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mewy80
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Joined: 12/25/2006
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What would be a good PvE build that eliminates my enemies kind of fast with fast recharging skills? I am running a Impaler build which is pretty good except, if Assassin's Promise gets removed/ends before monster dies, then I have almost no other choices.
The build consists of:
Assassin's Promise (E)
Black Spider Strike
Death Blossom
Impale
Signet of Toxic Shock
Dark Prison
Mending Touch
Ressurect
I go from Assassin's Promise to the Signet. Dark Prison is just there in case Assassin's Promise doesn't make it through. But then I am left hanging after those 2 are used and I am rendered useless until 1 hex returns. What is a good PvE build? With things like Palm Strike, Moebius Strike, etc. What would eliminate things fast but not have to wait for anything, like in my build, if anything doesn't make it through?
***THIS POST HAS BEEN EDITED***
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| 12/13/07 22:17 |
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Squall8
Posts: 1
Joined: 12/12/2006
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Try use this
1.Golden Phoenix Strike
2.Death Blossom
3.Moebius Strike
4.some enchament(s)
other 4 skills you can choose by yourself
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| 12/14/07 00:18 |
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Pluisje
Posts: 5
Joined: 11/28/2007
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I know this is nl answer to you question, but where is your off-hand attack?
Warior Princes Xena: Warrior lvl 20
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Princes Adirill: Monk lvl 20
Il Little Ritu Il: Ritualist lvl 20
No Tears Please: Assassin lvl 20
Empress Keileena: Necromancer lvl 20
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| 12/14/07 01:52 |
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Survivingsin
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| QUOTE | | I know this is nl answer to you question, but where is your off-hand attack? |
Golden Pheonix strike doesn't need a lead attack, just an enchantment on you.
| QUOTE | The build consists of: Assassin's Promise (E) Black Spider Strike Death Blossom Impale Signet of Toxic Shock Dark Prison Mending Touch Ressurect Change this to a better res skill
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That build works fine, its just where you are using is what is making it fail. If there is hex removal its not a good idea to take it. If you do have to use it in places like those make sure you use AP first then DP so that way the hex is covered. Otherwise its not bad. Since its PvE I would get Critical Agility in there.
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| 12/14/07 06:08 |
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assassin man
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Try this bad boy on for size
1.Leaping mantis strike
2.Exhausting Assault
3.Moebius Strike
4.Death blossum
5. horns of the ox
6. Critical Defenses
7. Smoke Powder Defense or vipers nest
8. shadow refuge
Its is a very good build if you use it right
after you use 1 2 and 3 if enemy is along you 5 if you by group use 4 and try to keep 6 up and 7 up as much as you can
Use it well
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| 12/14/07 08:27 |
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Survivingsin
Posts: 14
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| QUOTE | Try this bad boy on for size
1.Leaping mantis strike 2.Exhausting Assault 3.Moebius Strike
4.Death blossum
5. horns of the ox
6. Critical Defenses 7. Smoke Powder Defense or vipers nest Its Defense
8. shadow refuge
Its is a very good build if you use it right
after you use 1 2 and 3 if enemy is along you 5 if you by group use 4 and try to keep 6 up and 7 up as much as you can
Use it well |
Idk...that ones missing some things in it. Leaping without some kinda IMS is hard to get the cripple out. Also it lacks Deep wound. Also you dont have a res sig, otherwise its good, just like the wiki one of this.
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| 12/14/07 13:37 |
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mewy80
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Joined: 12/25/2006
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Thanks for the help :D.
Anymore help is appreciated.
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| 12/14/07 14:25 |
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corky22
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Joined: 11/30/2007
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the best build for a certain area depends on the area.
personally i bring rebirth over ressurect b/c they tele to you and that can be mission saving at times.
***THIS POST HAS BEEN EDITED***
aka corkycls XBL GamerTag Corky22 extreme pressure warrior
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| 12/14/07 14:55 |
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