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GameAmp: So i was thinking

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HackingHippie89 Profile
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So i was thinking 

HA needs snares, right?

everyone uses WvF(ward v foes) and that grasping earth spell or wtf ever it is, which means you usually have to spec away from your more usefull atts just for a snare, im wondering why people dont utilize the best snare bar in the game

Cripshot

it pressures through poison tabbing, great at interupting with the right person on ranger, can aid spikes with sloth hunters, and can survive on its own when out snaring on Relic Runs or wtf ever

o wait, i know why...it isnt a gimmick and thats all 98% of Ha'ers can run :-p

im going to put a build together...its going to be wtfpwnzamazing, and im gonna go hold halls

05/23/08 19:50 Login to rate this user's post!
Rogue Profile
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RE: So i was thinking 

Grasping earth takes whatever is left in a warriors attributes to be effective...

kiSu played with a GvG build including a magebane/pindown ranger, we won 3 in a row and then did something dumb because we're bad at ABs.

But halls gimicks are easy to beat...




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05/23/08 19:53 Login to rate this user's post!
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RE: So i was thinking 

nah..

easy to PD cripshot..
doesn't last as long as any other..
isn't aoe..
conditional..

list goes on



No ur not, ur a ranger.
05/23/08 20:10 Login to rate this user's post!
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RE: So i was thinking 

yeye, i was thinking something like this

2 wounding/conjure dervs
cripshot
ele(probably SH, maybe unsteady ground)
OoS rit w/ weapons and all that fun shit
E-Surge Mes w/ unnatural Signet
2 Monk backline(HB/SoD maybe)


looks good on paper, good pressure, good spike



05/23/08 20:22 Login to rate this user's post!
HackingHippie89 Profile
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RE: So i was thinking 

QUOTE
nah..

easy to PD cripshot..
doesn't last as long as any other..
isn't aoe..
conditional..

list goes on


with 1 person running relic, why snare anyone else, cripshot runner on recharge, have your teams mesmer divert the PD, gg

also, cripshot isnt conditional, you push a button and it cripples


with how much you're on ranger id have expected a smarter response from you



05/23/08 20:31 Login to rate this user's post!
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RE: So i was thinking 

There seems to be some misplaced hostility in this thread.





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05/23/08 23:21 Login to rate this user's post!
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RE: So i was thinking 

QUOTE

conditional.. 


QUOTE

also, cripshot isnt conditional, you push a button and it cripples 


He's refering to the fact that its a condition.
So yes the effect is conditional.



***THIS POST HAS BEEN EDITED***



05/24/08 05:25 Login to rate this user's post!
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RE: So i was thinking 

QUOTE
QUOTE
nah..

easy to PD cripshot..
doesn't last as long as any other..
isn't aoe..
conditional..

list goes on


with 1 person running relic, why snare anyone else, cripshot runner on recharge, have your teams mesmer divert the PD, gg

also, cripshot isnt conditional, you push a button and it cripples


with how much you're on ranger id have expected a smarter response from you



err hippie if cripshot would be so effective, why is no one using it in HA?



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05/24/08 05:31 Login to rate this user's post!
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RE: So i was thinking 

QUOTE
err hippie if cripshot would be so effective, why is no one using it in HA?


Because it's not the easiest build to run, as he stated in his first post.
And seeing as HA has relied heavily on gimmicks CripShot has been kinda neglected.



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05/24/08 06:02 Login to rate this user's post!
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RE: So i was thinking 

QUOTE
QUOTE
err hippie if cripshot would be so effective, why is no one using it in HA?


Because it's not the easiest build to run, as he stated in his first post.
And seeing as HA has relied heavily on gimmicks CripShot has been kinda neglected.


Can you explain to me the benefits of a cripshot ranger in HA and why it would be more effective than the snares that are currently being used.




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RE: So i was thinking 

QUOTE
Can you explain to me the benefits of a cripshot ranger in HA and why it would be more effective than the snares that are currently being used.


Won't be Blocked, presure with poison, can be covert with poison, if not interupted/disabled easily maintable, extra pressure from the skills that would come from the Ranger running it (Sloth Hunter Shot, DShot, Apply Poison, ...)

More effective I'm not really able to tell though, never was quite in the PvPscene to begin with.
Hippie or Rogue can probably provide better reasons why and how.



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RE: So i was thinking 

I know this is a nub question...
But.
Being me, im a nub my self
= P

What is a snare in definition please?

On top now.
Cripshot worked wonders when I was PvP-ing...
Kinda pissed off my monks I went with and when I played monk...

It still works wonders.

Grasping earth to me seems like a... idk
aggro controller?
= \









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RE: So i was thinking 

QUOTE
I know this is a nub question...
But.
Being me, im a nub my self
= P

What is a snare in definition please?

On top now.
Cripshot worked wonders when I was PvP-ing...
Kinda pissed off my monks I went with and when I played monk...

It still works wonders.

Grasping earth to me seems like a... idk
aggro controller?
=


snare is making ur opponent move slower.
and ur sig pwns.

Maybe nobody likes cripshot because of the kiting or sight blocked-stuff?



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RE: So i was thinking 

Hmm I dont know hippie a crip shot in HA I personally dont think would be able to cut it as opposed to things such as WvF and grasping because these can affect more than the one player. Then there is the problem of how to fit the ranger into a team that is running a spike or has spike capability, personally I prefer the idea of the grasping and ward skills than a cripper in HA but thats just my opinion





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RE: So i was thinking 

Here's why:
HA - hundreds of walls, tiny maps.

Cripshot - arrow
Ward - unremovable, and fills up the chokepoints.



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RE: So i was thinking 

QUOTE
Here's why:
HA - hundreds of walls, tiny maps.

Cripshot - arrow
Ward - unremovable, and fills up the chokepoints.


Meg just kinda helped with what I was getting at





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RE: So i was thinking 

you know what, -edited by mike- all you euros...im gonna make a build with a cripshot in it, and were going to kick some serious ass

look at rawr, they ran thier gvg build player for player in halls and won that includes a cripshot

and meg, look at the places where snares are most effective(or needed) such as relic runs....ranger shouldnt have line of sight problems there

try to refrain from doing that, k?



***THIS POST HAS BEEN EDITED***



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RE: So i was thinking 

Wow, calm down hippie -____-



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RE: So i was thinking 

QUOTE
you know what, ---- all you euros...im gonna make a build with a cripshot in it, and were going to kick some serious ---


Tell us how you really feel! GL with the build!



***THIS POST HAS BEEN EDITED***
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RE: So i was thinking 

QUOTE
ou know what, -edited by mike- all you euros...im gonna make a build with a cripshot in it, and were going to kick some serious ass

look at rawr, they ran thier gvg build player for player in halls and won that includes a cripshot

and meg, look at the places where snares are most effective(or needed) such as relic runs....ranger shouldnt have line of sight problems there

try to refrain from doing that, k?


rawr is rawr, they are good at what they play so they win with it. you don't have such a team with such players so you won't get far.



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RE: So i was thinking 

IMO Cripshot would be great on relic runs, Ward you can easily avoid and Grasping needs to be adjacent, cripshot with lightning reflexes just spam it making the healer waste energy on condition removal.



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RE: So i was thinking 

what this argument really comes down to is skill. cripshot is a great skill when used by a competent player. yes, it can be great in relic runs, better than grasping or WvF, it just takes a skilled player to use it effectively

also, some groups ask me to run icy shackles instead of shatterstone or something else on my ele, which i find extremely annoying. but its another decent snare i suppose, especially if it's covered and also because many runners have some form of enchantment







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RE: So i was thinking 

Yeah it is a good snare, but I do agree with what people are saying with the whole line of sight thing. Then again I agree with hippie in a way.

It has it's benifits, you can't block it, it's easily spammable it's cripple and can be covered with poison really easily. (ofc this is made pointless by the RC but if you have a mesmer owning it then yey!)

but on the other hand ward and grasping are both aoe and can help monks out by slowing large amounts of enemies at once! Ward can't be removed. Grasping works nicely on warriors because it doesn't take a lot of attribute points to make it effective.

Theres loads of reasons why to and why not to. I think it's all about what your team bar is! Anyways less being all mardy about it, you can't expect to post something and get an opposite opinion.





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RE: So i was thinking 

QUOTE
IMO Cripshot would be great on relic runs, Ward you can easily avoid and Grasping needs to be adjacent, cripshot with lightning reflexes just spam it making the healer waste energy on condition removal.


bling! wrong!

even half decent teams always position the ward in the point where u HAVE to go through (coz there either is no other way or coz other one is blocked by players) so u can't avoid it..

grasping adjacent? yes, not hard ^^ ppl who got grasping almost always got speedboost / snare so they can get to their target, also not hard to grasp earth someone with a relic as they walk slower

cripshot with lightning isn't thaaaat easy on ur energy if ur gonna spamm it 24/7, not worth it.. as monks there always got channeling which makes it VERY hard to get low on energy except if opponents are pro at ench removal..either coz they got very much removal or got good timing

so yeah.. aoe snares ftw



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RE: So i was thinking 

Crip shot is bad in HA , way to easy to stop with blockway and anti melee runnign rampid. Also giving up an elite for that snare makes no sense.



***THIS POST HAS BEEN EDITED***



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RE: So i was thinking 

Wards aren't that big, for one. I dodge them all the time in HA, mostly due to poor placement which seems easily done. Second, grasping deals with nearby foes which will usually end up with you in a Ward or grasping on yourself(sometimes both). Third, cripshot is easily spammable even at 12 expertise (becomes 5 energy). Use cripshot with apply poison and keep changing targets, or keep pressure on healers with interrupts.

Just because you can't make it work doesn't mean others can't. Others like myself whom spend their time in guild wars creating unorthodox builds for PvP...which I do so enjoy



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RE: So i was thinking 

Cripshot is ok in HA. You just gotta have that ranger really on the ball. Because he doesn't do that much damage, he's gotta make sure to keep wards and all other defense down, as well as crip the runner. Where as a warrior with grasping earth can basically snare a guy and blow him up if left alone. HA isn't about splitting at all really, which is the primary thing that makes a cripshot shine.




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RE: So i was thinking 

QUOTE
grasping adjacent? yes, not hard ^^ ppl who got grasping almost always got speedboost / ------->snare<------ so they can get to their target, also not hard to grasp earth someone with a relic as they walk slower


why would you use a snare to get within snaring range.....[/COLOR][/COLOR]







"The most merciful thing in the world... is the inability of the human mind to correlate all its contents." -H.P. Lovecraft


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RE: So i was thinking 

QUOTE
Crip shot is bad in HA , way to easy  to stop with blockway and anti melee runnign rampid. Also giving up an elite for that snare makes no sense.


icy shackles is ran over WT or shatterstone, which is also an elite snare

and....you cant "blockway" an unblockable skill

and if they do have alot of passive defensive walls, well d shot/savage shot the shit



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RE: So i was thinking 

i would still go with a wvf/grasping earth. if you have a 4040 earth set you can get off with a 1/4 sec cast if you're lucky, and a faster recharge. it's also better for maps like halls for relic runs, just put ward on the stairs and you slow the runner down.

it's way easier to run a ward than a cripshot too imo...




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