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GameAmp: Update - Tuesday, May 6, 2008

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Forum >> General Discussion >> General Discussion >> Update - Tuesday, May 6, 2008

 
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Kanna Profile
Kanna
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Posts: 101
Joined: 12/01/2005
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Update - Tuesday, May 6, 2008 

Bug Fixes

* Closed an exploit that allowed some players to exceed allowed party size limits.
05/06/08 20:12 Login to rate this user's post!
Forumite Profile
Forumite
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Joined: 01/05/2008
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RE: Update - Tuesday, May 6, 2008 

I know that in some areas if you'd map travel or something like that you'd end up with 6 players in say Sunspear hall where 4 is the limit.

I think that's the reason, i'd love to see the exploit where people run around in 16 man groups.




IGN: Lucky McLuckerton ;D
05/06/08 20:53 Login to rate this user's post!
Demon Slaya of God Profile
Demon Slaya of God
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Joined: 07/15/2006
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RE: Update - Tuesday, May 6, 2008 

the bug was that ppl could make 15 man party's , etc in some 8 man areas (for those ppl that didn't know) this update fixed that bug



05/06/08 21:03 Login to rate this user's post!
Hexblood Profile
Hexblood
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Joined: 01/05/2006
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RE: Update - Tuesday, May 6, 2008 

@,@; didn't know about the 15 man party glitch.

In Istan sometimes when you finish a mission you are auto warped to Sunspear Great Hall (Blacktide Den Mission is one) and you can end up with more than the normal party size.

I have always H/Hed that mission and loose 2 hench at Hall since they are not available there. I still usually have 6 man group.

Could be fun to use that to get a larger crew for HM sometime :P



05/06/08 21:56 Login to rate this user's post!

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