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GameAmp: A question for you PvPers...

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Forum >> Main >> Player Vs. Player >> A question for you PvPers...

 
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BigChill Profile
BigChill
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Posts: 54
Joined: 10/26/2007
Credibility: 0 pts
A question for you PvPers... 

Seriously though, I hear all this regen/super reflexes for scrappers, why is there nothing about invul? Wouldn't damage migation be worth it? or is it the loss of recovering it too much? I'm guessing the loss of recovery, but anyway...

I'm asking this cause I needed a change, my rad hit the dead 30s so I'm kinda bored, so I figured i'd make a scrapper. I went for a Broadsword/Invul Scrapper, mainly for the resistances to work well in PvE, so i can quasi-tank, and keep my hammered-in tanking mentality. That, and with occasional experineces in PvP, having a scrap to return the favor once in a while sounds like a fun idea.

My idea is maximising dmg with hack, slice and build up early to speed it up a bit, and invul as it comes, though i'm pretty much set with one addition at lvl 6: stealth. this kinda screws my planning and end up waiting on dull pain till 24, and fly at 30 (i know, ss/sj would be best, but my lagging kills my running at that rate) and that its really late, but this is for siren's mostly since BB is too quiet to expect to have to defend myself. Temp travels outa carry far enough, and stealth would mean i shouldn't hit any trouble if i keep my eyes open. Epic is probably body mastery, conserve/focus and energy torrent. This is mainly a concept PvE, and laser beam eyes is out, torrent sounds like a helpful fun power. though, that is still up in the air, really dunno what to add. That, and post 30, its all moot point.

My stealth is for two resons. One is the concept, the other is a possible addition in sirens for the time being. That is a scrapper with stealth, as invul, should migate most of what i'll need to see coming at me. Tactics is rare vill side that early, and most PvPers i see don't have much if any perception there. So, a cloak and dagger approach souds like a fun twist on vills there. Though, the odds of me beating a stalker with only hack, slice and disembowl are small, and the rest of fighing in there isn't all that serious to me, but at least its better than either an arctic tank or a rad fender. But, this isn't a really serious PvP build, just a fun one to toss in here to spice up my entertainment.

As for helping fly, I'm figuring eventual slots in it and swift to speed it up a bit. Currently this is what I'm thinking:

+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: N/A
Level: 50
Archetype: Scrapper
Primary: Broad Sword
Secondary: Invulnerability
+---------------------------------------------
01 => Resist Physical Damage
Empty(1)
Empty(11)
Empty(13)

01 => Hack
Empty(1)
Empty(3)
Empty(3)
Empty(37)
Empty(40)
Empty(43)

02 => Temp Invulnerability
Empty(2)
Empty(7)
Empty(19)
Empty(19)

04 => Slice
Empty(4)
Empty(5)
Empty(5)
Empty(37)
Empty(46)

06 => Stealth
Empty(6)
Empty(7)

08 => Build Up
Empty(8)
Empty(9)
Empty(9)

10 => Resist Elements
Empty(10)
Empty(11)
Empty(13)

12 => Swift
Empty(12)
Empty(46)

14 => Health
Empty(14)
Empty(15)
Empty(15)

16 => Unyielding
Empty(16)
Empty(17)
Empty(17)
Empty(37)

18 => Air Superiority
Empty(18)

20 => Resist Energies
Empty(20)
Empty(21)
Empty(21)

22 => Stamina
Empty(22)
Empty(23)
Empty(23)

24 => Dull Pain
Empty(24)
Empty(25)
Empty(25)
Empty(33)
Empty(34)
Empty(34)

26 => Disembowel
Empty(26)
Empty(27)
Empty(27)
Empty(36)
Empty(40)
Empty(43)

28 => Invincibility
Empty(28)
Empty(29)
Empty(29)
Empty(31)
Empty(31)
Empty(31)

30 => Fly
Empty(30)
Empty(46)

32 => Head Splitter
Empty(32)
Empty(33)
Empty(33)
Empty(34)
Empty(40)
Empty(42)

35 => Tough Hide
Empty(35)
Empty(36)
Empty(36)

38 => Whirling Sword
Empty(38)
Empty(39)
Empty(39)
Empty(39)
Empty(43)

41 => Conserve Power
Empty(41)
Empty(42)
Empty(42)

44 => Focused Accuracy
Empty(44)
Empty(45)
Empty(45)
Empty(45)

47 => Energy Torrent
Empty(47)
Empty(48)
Empty(48)
Empty(48)

49 => Unstoppable
Empty(49)
Empty(50)
Empty(50)
Empty(50)

01 => Sprint
Empty()

01 => Brawl
Empty()

02 => Rest
Empty()

+---------------------------------------------

What enhances and where can be guessed, but this is just a rough plan atm. He's currently only at lvl 4.

Anyway, that's just an idea I'm kinda working on. Was wondering if anyone here has any input to a concept/quasi-PvP build like this, and an answer to why Invul on a scrapper is so rare... though I may have answered my own question.
02/01/08 00:59 Login to rate this user's post!
Darkest Medicine Profile
Darkest Medicine
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Posts: 0
Joined: 04/01/2007
Credibility: 0 pts
RE: A question for you PvPers... 

I'm not sure, but aren't most of the "good" powers from invul toggles? I know regen gives you a lot of automatics and intergration is the only toggle I had. I took on two stalkers for a good 15 to 20 minutes, and they couldn't take me down. I couldn't take them down either....heh... but then again, I don't think my build was really set up for PvP, and I didn't have any accuracy insp or anything. Maybe that's why people don't think of invul for PvP so much.... they just feel a stalker would nullify all resistances. Or am I way off base here......



02/01/08 08:44 Login to rate this user's post!
Lightfoot27 Profile
Lightfoot27
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Joined: 01/16/2007
Credibility: 0 pts
RE: A question for you PvPers... 

QUOTE
Seriously though, I hear all this regen/super reflexes for scrappers, why is there nothing about invul? Wouldn't damage migation be worth it? or is it the loss of recovering it too much? I'm guessing the loss of recovery, but anyway...

I'm asking this cause I needed a change, my rad hit the dead 30s so I'm kinda bored, so I figured i'd make a scrapper. I went for a Broadsword/Invul Scrapper, mainly for the resistances to work well in PvE, so i can quasi-tank, and keep my hammered-in tanking mentality. That, and with occasional experineces in PvP, having a scrap to return the favor once in a while sounds like a fun idea.  

My idea is maximising dmg with hack, slice and build up early to speed it up a bit, and invul as it comes, though i'm pretty much set with one addition at lvl 6: stealth. this kinda screws my planning and end up waiting on dull pain till 24, and fly at 30 (i know, ss/sj would be best, but my lagging kills my running at that rate) and that its really late, but this is for siren's mostly since BB is too quiet to expect to have to defend myself. Temp travels outa carry far enough, and stealth would mean i shouldn't hit any trouble if i keep my eyes open. Epic is probably body mastery, conserve/focus and energy torrent. This is mainly a concept PvE, and laser beam eyes is out, torrent sounds like a helpful fun power. though, that is still up in the air, really dunno what to add. That, and post 30, its all moot point.

My stealth is for two resons. One is the concept, the other is a possible addition in sirens for the time being. That is a scrapper with stealth, as invul, should migate most of what i'll need to see coming at me. Tactics is rare vill side that early, and most PvPers i see don't have much if any perception there. So, a cloak and dagger approach souds like a fun twist on vills there. Though, the odds of me beating a stalker with only hack, slice and disembowl are small, and the rest of fighing in there isn't all that serious to me, but at least its better than either an arctic tank or a rad fender. But, this isn't a really serious PvP build, just a fun one to toss in here to spice up my entertainment.

As for helping fly, I'm figuring eventual slots in it and swift to speed it up a bit. Currently this is what I'm thinking:

+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: N/A
Level: 50
Archetype: Scrapper
Primary: Broad Sword
Secondary: Invulnerability
+---------------------------------------------
01 => Resist Physical Damage
Empty(1)
Empty(11)
Empty(13)

01 => Hack
Empty(1)
Empty(3)
Empty(3)
Empty(37)
Empty(40)
Empty(43)

02 => Temp Invulnerability
Empty(2)
Empty(7)
Empty(19)
Empty(19)

04 => Slice
Empty(4)
Empty(5)
Empty(5)
Empty(37)
Empty(46)

06 => Stealth
Empty(6)
Empty(7)

08 => Build Up
Empty(8)
Empty(9)
Empty(9)

10 => Resist Elements
Empty(10)
Empty(11)
Empty(13)

12 => Swift
Empty(12)
Empty(46)

14 => Health
Empty(14)
Empty(15)
Empty(15)

16 => Unyielding
Empty(16)
Empty(17)
Empty(17)
Empty(37)

18 => Air Superiority
Empty(18)

20 => Resist Energies
Empty(20)
Empty(21)
Empty(21)

22 => Stamina
Empty(22)
Empty(23)
Empty(23)

24 => Dull Pain
Empty(24)
Empty(25)
Empty(25)
Empty(33)
Empty(34)
Empty(34)

26 => Disembowel
Empty(26)
Empty(27)
Empty(27)
Empty(36)
Empty(40)
Empty(43)

28 => Invincibility
Empty(28)
Empty(29)
Empty(29)
Empty(31)
Empty(31)
Empty(31)

30 => Fly
Empty(30)
Empty(46)

32 => Head Splitter
Empty(32)
Empty(33)
Empty(33)
Empty(34)
Empty(40)
Empty(42)

35 => Tough Hide
Empty(35)
Empty(36)
Empty(36)

38 => Whirling Sword
Empty(38)
Empty(39)
Empty(39)
Empty(39)
Empty(43)

41 => Conserve Power
Empty(41)
Empty(42)
Empty(42)

44 => Focused Accuracy
Empty(44)
Empty(45)
Empty(45)
Empty(45)

47 => Energy Torrent
Empty(47)
Empty(48)
Empty(48)
Empty(48)

49 => Unstoppable
Empty(49)
Empty(50)
Empty(50)
Empty(50)

01 => Sprint
Empty()

01 => Brawl
Empty()

02 => Rest
Empty()

+---------------------------------------------

What enhances and where can be guessed, but this is just a rough plan atm. He's currently only at lvl 4.

Anyway, that's just an idea I'm kinda working on. Was wondering if anyone here has any input to a concept/quasi-PvP build like this, and an answer to why Invul on a scrapper is so rare... though I may have answered my own question.


Well, I currently have a spines/inv scrapper at 33 and I can say (having a 50 regen) that while invulnerability is fantastic against smash/lethal baddies, it provides nothing in the way of mitigation against arachnos and carnies at the higher lvls. You don't have the HP buffer that tanks have to help provide longevity, and its for this reason that I'm working aid self into my set. Don't get me wrong, I definitely enjoy the combo, and up against council or other smash/lethal enemies its almost as if they can't touch you, but you have to vary your approach depending on your enemy pretty drastically. As for PvP, I imagine its the same issue... you'd be great against other scraps and tanks, but terrible against blasters (elemental or energy) and trollers and defenders who use psi or elemental attacks. Okay, maybe not terrible, but not on par with other sets.

Advice on the build, I think you should take stamina at 20 for sure, broadsword is VERY end heavy. You may not need focused acc (unless you plan to mostly PvP) as you get the to-hit buff from invincibility, which is quite substantial in PvE. Like I said, I recommend the medicine pool for aid self, mostly for the fact that Dull Pain has a rediculous recharge time. Might want to take a couple of extra attacks earlier on (move your resist elements and energies out a bit) as you'll find leveling very slow going with only two primary attacks (I know that was your style with big chill, but the scrapper mentality is a bit more reckless ;) and don't forget that with weapon sets air superiority causes a redraw.

Your build to get to 50 and your pvp build can be pretty different, so I recommend taking him to 50 and respecing as opposed to trying for the pvp build out of the shoot.



***THIS POST HAS BEEN EDITED***



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02/01/08 08:45 Login to rate this user's post!
Epsilon Unit Profile
Epsilon Unit
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Posts: 3
Joined: 08/22/2007
Credibility: 0 pts
RE: A question for you PvPers... 

Invul is bad in pvp becuase of the fact it relies on resistances, stalkers have their AS which is unresistable and the two most common pvp sets DM and EM and to a lower extent spines are not usually usually resisted, although i can admit that invul tanks work pretty good in pvp, since stalkers cant 2 or 3 hit them, if you want a decent out of the ordinary build try spines/DA its pretty fun and rather... scary sometimes



PvP Addict-
Epsilon Assassin 50 Spines/Regen Stalker
Winters-Fury 50 Ice/Kinetics Corruptor
EpsiIon Assassin 43 EM/Nin Stalker
Shivering Fire 41 Fire/Cold Corruptor
Sneaky Lightning XX Elec/Nin Stalker

R.I.P. Stalkers in PvP
R.I.P. Villains in PvP
R.I.P. CoX Zone PvP

Hamidon Green Mitos with Spammable Absorb Pain with no HP drain, Yellow Mitos with spammable Rad Debuffs, Blue Mitos with Spammable Thunderous Blasts, Hamidon with Spammable Inferno and Dull Pain.

Its all the above posters fault, always! or maybe its T.V.'s Fault?
02/01/08 12:50 Login to rate this user's post!
Esh Profile
Esh
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Joined: 06/05/2007
Credibility: 0 pts
RE: A question for you PvPers... 

The main reason that Invuln isn't really liked in PvP is not because it sucks, but because there are other, better sets. Regen is much better at keeping your health up with all of the heals and early god mode power. SR is the other favorite because of the resist slow and +recharge from quickness, with the +percept being a handy treat. If you are going to PvP with a scrapper, BS/Regen is the way to go unless you can guarantee a pocket Kin or Emp. Then SR is the other one you might want, but Regen is still the preferred choice. Regen also has the +recovery to help with the massive end drain from Broadsword.



Nine of the five voices in my head say I'm not insane. Majority rules!

Esh, 50 Merc/Dark MM
Onyx Slate, 50 Super Strength/Stone Brute
Endothermite, 50 Ice/Energy Blaster
Azure Barrage, 50 Empath/Electricity Defender
Tarvitz, 50 Spine/Regen Scrapper
Fatal Fealty, 50 Super Strength/Willpower Brute
Lord Tarvitz, 39 Broadsword/Reflexes Scrapper

-I'm still here
02/01/08 15:22 Login to rate this user's post!
jaffah Profile
jaffah
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Joined: 12/01/2006
Credibility: 0 pts
RE: A question for you PvPers... 

QUOTE
if you want a decent out of the ordinary build try spines/DA its pretty fun and rather... scary sometimes



I would have to agree, given an opinion from a MM player (myself) Dark armour has decent resistance plus a PBAOE heal that has a slow recharge but a chance to hit all in range (and when you're surrounded by 7 enemy targets this is a good heal to pull off, just ask Ghost Widow).

I would have to put regen second to this only because the powers I have can null regen rates and cause minor hold effects (couch and choking). I am also an experienced pvp MM and know how rate potential threats.

Spines is a scary option to see charging at you if you are a MM simply because of the constant AOE damage it puts out. I know several time i have been more worried for my minions than worrying bout dropping traps to stop the assault in RV.

Broadsword is good for the high damage it gives out which prob makes it good for quick hack/deaths of single target opponents but they can get bogged down by well prepared brutes and MMs so I guess it all comes down to the luck of the encounter.






02/07/08 08:02 Login to rate this user's post!

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