZB, Glyph, Bonds, and Dismiss.

Forgot to talk about ranger build. Magebane is a nice skill but there are better elites for what you're doing. I personally like Punishing since it does damage. You're build has no damage. Magebane does about nothing, distracting does like 12 damage, and screaming will do 30. I would use Punishing, Savage Shot, Screaming, and if you want use distracting shot for even more damage. Constant interrupts is good but without damage you get nowhere.

My $.02

EDIT-a bunch of critique



***THIS POST HAS BEEN EDITED***



quit gw for good. end of story.
11/17/07 08:04 Login to rate this user's post!
itsthatemochild Profile
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RE: The New RA Diary 

/cheer

i was sad when the old diary died, thanks for starting up a new ^^

im away for the weekend, once i get back ill post a ouple builds(if you dont mind)







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11/17/07 08:11 Login to rate this user's post!
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RE: The New RA Diary 

heres my magebane build i use in RA:

R/Mo
expert = 11+1+1
marks = 10+1
wild = 9+1
prot = 4

Apply Poison
Magebane Shot
Distracting Shot
Debilitating Shot
Natural Stride
Mending Touch
Troll Unguent
Rez Sig

Its basically just a modded Cripshot bar. Make sure you have a RECURVE bow since it has the smallest flight arc and so is harder to dodge - better for interrupting.
Now, the idea is to spread poison around to get evry1 degening, just tab-space, tab-space etc etc. Use Debilitating Shot to pressure the enemy more - if a monk has no energy, it cant heal, if a ranger has no energy, he cant poison u, if an assassin has no energy, he cant insta-gib u. If you see +40 faction on ur screen, TAB AS FAST AS YOU CAN. You need to Distract and Magebane as many rez sigs as u can. If you see an enemy monk at ~ 1/2 health and he uses guardian, if u miss the distract, fire a magebane in as hes probably about to WoH or ZB. If your against rangers, assassins or warriors, whenever u use Apply Poison or Troll Unguent, make sure u have natural stride up - this makes it harder to interrupt or KD u.



X Megido X - W/Rt - Questionable Tactics [hax]
QUOTE
HackingHippie89

s**t, meg doesnt approve...it blows


If you don't know what you're talking about, ask the questions, don't answer them.

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11/17/07 08:30 Login to rate this user's post!
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RE: The New RA Diary 

ranger build. i'd take incindiary arrows as your elite, as it will make your arrows interrupt every action (including attacking) and frustration will also damage on every interupt (contrary to it's descrition which states it will only deal dmg upon the interruption of a spell.)

monk build, you made a spelling error. normally i wouldn't be bitching about this but there is a big difference between overspamming you spells now and not to overspam spells...
QUOTE
At all costs, do now overspam any of the spells.


and please do make some assassin builds, as i simply can't come up with anything since the recent update, and you seem to be pretty creative ^^



***THIS POST HAS BEEN EDITED***



plz clickzors, i need t3h viewz !
11/17/07 08:37 Login to rate this user's post!
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RE: The New RA Diary 

QUOTE
I just use Glyph of Lesser Energy for Wary Stance


Since when was a stance a spell?
And how are u Mo/W/E?

If u mean u use GoLE instead of Wary Stance, i agree that is a better option, but i prefer to use Return and have my e-management as Sig of Rejuvenation, energy sets, and not overhealing.



***THIS POST HAS BEEN EDITED***



X Megido X - W/Rt - Questionable Tactics [hax]
QUOTE
HackingHippie89

s**t, meg doesnt approve...it blows


If you don't know what you're talking about, ask the questions, don't answer them.

The PvP Mindset Series
Active Skills vs Passive Skills and Proactive Play vs Reactive Play
Evaluating Skills
11/17/07 08:42 Login to rate this user's post!
Wyat_hawke Profile
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RE: The New RA Diary 

QUOTE
For the Woh Build 2 hex removals really isn't needed. Plus Wary stance for 3 seconds is pretty useless when you have guardian. The energy from that in 3 seconds pays for the energy it takes to use the stance. I just use Glyph of Lesser Energy for Wary Stance and for Cure Hex or Holy Veil put in SoA or Prot Spirit. 

But if you want blocking Frenzied Defense can hold on it's own if ur a monk. For the ZB Bonder you definitely should have glyph for wary stance cuz it's pretty hard on energy with ZB and the 7 energy conditional gain. When I run a ZB Bonder I can keep my team alive without blocking skills and just with ZB, Glyph, Bonds, and Dismiss. 

Forgot to talk about ranger build. Magebane is a nice skill but there are better elites for what you're doing. I personally like Punishing since it does damage. You're build has no damage. Magebane does about nothing, distracting does like 12 damage, and screaming will do 30. I would use Punishing, Savage Shot, Screaming, and if you want use distracting shot for even more damage. Constant interrupts is good but without damage you get nowhere. 

My $.02

EDIT-a bunch of critique


Thanks for input, I realize running 2 anti-hex skills is a bit reduntant, but I use veil for really big-ass emergencies, like in the A/Mo build when I know I'll be knocked down very soon. Feel free to swap out cure hex though, it's basically a free spot.

But Frenzied Defense? That's bad, y'know o_O, reconsider your statement. I am sure you have heard of spellcasters, yes?

I kinda like wary stance, even though it's costly. You are a monk, rule #1 is to kite. In reality you shouldn't bring a anti-melee stance at all, yet I like to run it because there is so many melee teams I'm facing. The majority of the RA players are running melee, and the majority will target you since you are a monk. So gather them up, run around with them on your back, and use wary + blessed signet when you need to, that's how I run it. Kiting will always be better than just standing there and tanking. I can see if people are not too comfortable with Wary Stance, there are others to use as well if you feel like it. Just not Frenzied Defense.


The Magebane build relies on stupid people, people stupid enough to keep on casting when there's a ranger on their back. The shutdown is just extremely powerful in RA, as most of the builds used there are gimmicks centered around 1 elite skill. The damage is okay, it's more of a stress factor than pressure. As long as you interrupt them, it¨s a slow countdown for them 'till their own death. I just felt like making a build with the newly buffed skills, just to play around with. I'm not only going to post hyper-effective builds here, they have to be somewhat fun/interesting to use as well. But hey, I'm not going to post completely awful ones either, bang my head with a hammer if I do....



11/17/07 08:42 Login to rate this user's post!
Wyat_hawke Profile
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RE: The New RA Diary 

QUOTE
ranger build. i'd take incindiary arrows as your elite, as it will make your arrows interrupt every action (including attacking) and frustration will also damage on every interupt (contrary to it's descrition which states it will only deal dmg upon the interruption of a spell.)

monk build, you made a spelling error. normally i wouldn't be bitching about this but there is a big difference between overspamming you spells now and not to overspam spells...
QUOTE
At all costs, do now overspam any of the spells.


and please do make some assassin builds, as i simply can't come up with anything since the recent update, and you seem to be pretty creative ^^



Incendiary Arrows for an elite in PvP is awful, sorry. You are forgetting that the fire rate for a (short)bow is 2 seconds, and that makes it very easy for the enemy to just time their spells in between. Getting burning and some + damage won't help at all if they get all their self-heals through.


Thanks for that spell-check, and yes, the next build I am going to post will be an assassin one, thanks for the input ^_^



11/17/07 08:46 Login to rate this user's post!
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RE: The New RA Diary 

QUOTE
Incendiary Arrows for an elite in PvP is awful, sorry. You are forgetting that the fire rate for a (short)bow is 2 seconds, and that makes it very easy for the enemy to just time their spells in between. Getting burning and some + damage won't help at all if they get all their self-heals through.


1) incidiary arrows doesn't show up if the foe gets hit so he won't know why he is getting intrupted, so i doubt he will be trying to cast in between the shots (remember it's RA)
2) incindiary will also be constantly interrupting warrios/assassins and dealing damage via frustration (as long as they are attacking ofcoursse, but that pretty much is what they are supposed to do..)



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RE: The New RA Diary 

yeah I understand, but I was just giving suggestions if people want builds based on interrupting and fun like yours. Frenzied Defense helps ALOT. Though you take 2x damage you're a monk. You can heal through frenzied defenses. I was playing with Rach and Pmag(Tha Golden Warrior, and Sutih on these forums) in TA and I was a Frenzied ZB. It worked well and ZB healed through the double damage.



quit gw for good. end of story.
11/17/07 09:07 Login to rate this user's post!
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RE: The New RA Diary 

Maybe use Disciplined Stance instead of Wary Stance?
A little bit cheaper energy wise but 5sec longer recharge. Also it blocks all attacks, not just attack skills, 75% of the time. And even if they do hit you you have +24 armor with it



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11/17/07 09:08 Login to rate this user's post!
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RE: The New RA Diary 

if you want some decent sin builds, check the old RA diaries. wyat did a great job on sins in there ^^

id post the link, but i dont have time to find it atm







"The most merciful thing in the world... is the inability of the human mind to correlate all its contents." -H.P. Lovecraft


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while he who is still radical at forty has no brain."
11/18/07 18:26 Login to rate this user's post!
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RE: The New RA Diary 

very nice whyat, I think doing diaries and posting guides here is a good way to hash them out before they are submitted to the site.

Dru



11/18/07 18:34 Login to rate this user's post!
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RE: The New RA Diary 

QUOTE
heres my magebane build i use in RA:

R/Mo
expert = 11+1+1
marks = 10+1
wild = 9+1
prot = 4

Apply Poison
Magebane Shot
Distracting Shot
Debilitating Shot
Natural Stride
Mending Touch
Troll Unguent
Rez Sig


What I've been using :)
Magebane is good



11/18/07 18:35 Login to rate this user's post!
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RE: The New RA Diary 

Shield Bash > Everything. I'm in love with the skill on my casters. If I'm not using a secondary (though somewhat rare in these days) I'll go /W for shield bash. It makes warriors like me angry. It makes Assassins rage quit. It makes dervishes go "WTF" because most dervish players I've met who play solely dervish to the exclusion of other frontline professions have no clue what happened.

My RA monk bar:

WoH
Guardian
SoA
Mending Touch
Shield Bash
Dismiss Condition
Holy Veil
Optional

Sometimes I'll run RoF (It's an amazing skill, just not so brilliant on this bar). Or cure hex.

Although keep in mind, I'm a ridiculously bad monk. I miss about 1/3 of my preprots, because I never monk except in HB or RA. So when I go to GvG I don't hit all of my preprots, and then have to go "OHSHI-" and hit RoF on the guy.

But anyway, shield bash. OWNZZZZZZZZZ




IGN: Rogue Mysst. Guest me for GvG.
11/18/07 18:36 Login to rate this user's post!
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RE: The New RA Diary 

QUOTE
Forgot to talk about ranger build. Magebane is a nice skill but there are better elites for what you're doing. I personally like Punishing since it does damage. You're build has no damage. Magebane does about nothing, distracting does like 12 damage, and screaming will do 30. I would use Punishing, Savage Shot, Screaming, and if you want use distracting shot for even more damage. Constant interrupts is good but without damage you get nowhere.


Eh, damage isn't EVERYTHING and he does have some decent damage going on. Distracting Shot is a beast of a skill. Actually, I put it in all of my Ranger's movesets where he has a bow. It's just that great. You want to heal? YEAH RIGHT and make sure you remember that for an extra 20 seconds.

Magebane shot is also good (I haven't used it but with the new update, its effects are nasty). With Punishing Shot, an opponent with decent healing/protecting could brush off the damage. However, if they have to wait an extra 20 or 10 seconds more for a number of their skills to recharge, they're pretty much screwed. Oh, and they can't block Magebane so there ya go...



11/18/07 21:05 Login to rate this user's post!
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RE: The New RA Diary 

*sigh* Bump before it dies...



11/19/07 00:41 Login to rate this user's post!
Wyat_hawke Profile
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RE: The New RA Diary 

QUOTE
*sigh* Bump before it dies...


DOn't worry, the topic isn't dead yet ^^
Thaskippy wanted a assassin build, so ¨'m going to give him that today. I would advise him/you to check out the old thread as well though if you want some more sin builds, my personal favourite (the Exhausting Assault Lifestealer) is kept within there. Nevertheless, here is the build of the day:



Not a totally OMG!!!!1111!!!!ORIGINAL"!!"R#()QR) build, but still, it's more of a basic template that can be tweaked around. Like every moebius build, it focuses around getting your foe down to less than 50% health, and then spam Moebius with the dual attack of your choice. I've choosen Trample in this example, but good variants are exhausting assault (interruption will always be good), Critical Strike for superiour e-management (the chain cost a lot if your going to keep it up), Vampiric Assault (for some good prot-ignoring damage) and Death Blossom for just pure DPS spam. I like trampling myself though, not because of the damage itself, but because the KD keeps your target pinned and makes it harder for them to cast their selfheals.

The biggest weakness of the build is that it has got no ressurection signet, and no real selfheal. Critical Defenses and Assassin's Remedy are there to protect you, but be careful anyway, you are not going for a spike here, but for a pressure on 1 target. If you wish to have some self-heal and the ress sig, throw out Crit Defenses and Assassins Remedy for Way of Perfection and the res of your choice. Remember to spec some points into Shadow Arts also.

Alright, I might be posting a second build later today, we will see how it goes. Good luck, and have fun.



11/19/07 06:47 Login to rate this user's post!
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RE: The New RA Diary 

Heh, I myself like some self healing or/and, as a sin, a get away skill. The offense is nice but don't you think Siphon Speed then a cripple is a little redundant? But if it works, that's what counts, right?

BTW, are we able to post our own builds in here?



11/19/07 15:16 Login to rate this user's post!
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RE: The New RA Diary 

I'm guessing siphon is used as it is a cheap, spammable hex to feed black mantis as it needs a hex ;) That in turns make the whole combo work =)

As for sin builds I recently had a go with your nightmare/deadly arts build from the last thread and that works pretty good in RA and AB. I know they are not real pvp but it is still fun :)



11/19/07 15:32 Login to rate this user's post!
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RE: The New RA Diary 

Today I am not going to post a build, but instead I'm just going to show off a free, downloadable program I've been using a lot lately when I wanted to design new builds without linking up to GW. The program is easy to use and is called GW Teddy



Once you've downloaded and installed it, opening it will give you a page looking like this:





Here you can edit old build templates, make new ones and experiment around with attributes and runes. Once your satisfied with your build, click the save button, and the program will automatically save it into your template folder so you can use it right away when you log on.

All in all I really enjoy using this program when I don't want to open GW just check out a skill combination, or when I want to work with several things at once (forum posting, listening to music, writing other stuff, etc. GW takes up a big chunk on my processor). The only thing I really miss is that some of the skills have outdated skill deions because of the last nerf. But if you have a fair grasp of the different skills in GW, it shouldn't be too hard to figure out which ones are outdatet.


Good luck, and have fun.



***THIS POST HAS BEEN EDITED***



11/21/07 11:17 Login to rate this user's post!
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RE: The New RA Diary 

Wow that looks awesome! I'm totaly gonna try that out. I'm also thinking about buying (with rl money) all skills from all chapters so that I can PvP without having to unlock it first ^^
Did any of you did that? And if so, do you recommend it ro aren't you using 1/2 of the skills.




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11/21/07 11:38 Login to rate this user's post!
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RE: The New RA Diary 

Sorry no pretty pictures or anything but here is the sin build I have been using since the update

Dash (catch)
Leaping Mantis sting (crip)
Exhuasting assualt (interupt and lead in for Moebious)
Moebius Strike(mb) 2s recharge
Twisted fangs - bleeding + deep wound
death blossom(db) 2s recharge
Optional (heal or stance of your choice)
Rez (if you aren't a monk and don't bring a rez you are a noob) I prefer a rez sig but I have seen people successfully run a soft rez


This build will not kill in combo but the interupt and spamability of MS and DB make it very good for pressuring a monk. It is also great if you are going head to head with another sin cause you can interupt his chain with exhuasting assault.

It also allow you to max out both dagger mastery AND crit strikes. I maintain energy using zealous daggers + the bonus from crit strikes.

another plus for this build is that all the skills have fairly quick recharge so even if you dont get the bonus recharge from Moebius you can start all over again in at most 8s. (note twisted fangs is a 15s recharge but it is not needed right away and can be used it catches up or is recharged by moebius)

Biggest weakness is the lack of a teleport to get out but in RA if you dont have a healer you are usually screwed any way.




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11/21/07 11:59 Login to rate this user's post!
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RE: The New RA Diary 

[QUOTE]ranger build. i'd take incindiary arrows as your elite, as it will make your arrows interrupt every action (including attacking) and frustration will also damage on every interupt (contrary to it's descrition which states it will only deal dmg upon the interruption of a spell.)

I usually don't criticize the ideas of others, but I strongly disagree with this idea.
The problem with IA is that it doesn't last for very long which means you almost have to bring along Serpent's Quickness. So you lose 2 slots for burning and possible interrupts. Magebane is a certain interrupt.
Yes the increase in damage would be nice from IA and frustration (I want to try it in PvE now) but the job of a ranger in RA is not to deal dmg. There are so many other builds and professions that do it better it would be falling into the classical ranger trap of trying to do too many things at once.
Lastly, he said the build was built around MB shot. The build does what it's set out to do.
11/21/07 12:07 Login to rate this user's post!
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RE: The New RA Diary 

^^ I agree ranger = degen and interupts in RA. Not saying they HAVE to limit themselves to that its just that is what is most helpful. Degen alone can win sometimes if no monks on other team and weak self heals




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11/21/07 12:15 Login to rate this user's post!
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RE: The New RA Diary 

regarding that GW Teddy thing GW Freaks has been doing the same thing for far longer...



11/21/07 12:21 Login to rate this user's post!
Blazings Profile
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RE: The New RA Diary 

Wyat.. is there a way to load your excisting templates into GW Teddy? So that I can adjust them easaly? I found a way of doing it 1 by 1, but opening 100 .txt files to copy and paste the code isn't my idea of spending "fun time".
Plleeaase say this is possible ^^

~Blazings

EDIT: I tried the ranger build you posted (1st one) and it works great! Specialy in RA!! +cred



***THIS POST HAS BEEN EDITED***
11/21/07 12:22 Login to rate this user's post!
shawnus1 Profile
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RE: The New RA Diary 

1 st time i have looked at this post(yeah im slow :P)

i like the idea of frustration with the ranger interupts :)



***THIS POST HAS BEEN EDITED***






WTB: mallyx's perpetrtuity or snapjaws powerstone! plz whisper me ingame/1 thanks ^^ name in sigclicky>W/A KD CONDITION
11/21/07 12:49 Login to rate this user's post!
Wyat_hawke Profile
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RE: The New RA Diary 

QUOTE
Wyat.. is there a way to load your excisting templates into GW Teddy? So that I can adjust them easaly? I found a way of doing it 1 by 1, but opening 100 .txt files to copy and paste the code isn't my idea of spending "fun time".
Plleeaase say this is possible ^^

~Blazings




Getting your templates can be done really easy ^^ :




This will open a pop-up window:





For you, the field I have written in will be blank. Click on the three dots to the right, and guide the Teddy into your templates (the skill section of them). Teddy will then upload all of them. Remember to save it, so Teddy will find them each time you use the program



Hope that answered most of your problems.

Good luck, and have fun.



11/21/07 13:15 Login to rate this user's post!
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RE: The New RA Diary 

Today I want to write up some general thoughts about the 4 basic builds you can play to win the game. The 4 are (in no particular order)
  • Spiking
  • Pressure
  • Party-Protection
  • Utility/Disabling



and, to compliment that, a look on some of the most typical builds on each of the 4 different ways to play.


Spike
Spikes are very popular to play in RA, because most of them involves very little skill compared to the output you get. A typical spike build would be the SoJ Deadly Arts Assassin, which we will use as an example here. Most spikes are fast, and gives an enormous amount of damage, with little time for the enemy to react. To achieve this effect however, you have to sacrifice a large (if not all) chunk of your bar dedicated towards just purely dealing damage. This usually means you have little self-protection, and become a very vulnerable target. You are only killing stuff if they don't target you. The SoJ sin provides some minor utility with their 2 KD's, but they are at the same time very fragile to most common counters. Typical spiker professions are Assassins and Elementalists, because they can pack some serious punch with their skills. Beware though, the selfhealing for both professions are...awful, at best. Spiking will never be the best way to run a build in RA, for reasons explained below later.


Pressure
Pressure is the ability to maintain a medium/high degree of damage for a long amount of time. Pressure will typically (some might even say always) be provided by melee professions, especially warriors who are quite simply superiour at pressuring foes. Even without any damage skills on their bar, a warrior will still be able to deal damage.The Conjure Cripslash is an okay example to use here. Unlike their spiking assassins, pressurers can swap targets easily, and they can afford to sacrifice some of their bar for utility, self-heals or other self-protecting skills, like stances. However, since most pressure bars will be played by a Warrior, their energy level will be very limited, leaving them to utility/self-defensive skills/spells with either a cheap energy cost, or stances. And of course, the best stuff will always cost. Warriors can get away with this however since they have such a high amount of armor anyway. What is more problematic, is that as a warrior most will always be fairly easy to counter. Blind, anti melee-hexes, block, snares and skills alike will always hit very hard on warriors, most just have to sit out and wait until the effect is gone. besides, using a pressure warrior takes skill. A good one will always be good for the team, but a terrible one won't be able to provide much good at all. Pressure also fails in most cases if the other team has got a healer/protector to suck up most of your damage. If the monk is sucking it all up, pressure is not doing all to much in such a small environment as RA.


Party-Protection
By saying party-protection, I pretty much exclusively mean monks, and some healing ritualists. Party-protection translates into healing, protecting and preventing damage occurring on your team. The WoH Monk is a good example (although the build is missing guardian). Generally speaking, protecting/preventing your teammates from damage will always be superiour to just healing them. Protecting usually involves a keen eye, and you have to have some degree of skill to do this, since you will be a constant target by the enemy team.

Having a monk on your team (or being one) usually makes the job easier for the team, since they can focus more exclusively on their primary job, killing the other team. It is often said that the easiest way to get gladiator points, is by playing a monk. This is only half-way true, it will be a good way to get glad points, but not an easier way. You will have to be constantly monitoring yourself, the area around you making sure you can kite, pre-prot and mop up any eventual damage without getting shut down by utility enemies. Very rewarding to play if you win, extremely frustrating if you lose.

Utility/Disabling
This is a quite huge branch, I will not post any specific build here. If we are to sum this one up, it is together with party-protection, the hardest one to play, but also the most rewarding one if you choose to use an active gameplay build. Disabling is....Disabling, you use your skills to shut down the enemy target, making them unable to anything, either by interrupting them, or using anti-"x" skills.

Utility is a somewhat wider area, it includes almost anything. Utility is an effect you get, that boosts your performance against the enemy, either offensively (using skills that boost your teammates performance, like weapon spells), defensively (giving your team more defense, or preventing incoming damage with counters, such as ward against melee), and third, any other effect you can think off. In addition to that, the utility character will be able to deal some damage as a mean to pressure. The typical B-surge ele with shell shock will be packing utility in form of blind and the ability to make the warriors easier to damage, while they also pack some good, highly damaging spells to supplement.

And it's this supplement combined with utility that makes them so good. Rangers, Elementalists (which are stricly Air Magic, for Blinding Surge), Necromancers and Mesmers are the best at doing this, each with their own method. I think we all can agree on how extremely powerful a good mesmer, or ranger is. These professions will always be dynamite in a team, if the player is good enough. Because utility/disabling will almost always require the most skill (together with party-protection). They all revolve around punishing the enemy team for making mistakes. They are there to counter someone else, shutting them down and making the fight a 4 vs 3 in your favour.

As a sort of conclusion I would have to say that you should try to run either protection, or utility. Doing so will always boost your teams performance considerably. Pressure is also good, but the effect you get compared to how you have to be good at it, is often not worth it. Spikes will almost perform the worst, because they will always be the easiest to counter. If you don't get your target below that 0 HP mark, your spike is failed, and you have to wait for it to recharge. In the meantime, your target can heal up, and kill you instead... Spikes are good if you are new, for the rest of you, I advise you all to stick with the other 3 ways.



(remember, this entire post is my opinion, and it might not be the general opinion. I am just posting my ideas on the subject, and I wish that it somehow gave you some insight as well)

Good luck, and have fun.



***THIS POST HAS BEEN EDITED***



11/22/07 14:21 Login to rate this user's post!

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