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GameAmp: Another Telebombing Assassin

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Forum >> Classes >> Assassins >> Another Telebombing Assassin

 
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Sarutobi Hanzou Profile
Sarutobi Hanzou
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Another Telebombing Assassin 

After scouring the Guild Wars world, the assassins I asked claim that Ritualist is the most used 2nd class for assassins. But by simply observing people, most of 'em don't use it that much. Instead, most assassins I see are A/R, A/W, A/Mo etc. but no A/Rt... (There are some but are rare nowadays)

I don't have a single idea if this works so I'm asking everyone if this theoretical build of mine is possible. Might be good for enemy mobs.

TELEBOMBING ASSASSIN (A/Rt)
Skills:
01. Destructive was Glaive (Elite Spell, your M.O.A.B., lol)
02. Ancestor's Rage (Skill, your second bomb)
03. Vampirism (Binding Ritual, this is your kawarimi no jutsu, can heal too.)
04. Swap (Spell, your escape technique)
05. Death's Retreat (Spell, another escape technique)
06. Dark Escape (Stance, for runs)
07. Disrupting Stab (Lead attack)
08. Exhausting Assault (Dual-attack)

Incline your build toward the Channeling and Shadow Arts. Leave a few points for Dagger Mastery (for the last 2 skills)

The key on using this build is to drop your package on a moderate to large groups of enemies as quick as possible without dying on the field of course. The sequence is as follows:

Cast Vampirism or keep a healing hero/ally on a safe distance far from the aggro bubble (make sure to click that ally for Swap/Death's Retreat to be ready)--> Destructive was Glaive--> Ancestor's Rage--> Swap/Death's Retreat--> rinse and repeat

While holding the item, cast Ancestor's Rage on your main target while running towards it. Run using Dark Escape for speed boost and protection.

Take note that Swap only works on summoned creatures hence the Vampirism (you exchange places) and Death's retreat only works on heroes/players/NPCs. Once the Vampire spirit swaps with you, you get healing too.

Hope you guys can comment on this build. Thanks.
12/27/07 02:53 Login to rate this user's post!
Graverobber2 Profile
Graverobber2
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RE: Another Telebombing Assassin 

seems nice, but i think Rt primary would work better (dmg)

PS: shouldn't this be posted under guides?



***THIS POST HAS BEEN EDITED***




12/27/07 03:17 Login to rate this user's post!
Sarutobi Hanzou Profile
Sarutobi Hanzou
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RE: Another Telebombing Assassin 

lol. actually i'm still unsure whether this build works. gotta try it later... gotta unlock. lol



12/27/07 03:21 Login to rate this user's post!
Sarutobi Hanzou Profile
Sarutobi Hanzou
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RE: Another Telebombing Assassin 

lol. actually i'm still unsure whether this build works. gotta try it later... gotta unlock. lol



12/27/07 03:22 Login to rate this user's post!
Blazings Profile
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RE: Another Telebombing Assassin 

I'd say: Keep the ideas for yourself and start testing them out. You never know who comes across this topic, reads it, goes to test it and than puts it in the guide section. Nobody is going to remember you came up with that build =]
So good luck with it. Something I can advise is unlocking all skills. It really helps when putting a build together.

~Blazings




IMPORTANT LINKS:
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• Change your GW pass
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12/27/07 04:13 Login to rate this user's post!
Sarutobi Hanzou Profile
Sarutobi Hanzou
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RE: Another Telebombing Assassin 

Hmm... You got a point.

But in the end, I just wanna contribute to the community about the many possible ideas that might come while playing as an assassin.

In any case, perhaps I might collect all the ideas in my head and put them into one guide under the section so many of my fellow assassins could... well... enhance their assassination skills. lol

But thanks anyway. I'll try to make sure that one day assassins will recieve vindication against all class. lol




12/27/07 04:27 Login to rate this user's post!
crocy Profile
crocy
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RE: Another Telebombing Assassin 

ya it look very nice, better than those i make up.



12/27/07 04:39 Login to rate this user's post!
Survivingsin Profile
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RE: Another Telebombing Assassin 

Pretty gimmicky. For a PvE build it takes a while to set up and the recharge is high for a build with so little of an effect.

01. Destructive was Glaive (Elite Spell, your M.O.A.B., lol)
02. Ancestor's Rage (Skill, your second bomb)
03. Vampirism (Binding Ritual, this is your kawarimi no jutsu, can heal too.)
04. Swap (Spell, your escape technique)
05. Death's Retreat (Spell, another escape technique)
06. Dark Escape (Stance, for runs)
07. Disrupting Stab (Lead attack)
08. Exhausting Assault (Dual-attack)

So pretty much you do you 150-200 damage, if that, then run around trying to interupt ppl with a 1.33 second cast time interupt. overall it's just a flawed concept. Would be more effective on a ritualist anyway.



***THIS POST HAS BEEN EDITED***




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12/30/07 12:51 Login to rate this user's post!

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