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GameAmp: Restarting my Tanker...

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Forum >> Archetype Discussions >> Tanker >> Restarting my Tanker...

 
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mmojunkie Profile
mmojunkie
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Joined: 12/31/1969
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Restarting my Tanker... 

In my original post I asked a question about my primary power pool and recieved alot of good advice. Since I am only lvl 12 I will remake a Tanker. I missed some apparently important powers and do not want to waste a respec so early. My current Tanker is Inv/Energy. With my new Tanker I will stay with Invulnerability as my Primary.
My question(s)>

Should I stick with Energy Melee as my secondary?

Which is a good secondary to compliment Inv? Why?

Which is the best(in your opinion) Secondary to put out good DPS but still be a defensive aggro monster?
04/20/08 23:26 Login to rate this user's post!
marinex Profile
marinex
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Joined: 09/04/2005
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RE: Restarting my Tanker... 

Fire has the best overall Damage, I believe EM would be next. The classic combo for Inv. is superstrength, very easy toon to play and it can be Scrankered if thats your thing.

Marine



04/21/08 05:46 Login to rate this user's post!
bigspeer Profile
bigspeer
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Joined: 02/22/2006
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RE: Restarting my Tanker... 

There really isn't a right or a wrong secondary for any of the primaries. They all pretty much have secondary effects that help you survive. Energy and super strength have stun, stone has stun and knockdown, ice has control, axe has knockdown, mace has stun, Dual blades has ? (never played the set yet), fire has more damage.

defensive aggro monster is kind of an oxymoron because aggro monster, to me, means dishing out lots of damage to generate aggro. As long as you take taunt and Invincibility, you'll do fine. Some tankers won't take taunt, but since this is your first foray into tanking, I suggest it.



04/21/08 07:00 Login to rate this user's post!

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