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VincentGX
Posts: 0
Joined: 11/04/2006
Credibility: 0 pts
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I finally got my fire/radiation corruptor to lvl 50. I knew that Radiation was powerful, but a friend and I went to Cap au Diable and just for kicks the two of us took down Deathsurge by ourselves( he was using his Bots/Dark MM). I'm thinking about making a guide for this toon, cuz this setup makes a great Elite Boss killer.
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| 04/17/08 12:38 |
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DocterPink
Posts: 4
Joined: 12/22/2006
Credibility: 0 pts
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Cool, I've been trying to make some kind of Fire/ corruptor for a while been undecided what to make the secondary. I could really use that guide and would totally love it if you made it. Any chance we can get a teaser of the guide and you tell us about what makes the Fire/Rad so amazing?
Heroes:
Spectral Storm, lvl 50 Illusion/Storm
Powerlevel Man, lvl 50 Fire/Kin
Rider of the Flames, lvl 26 Fire/Fire Blaster
Sound Barrier, lvl 24 FF/Sonic
Cap'n Ghostbeard, lvl 24 DB/Regen
K'zilix, lvl 12 WS
And, lvl 8 Invuln/Fire
Villains:
Lt. Surge, lvl 40 Elec/Stone
Skull Cyborg, lvl 29 Bots/Traps
And various other lowbies...
Server: Infinity
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| 04/17/08 15:24 |
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PanzerEXE
Posts: 0
Joined: 12/17/2007
Credibility: 0 pts
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can you tell me what your build is?
I've wanted to make a Fire/Rad for a long time.
Freedom
James Iscariot- Level 35 Illusion/Storm Controller
Arbiter Darkwind- Level 33 Thugs/Dark Mastermind [R.I.P.]
Jerimoth- Level 33 Super Strength/WillPower Brute
Pinnacle
Darkwind Mk II Thugs/Dark Mastermind [Member of the Devastators]
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| 04/17/08 15:34 |
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Phase_of_Echoes
GameAmp Staff
Posts: 0
Joined: 05/03/2005
Credibility: 0 pts
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Grats on the 50!
The Fire and Radiation Set alone have some awesome abilities, but put them together and watch out! A very deadly combination to say the least.
Nice Job!
***THIS POST HAS BEEN EDITED***
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| 04/17/08 15:50 |
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pyro master
Posts: 0
Joined: 07/21/2007
Credibility: 0 pts
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i have used both sets individuallu and i can only imagine how insanely awesome they would be together. fire's great damage mixed with rads well rounded buffs and debuffs has got to be crazy good
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| 04/17/08 20:32 |
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Wyloc
Posts: 0
Joined: 03/07/2008
Credibility: 0 pts
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I, too, would love to see your guide and build layout. What strategies do you recommend? What combos work well with Fire/Rad?
I have a Fire/Dark Corrupter, and have loved the awesome combo of damage and debuff. I tried /Rad with another toon, but was annoyed at the relatively weak heal. (yes, a minor complaint, as you can use it anytime, unlike /Dark) Fire/Rad peaks my interest. I may have to give it a play :) At this rate I will never get a toon to 50. Every time I hit around 25, I roll up some other awesome idea! Haha
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| 04/17/08 20:40 |
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VincentGX
Posts: 0
Joined: 11/04/2006
Credibility: 0 pts
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Well, two powers that make this set very fun are Rain of Fire and Lingering Radiation; first target the enemy that is in the center of the group, hit them with LR, then let loose with RoF. Even if they try to run, they do so very slowly and Rain of Fire lasts for at least ten seconds, knocking about 2/3 of thier HP, if not killing them out right with Scourge. Mind you, this is slotted. And I'll start a guide this weekend when I don't have work.
CoH
Triumph Server
Nova Knight Zero-LVL50 Energy/Energy Blaster
Night Wyvern- LVL50 Kinetics/ Psionic Blast Defender
Dusk Dancer- LVL 34 Dual Blades/ Super Reflexes Scrapper
CoV
Neko Kage- LVL50 Martial Arts/Dark Armor Stalker
Burn Angel- LVL 50 Fire/Radiation Corruptor
Shadow Glaive- LVL 34 Dark Melee/Ninjitsu Stalker
Power without Skill is wasted
Skill without Direction is pointless
Direction without Power is useless
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| 04/17/08 23:24 |
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Epsilon Unit
Posts: 5
Joined: 08/22/2007
Credibility: 0 pts
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| QUOTE | can you tell me what your build is?
I've wanted to make a Fire/Rad for a long time. |
Well, i dont know about Vin but i do have my old fire/rads build, its not very kind for leveling but it works wonders as a finished project
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Enterio: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Fire Blast Entrpc-Heal%:35(A), Entrpc-Acc/Dmg:35(3), Entrpc-Dmg/EndRdx:35(3), Entrpc-Dmg/Rchg:35(9), Entrpc-Dmg/EndRdx/Rchg:35(11)
Level 1: Radiant Aura Dct'dW-Heal:39(A), Dct'dW-Heal/EndRdx:39(11), Dct'dW-Heal/Rchg:39(13), Dct'dW-Rchg:39(13), Dct'dW-Heal/EndRdx/Rchg:39(15)
Level 2: Radiation Infection DarkWD-Slow%:39(A), DarkWD-ToHitDeb/EndRdx:39(15), DarkWD-ToHitDeb:39(17), DarkWD-Rchg/EndRdx:39(17)
Level 4: Accelerate Metabolism RechRdx-I:40(A), RechRdx-I:40(5), RechRdx-I:40(5), EndMod-I:40(7), EndMod-I:40(7), EndMod-I:40(9)
Level 6: Combat Jumping RedFtn-Def:39(A), RedFtn-Def/EndRdx:39(19), RedFtn-Def/Rchg:39(19), RedFtn-Def/EndRdx/Rchg:39(23), RedFtn-EndRdx:39(23), LkGmblr-Rchg+:39(39)
Level 8: Hurdle Jump-I:40(A)
Level 10: Enervating Field EndRdx-I:40(A), EndRdx-I:40(29), EndRdx-I:40(31)
Level 12: Aim AdjTgt-Rchg:39(A), AdjTgt-ToHit/Rchg:39(31), AdjTgt-ToHit/EndRdx/Rchg:39(31), AdjTgt-EndRdx/Rchg:39(34), AdjTgt-ToHit:39(36)
Level 14: Super Jump EndRdx-I:40(A)
Level 16: Swift Run-I:40(A)
Level 18: Blaze Entrpc-Heal%:35(A), Entrpc-Acc/Dmg:35(36), Entrpc-Dmg/EndRdx:35(36), Entrpc-Dmg/Rchg:35(37), Entrpc-Dmg/EndRdx/Rchg:35(37)
Level 20: Stamina Efficacy-EndMod/EndRdx:39(A), Efficacy-EndMod/Acc:39(21), Efficacy-EndMod/Rchg:39(21), Efficacy-EndMod:39(37), Efficacy-EndMod/Acc/Rchg:39(40), Efficacy-Acc/Rchg:39(42)
Level 22: Lingering Radiation TmpRdns-Dmg/Slow:39(A), TmpRdns-Acc/Slow:39(42), TmpRdns-Acc/EndRdx:39(42), TmpRdns-Acc/Dmg/Slow:39(43), TmpRdns-EndRdx/Rchg/Slow:39(43)
Level 24: Hasten RechRdx-I:40(A), RechRdx-I:40(25), RechRdx-I:40(25), RechRdx-I:40(27), RechRdx-I:40(27), RechRdx-I:40(29)
Level 26: Blazing Bolt Mantic-Dam%:39(A), Mantic-Dmg/EndRdx/Rchg:39(43), Mantic-Acc/Dmg:39(45), Mantic-Dmg/EndRdx:39(45), Mantic-Acc/ActRdx/Rng:39(45)
Level 28: Mutation Efficacy-EndMod/EndRdx:39(A), Efficacy-EndMod/Acc:39(46), Efficacy-EndMod:39(46), Efficacy-EndMod/Rchg:39(46), Efficacy-EndMod/Acc/Rchg:39(48), Efficacy-Acc/Rchg:39(48)
Level 30: Choking Cloud EndRdx-I:40(A)
Level 32: Inferno Dmg-I:40(A), Dmg-I:40(33), Dmg-I:40(33), RechRdx-I:40(33), RechRdx-I:40(34), Acc-I:40(34)
Level 35: Fire Ball Posi-Acc/Dmg/EndRdx:40(A), Posi-Dmg/Rchg:39(40), Posi-Dmg/EndRdx:39(40), Posi-Dmg/Rng:39(48), Posi-Acc/Dmg:39(50)
Level 38: EM Pulse RechRdx-I:40(A), RechRdx-I:40(39), Hold-I:40(39)
Level 41: Charged Armor ResDam-I:40(A)
Level 44: Power Sink EndMod-I:40(A)
Level 47: Rain of Fire RechRdx-I:40(A), RechRdx-I:40(50), RechRdx-I:40(50)
Level 49: Recall Friend RechRdx-I:40(A)
------------
Level 1: Brawl RechRdx-I:40(A)
Level 1: Sprint ULeap-Stlth:39(A)
Level 2: Rest RechRdx-I:40(A)
Level 1: Scourge
------------
Set Bonus Totals:
+12% DamageBuff
+0.95% Defense(Energy)
+0.95% Defense(Negative)
+5.4% Max Endurance
+18% Enhancement(Accuracy)
+4% Enhancement(Heal)
+62.5% Enhancement(RechargeTime)
+1.5% Enhancement(Slow)
+45.2 (3.75%) HitPoints
+MezResist(Confused) (Mag 5.5%)
+MezResist(Immobilize) (Mag 2.2%)
+MezResist(Terrorized) (Mag 2.2%)
+9.5% Recovery
+52% Regeneration
+4.1% Resistance(Fire)
+4.1% Resistance(Cold)
+1.26% Resistance(Energy)
+1.26% Resistance(Negative)
------------
Set Bonuses:
Entropic Chaos
(Fire Blast)
+10% Regeneration
+MezResist(Confused) (Mag 2.75%)
+2.25% Max Max Endurance
+6.25% Enhancement(RechargeTime)
Doctored Wounds
(Radiant Aura)
+MezResist(Terrorized) (Mag 2.2%)
+1.26% Res(Fire, Cold)
+4% Enhancement(Heal)
+5% Enhancement(RechargeTime)
Dark Watcher's Despair
(Radiation Infection)
+18.1 (1.5%) HitPoints
+2.5% Recovery
+5% Enhancement(RechargeTime)
Red Fortune
(Combat Jumping)
+MezResist(Immobilize) (Mag 2.2%)
+1.26% Res(Fire, Cold)
+2% DamageBuff
+5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
+7.5% Enhancement(RechargeTime)
Adjusted Targeting
(Aim)
+2% DamageBuff
+1.26% Res(Energy, Neg)
+9% Enhancement(Accuracy)
+5% Enhancement(RechargeTime)
Entropic Chaos
(Blaze)
+10% Regeneration
+MezResist(Confused) (Mag 2.75%)
+2.25% Max Max Endurance
+6.25% Enhancement(RechargeTime)
Efficacy Adaptor
(Stamina)
+13.6 (1.13%) HitPoints
+1.5% Recovery
+10% Regeneration
+2.5% DamageBuff
+5% Enhancement(RechargeTime)
Tempered Readiness
(Lingering Radiation)
+1.5% Recovery
+1.5% Enhancement(Slow)
+0.9% Max Max Endurance
+3.75% Enhancement(RechargeTime)
Sting of the Manticore
(Blazing Bolt)
+12% Regeneration
+0.945% Def(Energy, Neg)
+3% DamageBuff
+7.5% Enhancement(RechargeTime)
Efficacy Adaptor
(Mutation)
+13.6 (1.13%) HitPoints
+1.5% Recovery
+10% Regeneration
+2.5% DamageBuff
+5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
Positron's Blast
(Fire Ball)
+2.5% Recovery
+1.575% Res(Fire, Cold)
+9% Enhancement(Accuracy)
+6.25% Enhancement(RechargeTime)
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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E(X]`.A4`IP2'%(<,AQV&$PW$&N^AN']"_PU.(=LD&4.(PL4,9XI#@D.*0X1`GDQ$.<5XI<,AWP^NKG
P7\"?P`
|-----------------------------------------------------------------------------|
@Decendant Death
Did they just decide that the CD drives are to be used as cup holders now? - Klaw
PvP Toons: All 50
Epsilon Assassin EM/NiN- Moving to Freedom
Epsilon Assassin Spines/Regen-Triumph
Shivering Fire Fire/Cold-Triumph
Current/Future Projects:
Betrayed Soul LX Dark Blast/Pain Corruptor-Triumph
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| 04/18/08 00:15 |
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Warron Peace
Posts: 0
Joined: 06/06/2006
Credibility: 0 pts
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It's a pretty slot hungry and endurance heavy build, but once you get the AoEs off, the debuffs and DoT will do the rest.
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Blast -- Acc(A), Dmg(17), Dmg(37), Dmg(43)
Level 1: Radiant Aura -- Heal(A), Heal(15), Heal(43), EndRdx(46), RechRdx(46)
Level 2: Fire Ball -- Acc(A), Dmg(3), Dmg(3), Dmg(17), EndRdx(46)
Level 4: Radiation Infection -- ToHitDeb(A), ToHitDeb(5), DefDeb(5), ToHitDeb(11), DefDeb(15)
Level 6: Accelerate Metabolism -- EndMod(A), EndMod(7), EndMod(7), RechRdx(9), RechRdx(9), RechRdx(11)
Level 8: Combat Jumping -- DefBuff(A)
Level 10: Hurdle -- Jump(A)
Level 12: Aim -- RechRdx(A), RechRdx(13), ToHit(13)
Level 14: Super Jump -- Jump(A)
Level 16: Health -- Heal(A)
Level 18: Blaze -- Acc(A), Dmg(19), Dmg(19), Dmg(43)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Acrobatics -- EndRdx(A), EndRdx(23), EndRdx(23)
Level 24: Lingering Radiation -- Acc(A), Acc(25), RechRdx(25), RechRdx(40), RechRdx(40)
Level 26: Blazing Bolt -- Acc(A), Dmg(27), Dmg(27), Dmg(37)
Level 28: Enervating Field -- EndRdx(A), EndRdx(29), EndRdx(29)
Level 30: Rain of Fire -- Acc(A), Dmg(31), Dmg(31), Dmg(31), RechRdx(34)
Level 32: Inferno -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(34), RechRdx(34)
Level 35: Fire Breath -- Acc(A), Dmg(36), Dmg(36), Dmg(36), Range(37)
Level 38: EM Pulse -- RechRdx(A), RechRdx(39), Acc(39), Acc(39), Hold(40)
Level 41: Web Envelope -- Acc(A), Acc(42), Immob(42), RechRdx(42)
Level 44: Scorpion Shield -- EndRdx(A), DefBuff(45), DefBuff(45), DefBuff(45)
Level 47: Web Cocoon -- Acc(A), RechRdx(48), Hold(48), Hold(48), RechRdx(50)
Level 49: Hasten -- RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
------------
Set Bonus Totals:
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;2976;694;928;|
>-KEEMUNFS`4@.\CY1WR`IGP#V"TJW5IE4[+35;MGA(G14H@(D3:)(MGW[&Q@>!#TUY/K6KW\_'Y\_$ Q:UF5J[1.?\OJDI?%5_*%SV=JDQ[R3'TOJ^IZKLMJ/GO**[EX.*:76FW379[6(+MX/.47O4D]%V^RDD 6M?LKTG!<']937A;Q<U*^SE#OU(H_R7%:UV06Z,[G8@"99_9W/`M7^$,54\RW+&M($#6]80P`VJ],!` +.`1&/"/,(I[%N23FN@N&K6,CV"#!EH'B."B(&NYK'8;7=_@,8.AJK9RNRMI62`.[OZ+]5V;^,A8U_I 7:`CQCSH3#&E]8*IEW*=UROY"G(T=-G!,4BOY+Z%`X:)D@"1A509^]J#4&FO0^/EIMR!5&2E,!;A#$F G^`0E0>]/;#+2>OUPW>]!CENQN)=*(%XC]>-Z.FM53B89'&(;'L5-$AQ3FT:=0][#7BD#_RAF&58Z]T @(_E&T2H=5I@.*_&L#?%Q%XCYQ]\;8U_G1?OJG!4L^I`$..X54UZ)3>%O,L(1`BL,N=JI/.?2O&/6R0 3EZ4A.8)5.X-QW:,AL;"KW;'-TGT,#Z+,6F"Z*QQQ@4..Q=34R'\+.4>&X$'R-8;MB@&^E!*"\3S&M] C&($4T^GK-YUAIOF[T7/N&<Z_!C9IL5!:G/1Z/2,.7UZ0DW458QCX3F'DG5YU%>+$*0>>6`ZFU>/P,< $3N'Y="IU+R=T`+'GC/1UR9EJ*Q-YBAC6:3G_%.U#B<`0\G!R_(W@L9^9*89M'R91V)<,%113^]]7VW X&F'<&0EEJ=X*FM3=8I^^L:X_8>)W<[H?"7`[0<O#[OT'SU67_$_"6$Z&3"Y\'[21R@+@)=1/F)MQ-0 C=QNSH#UJ;Y/B""M0=E1FI'9D=NQ]".D9-W&X4#3D-BQ]B.\]D_R0C]]@``
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Solid for Leveling, though slotting is kinda meh for leveling. Slot as seems fit, accuracy and end redux get first dibs, then tohit debuffs and damage. You don't need alot of accuracy slotting once you have a Def debuff SO in Rad Infection.
W.P.
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| 04/19/08 10:00 |
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