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Forum >> Miscellaneous >> Off-Topic >> What's next in Gaming Realism?

 
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What's next in Gaming Realism? 

Though i'd might share this:




Looks really awesome, only a few exist, for Racing games now, but i also already heard of suits that contain small weights that hit you on several places, for games like Battlefield Etc.
01/31/08 17:28 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

Would look lovely in my living room x_x; ...



01/31/08 17:34 Login to rate this user's post!
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RE: What\'s next in Gaming Realism? 

U've heard from the PAINSTATION, right?

Would be fun with button bushing games like: Tekken or DragonBall Z Budokai ...



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01/31/08 18:00 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

That's about the size of my living room -.-




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01/31/08 18:02 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

QUOTE
Would look lovely in my living room x_x; ...


O come on you might as well show ur true self to the world. U can show people that u invite to your house how much u like gamming.You can be like over here is my couch and my vitural race car game that i play. lol



***THIS POST HAS BEEN EDITED***



01/31/08 18:40 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

wow, the electronic bull has come a long way in 40 years!

that's all this appears to be is that with a racing seat bolted to it so you don't fly off... then of course it has some fancy chips in it that recognize physics and probably a whole crap load of equations and programing, but it's still an electronic bull at heart. :D

i like it, it looks like fun and would be good for training simulations rather than risking an actual F-1 Car.

nice.

Edit:

i forgot to say what i think the next in realism could be, they already have motion things such as this, some movies are 3D, the floors move, the seats move, the graphics are incredible, i think the major break-through in movies and gaming to the ultimate in hard-core will be SMELL.

think of how savage a movie like Saving Private Ryan would be if smell were implicated!

it'd be so intensely real. being that i've worked in meat shops before and been on a kill floor where 1200+ hogs died per day, i'm an avid hunter, my mother was an undertaker and funeral director for 15 years, i know what dying, massive death, new death, and old death smells like, i can tell if somethings been shot through the lungs or through the intestines based on smell, i know what freshly splattered blood smells like and have seen the "pink mist" numerous times through a scope and up close (mercy killing wounded deer) i think it'd elevate movies and games to a point of only those who could really control themselves would be able to handle it.

it's not for all, but if that were added somehow through artificial scents then blown in through vents in a theature, i think that'd be cool and it'd be an eye-opener for anyone thinking that death and that sort of thing is just a walk in the park. (everything they could do with movies they could do on a smaller scale for intense gaming scenarios, you could create an FPS game so intense and hardcore with smell)

edit of the edit: i know some people would be alergic to artificial scents, i guess they couldn't play or watch, just like there's still candy bars being made with peanuts, like i said, not for everyone. ;)

another edit: barf bags would be a must in theatures, so many people talk tough then are total wussies when somethings actually gross...hehe



***THIS POST HAS BEEN EDITED***




All lies and jest, still a man hears what he wants to hear and disregards the rest.
01/31/08 20:03 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

QUOTE
wow, the electronic bull has come a long way in 40 years!

that's all this appears to be is that with a racing seat bolted to it so you don't fly off... then of course it has some fancy chips in it that recognize physics and probably a whole crap load of equations and programing, but it's still an electronic bull at heart. :D

i like it, it looks like fun and would be good for training simulations rather than risking an actual F-1 Car.

nice.

Edit: 

i forgot to say what i think the next in realism could be, they already have motion things such as this, some movies are 3D, the floors move, the seats move, the graphics are incredible, i think the major break-through in movies and gaming to the ultimate in hard-core will be SMELL.

think of how savage a movie like Saving Private Ryan would be if smell were implicated! 

it'd be so intensely real.  being that i've worked in meat shops before and been on a kill floor where 1200+ hogs died per day, i'm an avid hunter, my mother was an undertaker and funeral director for 15 years, i know what dying, massive death, new death, and old death smells like, i can tell if somethings been shot through the lungs or through the intestines based on smell, i know what freshly splattered blood smells like and have seen the "pink mist" numerous times through a scope and up close (mercy killing wounded deer) i think it'd elevate movies and games to a point of only those who could really control themselves would be able to handle it.

it's not for all, but if that were added somehow through artificial scents then blown in through vents in a theature, i think that'd be cool and it'd be an eye-opener for anyone thinking that death and that sort of thing is just a walk in the park. (everything they could do with movies they could do on a smaller scale for intense gaming scenarios, you could create an FPS game so intense and hardcore with smell)

edit of the edit: i know some people would be alergic to artificial scents, i guess they couldn't play or watch, just like there's still candy bars being made with peanuts, like i said, not for everyone. ;)

another edit: barf bags would be a must in theatures, so many people talk tough then are total wussies when somethings actually gross...hehe


Smell would be complety awesome. A couple fo years ago we were at a fair. They had virtual reality machines. You sat down and they put the googgles on your head and you controlled it with the stearing wheel. The really cool part was it had smell. The mask had this little thing on it that would emit a smell during the race. If you went through trees, an evergreen smell would emit. Or if tires peeled out a smoking rubber smell. It was pretty kewl.

The only thing I noticed on this (adding smell didn't even cross my mind til I read your post) would be adding a stick shift to it. It would add a whole new required level of skill to have to manual shift the gears, ecsp around corners.





Well I wish I had a nickel, For every time I fell and blamed somebody else
I'd give a ton of money to the ones I’ve hurt, And I’d still be sittin' pretty well

I've spent years losin' touch of what's right and what's real Caught up in these missions of my own
And you're tellin' me you think I’ve done so damn well While we're sittin' here a thousand miles from home

There's a hole in your wisdom, a hole in your sky
Two holes in your head where the light's supposed to get by
01/31/08 20:26 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

I think the next step should be mind control. See that way you could actually control the game with your mind, but it would also give input back through your mind. The input/output speeds would be obscenely fast. PLUS THERE'S MORE! That smell-o-vision could be done without the real smell of affecting people around you! You could just let it influence your brain into THINKING you smell blood. Then you don't have the problem of being allergic to it either since it's all electrical pulses and stuff.




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01/31/08 20:31 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

QUOTE
That smell-o-vision could be done without the real smell of affecting people around you! You could just let it influence your brain into THINKING you smell blood.


that's starting to sound really matrix-ish, if that could be possible (it is with seizure victims) that it triggers smell, but if you can trigger smell you'd also be able to trigger other things as well,

and if you've never smelt blood before or smelled freshly splatered guts, how would your brain know what it smells like?




All lies and jest, still a man hears what he wants to hear and disregards the rest.
01/31/08 20:37 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

QUOTE
Smell would be complety awesome.  A couple of years ago we were at a fair.  They had virtual reality machines.  You sat down and they put the googgles on your head and you controlled it with the stearing wheel.  The really cool part was it had smell.  The mask had this little thing on it that would emit a smell during the race.  If you went through trees, an evergreen smell would emit.  Or if tires peeled out a smoking rubber smell.  It was pretty kewl. 


The problem would be when you start Free-Roaming/Non-Linair/limitted ing AND smell.
If you have a pre-determinted path then I would be fairly easy for introduce smelltechnology *at time x:xx that fragrance and that one*.
For example: when you've encountered a enemy patrol and you shoot 2 instead of blowing them up too little bith would be a hole different smell.

QUOTE
being that i've worked in meat shops before and been on a kill floor where 1200+ hogs died per day, i'm an avid hunter, my mother was an undertaker and funeral director for 15 years, i know what dying, massive death, new death, and old death smells like, i can tell if somethings been shot through the lungs or through the intestines based on smell, i know what freshly splattered blood smells like and have seen the "pink mist" numerous times through a scope and up close (mercy killing wounded deer)


Interesting life you have.
A gaming Girlfriend.
Eyescorching Ab's.
Experience with death and still be very neutral.
And gamer yourself.



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RE: What's next in Gaming Realism? 

I was telling Everdream in a private conversation we have been having that me and my kids are huge Star Wars fans. We have every game ever made for the PC. When i was watching this I was thinking how cool it would be to fly around in space in an X-Wing or Tie Fighter. I would be so addicted to playing it. LOL

On a side note, off topic. When I was 5 my dad took me to see the original Star Wars. 20 years later when they released the 20th anniversary of the original movie I took my 5 year old son to see. How cool is that??? I was sitting there in the theater and for the first time in my life I knew what being a dad was all about.



***THIS POST HAS BEEN EDITED***



Well I wish I had a nickel, For every time I fell and blamed somebody else
I'd give a ton of money to the ones I’ve hurt, And I’d still be sittin' pretty well

I've spent years losin' touch of what's right and what's real Caught up in these missions of my own
And you're tellin' me you think I’ve done so damn well While we're sittin' here a thousand miles from home

There's a hole in your wisdom, a hole in your sky
Two holes in your head where the light's supposed to get by
01/31/08 20:39 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

QUOTE
Interesting life you have.  
A gaming Girlfriend.  
Eyescorching Ab's.  
Experience with death and still be very neutral.  
And gamer yourself.


"Cause and Effect" - Ted Nuggent (who also hunts)

part of farm life too, ask Drucila, she lives on a farm.

like when there's too many cats and you need to get rid of a couple dozen and you chose to make sport of some of them by baiting then hitting them with a centerfire (.303) spliting them inhalf or using a 12ga. on Gopher's with #8 shot and watching it become a part of the dust cloud. (it's really expensive but fun, a .22 works a lot better and if you carve an X on the lead it'll split and blow neat holes in the rodents)

anyway, surprisingly i, being the my bro's with the police, i too had applied and been accepted, funny, just depends how you handle yourself, that and the cats and gopher control is just a part of farm life, it needs to be done, might as well have fun sometimes! LOL.

i work in advertising now as a marketing consultant, pretty drab and a long, long way away from death, corpses and carcasses.

Edit: thanks for the Ab comment. hehe,



***THIS POST HAS BEEN EDITED***




All lies and jest, still a man hears what he wants to hear and disregards the rest.
01/31/08 20:48 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

QUOTE
QUOTE
That smell-o-vision could be done without the real smell of affecting people around you! You could just let it influence your brain into THINKING you smell blood.


that's starting to sound really matrix-ish, if that could be possible (it is with seizure victims) that it triggers smell, but if you can trigger smell you'd also be able to trigger other things as well,

and if you've never smelt blood before or smelled freshly splatered guts, how would your brain know what it smells like?


With a cable running out from the back of your skull, connected to your cerebral cortex. Nice.
Wonder what happens if you accidently move and it unplugs, Error=07



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RE: What's next in Gaming Realism? 

QUOTE
QUOTE
QUOTE
That smell-o-vision could be done without the real smell of affecting people around you! You could just let it influence your brain into THINKING you smell blood.


that's starting to sound really matrix-ish, if that could be possible (it is with seizure victims) that it triggers smell, but if you can trigger smell you'd also be able to trigger other things as well,

and if you've never smelt blood before or smelled freshly splatered guts, how would your brain know what it smells like?


With a cable running out from the back of your skull, connected to your cerebral cortex. Nice.
Wonder what happens if you accidently move and it unplugs, Error=07


lololololol hahah i can only imagine what people can think of




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RE: What's next in Gaming Realism? 

How much and when can I get one lol
01/31/08 21:34 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

How about more realism with the cannon fodder bad guys.

I'd like to see something like this
Imagine the grawl in old ascalon. Now imagine that they increase their numbers over time if they aren't farmed/culled/whatever. If the number of grawl reaches a certain number, they attack and overrun sardelac sanitorium and that spot on the map can't be used by anyone until someone walks/fights their way down and cleans the place out.
just a thought



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RE: What's next in Gaming Realism? 

QUOTE
How about more realism with the cannon fodder bad guys.


Has been done, The Bane in Tabula Rasa will from time to time attack certain Outpost/Cities and if not defended will conquer them.
In turn, you can also establish Spearheads or reconquer other Outpost/Cities from The Bane.



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RE: What's next in Gaming Realism? 

QUOTE
QUOTE
How about more realism with the cannon fodder bad guys.


Has been done, The Bane in Tabula Rasa will from time to time attack certain Outpost/Cities and if not defended will conquer them.
In turn, you can also establish Spearheads or reconquer other Outpost/Cities from The Bane.


Would certainly bring Alliance Battles into a Revolution, seriously, that would be fun to see when Luxon borders (exampling) reach a Kurzick outpost literally everyone will have to fight on that ini-mini map, kinda like an AB, but perhaps like a Last Man Standing match. I know its not going to happen, but the thought seems funny.



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RE: What's next in Gaming Realism? 

I like the mind linking. You'd be thinking.. omg rof? interrupt?

BLAM ROF INTERRUPTED

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RE: What's next in Gaming Realism? 

The more "realistic" these things get the more expensive it would be, you're better off buying a dodgy little car and going bush then buying one of those.



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RE: What's next in Gaming Realism? 

Well the problem with smell is this:
You're watching a cool zombie movie, but hey.. rotting corpses smell right? Suddenly the doorbell rings, so you put off the TV and open the door. It's your grandma! As soon as she walks in to the living room, she smells rotten corpses.. Now two things can happen:
1. She runs like hell, almost puking (that would be good);
2. She runs to the nearest cell phone and calls the police that her grand child killed someone and hid the body under the couch (that would be bad);
3. You both run because you suddenly realise rotten corpses really smell bad (and than option 1 or 2).




About the video: I don't like race games on the computer, but with that thing it looks like it can be fun =D Just wondering what happens if the car crashes and makes a large spin.. or if you're driving through the rain..

Would be cooler to get a gun and a special suit to play FPS more realistic =D But that would require a lot of space and, I think a lot of money.




The future in realism? I think small things. Like Philips making a TV that displays the color on the wall, giving you the feeling that you're really there.
And I think there's gonna be more and more wireless remotes, such as the Wii controller to play with. An example?
Clicky (this is in Dutch, if you want it in English click the flag at the top of the site).

Now I'm gonna stop or this post is becoming waaay too long.

~Blazings




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02/03/08 04:04 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

clear example of attending MIT and to much free time on your hand.

But i think I'll wait until they finally make that holodeck from startrek. NOW WE ARE TALKING GW.

disengage saftey and beam me up scotty.



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so why can't he keep up with my honda cup on his bussa
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RE: What's next in Gaming Realism? 

not trying to be funny but should'nt that guy have a neck brace and helmet on???? if its that realistic what would happen if someone went on it and went flat out inot a wall or something!? would they get whiplash break there neck??

scary :O






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RE: What's next in Gaming Realism? 

Was your dad a pneumatic drill? CAUSE YOURE BREAKING NEW GROUND!



***THIS POST HAS BEEN EDITED***




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02/03/08 08:05 Login to rate this user's post!
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RE: What's next in Gaming Realism? 

Hehe that looked more like it could be used for training then in an actual arcade or something. Although, they already have similar things like that. It'd be neat to play, but I guess I'm still old school and like just the normal sitting there clicking buttons on the controller/mouse. :P

It's interesting though to see how real they're starting to make the games. Haha, so many people would grow sooooo addicted to it.



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