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GameAmp: UTComp server crashing at a 1.6, 1.6, 1.7a

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Forum >> Modding >> UT Comp >> UTComp server crashing at a 1.6, 1.6, 1.7a

 
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KOHAGEN Profile
KOHAGEN
View Profile of KOHAGEN
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Joined: 12/31/1969
Credibility: pts
UTComp server crashing at a 1.6, 1.6, 1.7a 

Log: Client netspeed is 9999
Log: ASGameInfo::EndRound - Reason: roundtimelimit
Log: New Player Goro id=52add43b50e24918944fdfc3eeaf802d
Log: ## ASGameInfo::StartNewRound ##
Log: ASGameInfo::BeginRound
Log: ResetLevel
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 79774->75532; refs: 1234814
Warning: UTComp_xBot AS-MotherShip.UTComp_xBot (Function UnrealGame.Bot.Hunting.PickDestination:02FF) Accessed None 'Enemy'
Warning: UTComp_xBot AS-MotherShip.UTComp_xBot (Function UnrealGame.Bot.Hunting.PickDestination:036C) Accessed None 'Enemy'
Warning: UTComp_xBot AS-MotherShip.UTComp_xBot (Function UnrealGame.Bot.Hunting.PickDestination:0389) Accessed None 'Enemy'
Warning: UTComp_xBot AS-MotherShip.UTComp_xBot (Function UnrealGame.Bot.Hunting.PickDestination:02FF) Accessed None 'Enemy'
Warning: UTComp_xBot AS-MotherShip.UTComp_xBot (Function UnrealGame.Bot.Hunting.PickDestination:036C) Accessed None 'Enemy'
Warning: UTComp_xBot AS-MotherShip.UTComp_xBot (Function UnrealGame.Bot.Hunting.PickDestination:0389) Accessed None 'Enemy'
Critical: MutUTComp AS-MotherShip.MutUTComp (Function Engine.Mutator.AlwaysKeep:0000) Infinite recursion (250 calls) detected
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: FileManager: Reading 1 GByte 166 MByte 337 KByte 365 Bytes from HD took 19.550938 seconds (19.550938 reading, 0.000000 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties


Additional Mutatory not been established.
Server collapsing on Assault, Onslaught maps.

Falling apart even as follows:

[utcompv17a.MutUTComp]
bEnableVoting=False
bEnableBrightskinsVoting=False
bEnableHitsoundsVoting=False
bEnableWarmupVoting=False
bEnableTeamOverlayVoting=False
bEnableMapVoting=False
bEnableGametypeVoting=False
bEnableTimedOvertimeVoting=False
VotingPercentRequired=51.000000
VotingTimeLimit=30.000000
benableDoubleDamage=False
EnableBrightSkinsMode=0
bEnableClanSkins=False
bEnableTeamOverlay=False
EnableHitSoundsMode=0
bEnableScoreboard=False
bEnableWarmup=False
WarmupReadyPercentRequired=100.000000
bEnableWeaponStats=False
bEnablePowerupStats=False
bShowTeamScoresInServerBrowser=False
ServerMaxPlayers=0
bEnableAdvancedVotingOptions=False
bEnableAutoDemoRec=False
AutoDemoRecMask=%d-(%t)-%m-%p
EnableWarmupWeaponsMode=0
WarmUpTime=0
WarmupHealth=199
bForceMapVoteMatchPrefix=False
bEnableTimedOvertime=False
TimedOverTimeLength=300
NumGrenadesOnSpawn=4
bForward=False
bEnableForwardVoting=False
bShieldFix=False
bAllowRestartVoteEvenIfMapVotingIsTurnedOff=False
bEnableEnhancedNetCode=False
bEnableEnhancedNetCodeVoting=False

Even when all the False server crashing.

UTComp 1.5a server is not falling apart.
03/08/08 18:41 Login to rate this user's post!

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