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Greyfeld
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As a standalone class, what are, generally, the weaknesses that the warrior class deals with when it comes to pvp?
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| 03/03/08 03:31 |
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DarkNshY
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Blind and mesmer meele shutdown.
duleet @ xfire
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| 03/03/08 03:35 |
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Blazings
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Skills that keep up blind on you.
Hexes such as:
Empathy, Insidious Parasite, Spiteful Spirit, Reckless Haste, etc.
There's actualy a lot that can nerf a warrior. Almost every monk carries Guardian wich (with all the hexes and blind) still gives you a 50% block chance..
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| 03/03/08 03:38 |
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Greyfeld
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| QUOTE | Skills that keep up blind on you.
Hexes such as:
Empathy, Insidious Parasite, Spiteful Spirit, Reckless Haste, etc.
There's actualy a lot that can nerf a warrior. Almost every monk carries Guardian wich (with all the hexes and blind) still gives you a 50% block chance.. |
So the best way to get damage through is to nullify blinds, and use unblockable abilities?
Is mobility ever a problem with warriors?
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| 03/03/08 03:45 |
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Blazings
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Yes well.. it's annoying if an elementalist keeps spamming water trident on you (assuming the monk is walking away from you), but it's not common to have water ele's in RA/TA. So that would be the least thing to worry about, that's my experience with warriors in PvP at least.
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| 03/03/08 03:48 |
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Greyfeld
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| QUOTE | | Yes well.. it's annoying if an elementalist keeps spamming water trident on you (assuming the monk is walking away from you), but it's not common to have water ele's in RA/TA. So that would be the least thing to worry about, that's my experience with warriors in PvP at least. |
Yeah I don't have much pvp experience, but I like creating my own builds, so I was trying to figure out what I would need to combat warriors' pvp weaknesses.
I know in world of warcraft, mobility is one of the biggest weaknesses, so I thought it might be the same here, but I suppose not.
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| 03/03/08 17:02 |
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Rogue
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Your biggest worries are hexes and blinds. Don't worry about monk prots too much, you can swap targets, or frenzy through about 50% of them.
If you're playing in RA or AB or something, it's best to take something like Natural healing as your only defense/heal skill. You can run around pretty easily and solo stuff.
If you're playing any form of PvP that requires at least some team cohesion, your monk will have hex and condi removal, so you can just go balls out damage.
IGN: Rogue Mysst. Guest me for GvG.
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| 03/03/08 17:22 |
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retro77
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I've been noticing that the warrior is slowly going by the wayside with the Dervishes and their scythes and the Assassins and their daggers. The warrior doesn't do enough damage fast enough.
I think the death of the warrior is here.
RIP Warrior class...
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| 03/03/08 17:23 |
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Wyat_hawke
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| QUOTE | I've been noticing that the warrior is slowly going by the wayside with the Dervishes and their scythes and the Assassins and their daggers. The warrior doesn't do enough damage fast enough.
I think the death of the warrior is here.
RIP Warrior class... |
...What?
Is there anybody in there?
Maths haven't changed in 3 years, Warriors still dish out the most DPS (damage per second) for all the 10 classes we have. If you want pure damage, warrior beats all the other professions hands down.
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| 03/03/08 17:26 |
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retro77
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Wyat, I disagree.
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| 03/03/08 17:32 |
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Molten
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You can disagree. But he is right. This makes you wrong.
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| 03/03/08 17:58 |
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maddog199
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A piece of advice:
When in PvE take along a Hero Rt/* or */Rt and have around 9 Communing and let the Hero bring Guided Weapon (and some good energy management skills).
Expell Hexes and Dismiss/Restore Condition from other heroes will (for most of the part) make sure you'll have (almost) none of the side effects of being a Warrior (Hexes and Conditions).
Their are however always way's to get to someone (knockdown for example)...
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| 03/03/08 18:04 |
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Jamnog
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Now I don't really know much so I'm going to ask questions rather than give answers.
About hex condiiton removers. being as its kind of a big part of what I am
Would a full bar of hexes take more than one removal skill to remove?
What about two or three bars?
If so is that ballanced that so many skills can be destroyed by so few?
Is it the reason casters seem to go spike rather than use complex skills?
As for old classic warriors don't do that much damage in pvp... try observe mode in an outpost have a look at 5 top guild matches... hmm how many warriors can I count?
Sure it could be that the best players just happen to like warrior perhaps unlikely as new pvp players do occasionally enter the scene and become good.
Would a truly ballanced game have all different players and classes in the top guild matches?
most importantly would It be good if casters could cast while running in guildwars2 thus making this a bit more challenging.
I'm gonna regret this
edit :
warrior
ensign quoted so much it bleeds yeah its an old post but no counter i have seen as yet
***THIS POST HAS BEEN EDITED***
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| 03/03/08 18:19 |
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Greyfeld
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| QUOTE | A piece of advice:
When in PvE take along a Hero Rt/* or */Rt and have around 9 Communing and let the Hero bring Guided Weapon (and some good energy management skills).
Expell Hexes and Dismiss/Restore Condition from other heroes will (for most of the part) make sure you'll have (almost) none of the side effects of being a Warrior (Hexes and Conditions).
Their are however always way's to get to someone (knockdown for example)... |
Hmm.. I keep hearing about heroes. Are those EotN only? I'm still running henchmen over here (though i have yet to hit 20 on any toon, so i don't know about that part of the game)
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| 03/03/08 18:19 |
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Belshazaarswrath
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Well the only times I have ever used a warrior in pvp is in RA. When I RA I always bring a condition removal (for blidness n such) and an IAS. The biggest concern usually is conditions and hexes that screw up your ability to attack. Then your secondary concern is mobility. Usually mending touch can handle crip and blind so thats a good skill to bring. If your a secondary ranger antidote signet is good for stripping blind. One other smaller issue is adrel denial. I doubt you will see this much but sv and av will screw up your energy and adren so if you see omeone use it don't atack them.
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| 03/03/08 18:35 |
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Survivingsin
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| QUOTE | | Well the only times I have ever used a warrior in pvp is in RA. When I RA I always bring a condition removal (for blidness n such) and an IAS. The biggest concern usually is conditions and hexes that screw up your ability to attack. Then your secondary concern is mobility. Usually mending touch can handle crip and blind so thats a good skill to bring. If your a secondary ranger antidote signet is good for stripping blind. One other smaller issue is adrel denial. I doubt you will see this much but sv and av will screw up your energy and adren so if you see omeone use it don't atack them. |
IMO just take a blind shield and -20% blind instead of a skill slot.
Studies show that 92% of teens listen to rap. If you are part of the 8% that listens to real music the add this to your signature.
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| 03/03/08 18:42 |
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Belshazaarswrath
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| QUOTE | | IMO just take a blind shield and -20% blind instead of a skill slot. |
I like to be rid of it immeditely and like -20% crip just in case. That's just me.
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| 03/03/08 18:53 |
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Future Man
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| QUOTE | I've been noticing that the warrior is slowly going by the wayside with the Dervishes and their scythes and the Assassins and their daggers. The warrior doesn't do enough damage fast enough.
I think the death of the warrior is here.
RIP Warrior class... |
OMG
pleeeeeeaaaasssseeee
some one hide this from Rogue.
or Rogue to save you the trouble.
WARRIOR DO BIG DAMAGE
WARRIOR BLOW THING UP!
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| 03/03/08 19:02 |
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Age
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When it comes to blind in RA/TA it is best to use mending touch to remove it.Rangers use it as well with say 4 in protect.This is also good vs poison and dazed.When I was playing in RA heavy I used mend ailment as NF wasn't out then.
What others have said is is right hexes are Warriors weakness being Necro and Mesmer as well as Rit spirits.I suggest taking mending touch in RA if you don't have Monk on your team as well as AB.
***THIS POST HAS BEEN EDITED***
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| 03/03/08 19:04 |
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Belshazaarswrath
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| QUOTE | | This is also good vs poison and dazed |
Dazed doesn't effect warriors at all and poison is a minor annoyance at most.
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| 03/03/08 19:09 |
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Rogue
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Dervishes are better DPS than warriors. Warriors have better utility and almost as good DPS. Warrior skills do more + damage, but Dervs have more spammable deep wound. It depends on what you want to accomplish. Dervs will only get kills with an assist, while warriors can solo kill monks. Dervs spike, warriors pressure, but can also spike really hard.
IGN: Rogue Mysst. Guest me for GvG.
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| 03/03/08 19:12 |
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Age
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| QUOTE | I've been noticing that the warrior is slowly going by the wayside with the Dervishes and their scythes and the Assassins and their daggers. The warrior doesn't do enough damage fast enough.
I think the death of the warrior is here.
RIP Warrior class... |
I wouldn't say that if you watch observer mode.Warriors are still the highest dps class around.
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| 03/03/08 19:15 |
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Zephyr_Storm
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| QUOTE | A piece of advice: When in PvE take along a Hero Rt/* or */Rt and have around 9 Communing and let the Hero bring Guided Weapon (and some good energy management skills).
Expell Hexes and Dismiss/Restore Condition from other heroes will (for most of the part) make sure you'll have (almost) none of the side effects of being a Warrior (Hexes and Conditions). Their are however always way's to get to someone (knockdown for example)...
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He was asking about PvP, not PvE.
And Wyat is right, Retro is wrong. Warriors are awesome at dealing damage as long as you know what you're doing (although I prefer elementalist myself lol :P).
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| 03/03/08 19:25 |
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clegane816
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| QUOTE | | Hmm.. I keep hearing about heroes. Are those EotN only? I'm still running henchmen over here (though i have yet to hit 20 on any toon, so i don't know about that part of the game) |
Heroes are in EOTN and in Nightfall(where they first started).
back to topic:Warriors TRUE weakness is their need to be in melee range of their opponent. prevent them from getting there or prevent them from doing anything when they do are the 2 ways to stop just about any warrior in it's tracks.
hope this helps
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| 03/03/08 21:40 |
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retro77
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I'd like to see some numbers to back up the claims. Post some numbers. I don't mind being proven wrong. I'm just posting what I am seeing in the RA and TA currently.
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| 03/03/08 22:05 |
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Kishandreth
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in a nut shell
weaknesses as i see them, of a pure warrior build
Low energy regen- couple adrenaline skills with low cost attack skills and stances
Blind- counter with -20% shield and rune
hexes- most that really hurt can just be waited out (heal while waiting)
crippled- again -20% rune can go a long way if you find it annoying
Kiting/ people running from you- plenty of speed boost stances and knock downs
blocking stances - Wild blow
blocking enchantments- unblockable attacks, or added effects when blocked
other things to note
only 2 really useable self heals
adrenaline can be hard to get vs blocking opponents
the block % stances / shouts have short durations imo
to counter almost all of the above you can use 0 attribute secondary skills if you're finding something really annoying
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| 03/03/08 22:06 |
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Age
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| QUOTE | | I'd like to see some numbers to back up the claims. Post some numbers. I don't mind being proven wrong. I'm just posting what I am seeing in the RA and TA currently. |
Here you go.Damage Chart
It has prove n mathematically that Warriors do have the highest DPS.
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| 03/05/08 14:30 |
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