GameAmp Fansite Network Gamer Shirts, GameAmp T-Shirts
Change Game Sites   
About GameAmp, Inc GameAmp Staff Register for a free account
GameAmp Login GameAmp Password
GameAmp Homepage
GameAmp Game MapsGameAmp Game ListLatest Video Game NewsVisit the Video Game ForumsGame Item AuctionsFind Gamer FriendsGame Screenshots
Video Games Subnav
GameAmp Information

GameAmp: Nateman, long overdew

clear gif
Forum >> Archetype Discussions >> Tanker >> Nateman, long overdew

 
User Message
natecraftman Profile
natecraftman
View Profile of natecraftman
Posts: 6
Joined: 01/07/2007
Credibility: 0 pts
Nateman, long overdew 

Aside the rather childish name (he was made when I was a kid), this is a car I've been waiting to make for a long time, but never found the right powers. I tried energy blaster, but they were too weak, I tried energy melee, but the tanks prims didn't fit. But now, willpower suprisingly (I was one of the ones that groaned and rolled my eyes when the devs anounced that dual blades and willpower were the ones to go (now I've changed my mind on both, they actuly did a good job)) is perfect for my first hero. No flashy sheilds, no mega effects, just grit, determanation and some kintic-absorbtion-then-relese-though-fist butt kicking coolness.

However, any of your gaming wisdom is appricated.


Hero Plan by Mids' Hero Designer 1.21

http://www.honourableunited.org.uk/mhd.php



Nateman: Level 40 Natural Tanker

Primary Power Set: Willpower

Secondary Power Set: Energy Melee

Power Pool: Fighting

Power Pool: Flight

Power Pool: Concealment



Hero Profile:

Level 1:  Mind Over Body  --  ResDam(A), ResDam(3), EndRdx(11), ResDam(15)

Level 1:  Barrage  --  Dmg(A), Dmg(5), Acc(19), Dmg(31)

Level 2:  Fast Healing  --  Heal(A), Heal(3), Heal(7)

Level 4:  Bone Smasher  --  Dmg(A), Dmg(5), Acc(19), Dmg(29)

Level 6:  High Pain Tolerance  --  ResDam(A), ResDam(7), Heal(17), ResDam(21)

Level 8:  Rise to the Challenge  --  Heal(A), Heal(9), Heal(9), EndRdx(11)

Level 10:  Indomitable Will  --  DefBuff(A), EndRdx(34)

Level 12:  Quick Recovery  --  EndMod(A), EndMod(13), EndMod(13)

Level 14:  Energy Punch  --  Dmg(A), Dmg(15), Acc(21), Dmg(31)

Level 16:  Kick  --  Dmg(A), Acc(17), Dmg(25)

Level 18:  Tough  --  ResDam(A), EndRdx(23)

Level 20:  Weave  --  DefBuff(A), EndRdx(23), DefBuff(37)

Level 22:  Heightened Senses  --  DefBuff(A), DefBuff(25), EndRdx(29)

Level 24:  Air Superiority  --  Dmg(A), Dmg(27), Acc(27), Dmg(31)

Level 26:  Fly  --  Flight(A)

Level 28:  Build Up  --  RechRdx(A)

Level 30:  Stealth  --  DefBuff(A), EndRdx(36)

Level 32:  Strength of Will  --  RechRdx(A), RechRdx(33), RechRdx(33), RechRdx(33), ResDam(34), ResDam(34)

Level 35:  Energy Transfer  --  Dmg(A), Dmg(36), Acc(36), Dmg(37), RechRdx(37), RechRdx(40)

Level 38:  Total Focus  --  Dmg(A), Dmg(39), Acc(39), Dmg(39), RechRdx(40), Dsrnt(40)

Level 41:  [Empty]  

Level 44:  [Empty]  

Level 47:  [Empty]  

Level 49:  [Empty]  

------------

Level 1:  Brawl  --  Empty(A)

Level 1:  Sprint  --  Empty(A)

Level 2:  Rest  --  Empty(A)

Level 1:  Gauntlet  





|   Copy & Paste this data chunk into Mids' Hero Designer to view the build   |

|-----------------------------------------------------------------------------|

|MHDz;2635;648;864;|

>-KE54V/TS`0O5?J?^`/!,5VXCCB!'17RV$YK!"<H];;5J0I2KJ"E2S_=F;B-';M"1)<4=MT]#P?SV_
&\8/NSYOFTGS5_7`\=^_8VV*]^MQ<]*GI#/R_]$UKOC3==]VO5]^.;?OC_%/WYJ[3_?[US:-NM3:?NH
/N=7<Q]\?]X7+L]N:^1<M\/'=;W;0GMW;I]##,D<UPT?WK>L5,/GZ8$<8^Z6'3G"RS3-G""IN5L$*AW
-B[;O>T^P5H-8+,,-J5%9`C\V5R++0Y[<%)!$4BI##V_78+2#[G49&3,")WJ=F4F".O!]@Q$O"!!$;Y
2<]30!`G>(I_X\F5YUE.!2BI2A*5,5=()%-/8!S(4<&OP#+)-BL"4S06M3C'%K.Y1#T)93?Z^</+\S/
X%=?@.@G&=HF@74X+-T>/YQWXR5E!1J)\`9V[QI`-(YK$""AM',\7!VS,7DYCD:0JHU1B[$_H!:-9!'
NO(!-'Y9)N"UPDI.,\"*\A7(Q$8N$%+M+AJ3,,N/19.3[D0E;.:+@@7@/784?-N(`A3#LB<"&!9"(CE
W_L",?CA\)8][X#OWH.+0._"CA(]R;;'AQ;YK6I`A'J\7PN[):0%C0,"@G\4^X8IX4$6\#Y7^#Y!"=S
(\02[.EA+RJD=R,JQX4$BH?:0;&7I*@OX#`'=4`&FZ)B,@SQ&%&W5!R2^M`%[6;H.QP-S@D6Q6BYKP<
%!4H*5`GH[B%\6N";X?SDUGEGX3VUO.ZNGF@]RE_=5,P80>,_`5$-Z&CFCAX3)<R5XN-M(`-3>I/-9J
D\FGNT]BCWYM7W6K28>,!MQ42%I<3H6"EOUK.I<F\R;W)O"F_Z9*KTIL^KI#>+R5RO?@.[#G#Y

|-----------------------------------------------------------------------------|





***THIS POST HAS BEEN EDITED***
12/03/07 20:14 Login to rate this user's post!
RonJ73 Profile
RonJ73
View Profile of RonJ73
GameAmp Staff
Posts: 2
Joined: 01/10/2005
Credibility: 0 pts
RE: Nateman, long overdew 

No Taunt?

I understand attacks and Rise to the Challenge do a taunt effect, but none of your attacks are slotted for taunt and your RttC isn't slotted for taunt. Do you plan on being a soloist?

Also, I would 6 slot RttC. I did it as early as possible and my tank's health bar doesn't really move much as long as I have enemies around.



City of Heroes/Villains
Onion - L50 - Katana/Super Reflexes/Body Mastery Scrapper
Scotch Bonnet Girl - L50 - Fire Aura/Fire Melee/Pyre Mastery Tanker
RonJ73 - L50 - Stone/Energy Aura Brute
Aurora Australis - L50 - Willpower/Energy Melee Tanker
12/04/07 05:18 Login to rate this user's post!
Warron Peace Profile
Warron Peace
View Profile of Warron Peace
Posts: 0
Joined: 06/06/2006
Credibility: 0 pts
RE: Nateman, long overdew 

I'd drop Energy Punch in favor of Taunt. The advantage of a ranged taunt is far more important than the extra DPS of EP.

Just my opinion, feel free to disregard...

W.P.



12/04/07 09:00 Login to rate this user's post!
bigspeer Profile
bigspeer
View Profile of bigspeer
Posts: 3
Joined: 02/22/2006
Credibility: 0 pts
RE: Nateman, long overdew 

QUOTE
I'd drop Energy Punch in favor of Taunt.  The advantage of a ranged taunt is far more important than the extra DPS of EP.

Just my opinion, feel free to disregard...

W.P.


I concur.

Energy Punch is skippable as a tank, but it's a fury-building-necessity as a brute.



My name is Jean Claude Van Damme and I dance for you...
12/04/07 09:18 Login to rate this user's post!
robot mind Profile
robot mind
View Profile of robot mind
Posts: 1
Joined: 05/03/2007
Credibility: 0 pts
RE: Nateman, long overdew 

and (you dont have to but i would) get your travel power by 14.






I'm not a altoholic...no really i only have 1000+ toons...thats not..really...never mind.

Ninja Strike!!!
12/04/07 09:48 Login to rate this user's post!
robot mind Profile
robot mind
View Profile of robot mind
Posts: 1
Joined: 05/03/2007
Credibility: 0 pts
RE: Nateman, long overdew 

and (you dont have to but i would) get your travel power by 14.






I'm not a altoholic...no really i only have 1000+ toons...thats not..really...never mind.

Ninja Strike!!!
12/04/07 09:48 Login to rate this user's post!
robot mind Profile
robot mind
View Profile of robot mind
Posts: 1
Joined: 05/03/2007
Credibility: 0 pts
RE: Nateman, long overdew 

and (you dont have to but i would) get your travel power by 14.
*edit can someone get rid of these Xtra post pls ty!*



***THIS POST HAS BEEN EDITED***



I'm not a altoholic...no really i only have 1000+ toons...thats not..really...never mind.

Ninja Strike!!!
12/04/07 09:48 Login to rate this user's post!

clear gif
Don't Forget! - Rate users posts to reward or demerit their posts with Credibility!
GameAmp Footer