GameAmp Fansite Network Gamer Shirts, GameAmp T-Shirts
Change Game Sites   
About GameAmp, Inc GameAmp Staff Register for a free account
GameAmp Login GameAmp Password
GameAmp Homepage
GameAmp Game MapsGameAmp Game ListLatest Video Game NewsVisit the Video Game ForumsGame Item AuctionsFind Gamer FriendsGame Screenshots
Video Games Subnav
GameAmp Information

GameAmp: MA/Regen

clear gif
Forum >> Main >> Player Vs. Player >> MA/Regen

 
User Message
airmiles2004 Profile
airmiles2004
View Profile of airmiles2004
Posts: 4
Joined: 01/08/2008
Credibility: 0 pts
MA/Regen 

HI all im gonna get straight to the point does anyone have a pvp build mainly for warburg that i could use for a martial arts / regen scrapper thnx for the replys too this post =)
07/03/08 01:50 Login to rate this user's post!
pyro master Profile
pyro master
View Profile of pyro master
Posts: 0
Joined: 07/21/2007
Credibility: 0 pts
RE: MA/Regen 

Here's a build for you. It will do pretty good in WB for you, but i made it all the way to 50 in case you wanted to try RV once in a while. If you go into RV, stalkers shouldn't pose a threat with FA on. You'll also notice cobra strike is slotted so that it can permanently stun a target easily. That will help a lot against any opponent w/o mez protection, almost guaranteeing a win on them.


Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Thunder Kick C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(5), C'ngImp-Dmg/EndRdx/Rchg:50(5)
Level 1: Fast Healing Heal-I:50(A), Heal-I:50(7), Heal-I:50(7)
Level 2: Cobra Strike Stgr-Acc/Stun/Rchg:30(A), RzDz-Acc/Stun/Rchg:30(9), Rope-Acc/Stun/Rchg:50(9), Stpfy-Acc/Stun/Rchg:50(11), Stpfy-Acc/Rchg:50(11), Dsrnt-I:50(13)
Level 4: Quick Recovery EndMod-I:50(A), EndMod-I:50(13), EndMod-I:50(15), P'Shift-End%:50(40)
Level 6: Focus Chi RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(17), ToHit-I:50(46)
Level 8: Crane Kick C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(17), C'ngImp-Acc/Dmg/Rchg:50(19), C'ngImp-Acc/Dmg/EndRdx:50(19), C'ngImp-Dmg/EndRdx/Rchg:50(21)
Level 10: Dull Pain Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(21), Numna-Heal/Rchg:50(23), Numna-Heal/EndRdx/Rchg:50(23), Numna-Heal:50(45), RechRdx-I:50(45)
Level 12: Hasten RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 14: Super Speed Run-I:50(A)
Level 16: Integration Heal-I:50(A), Heal-I:50(27), Heal-I:50(27), EndRdx-I:50(46)
Level 18: Crippling Axe Kick C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(29), C'ngImp-Acc/Dmg/Rchg:50(29), C'ngImp-Acc/Dmg/EndRdx:50(31), C'ngImp-Dmg/EndRdx/Rchg:50(31)
Level 20: Hurdle Jump-I:50(A), Jump-I:50(40)
Level 22: Health Heal-I:50(A), Heal-I:50(31), Heal-I:50(33)
Level 24: Stamina EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33), P'Shift-End%:50(40)
Level 26: Reconstruction Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(34), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(34), Numna-Heal:50(43), RechRdx-I:50(45)
Level 28: Instant Healing Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(36), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(36), Numna-Heal:50(43), RechRdx-I:50(43)
Level 30: Combat Jumping Jump-I:50(A), Jump-I:50(42)
Level 32: Eagles Claw C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(37), C'ngImp-Acc/Dmg/Rchg:50(37), C'ngImp-Acc/Dmg/EndRdx:50(37), C'ngImp-Dmg/EndRdx/Rchg:50(39)
Level 35: Revive Heal-I:50(A), EndMod-I:50(46), EndMod-I:50(50)
Level 38: Moment of Glory RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39)
Level 41: Conserve Power RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Super Jump Jump-I:50(A)
Level 47: Focused Accuracy AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(48), AdjTgt-ToHit/EndRdx/Rchg:50(48), AdjTgt-EndRdx/Rchg:50(48), AdjTgt-ToHit/EndRdx:50(50), EndRdx-I:50(50)
Level 49: Acrobatics EndRdx-I:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
+2% DamageBuff(Smashing) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Lethal) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Fire) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Cold) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Energy) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Negative) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Toxic) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+2% DamageBuff(Psionic) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+37% Enhancement(Accuracy) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+25% Enhancement(RechargeTime) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+18% Enhancement(Heal) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+135.5 HP (10.1%) HitPoints to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+MezResist(Held) 9.9% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+MezResist(Immobilize) 8.8% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+2.5% (0.04 End/sec) Recovery to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+36% (2.01 HP/sec) Regeneration to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+1.26% Resistance(Energy) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+1.26% Resistance(Negative) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster



------------
Set Bonuses:
Crushing Impact
(Thunder Kick)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Stupefy
(Cobra Strike)
2.5% (0.04 End/sec) Recovery


Crushing Impact
(Crane Kick)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Numina's Convalescence
(Dull Pain)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
6% Enhancement(Heal)
MezResist(Held) 3.3%


Crushing Impact
(Crippling Axe Kick)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Numina's Convalescence
(Reconstruction)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
6% Enhancement(Heal)
MezResist(Held) 3.3%


Numina's Convalescence
(Instant Healing)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
6% Enhancement(Heal)
MezResist(Held) 3.3%


Crushing Impact
(Eagles Claw)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Adjusted Targeting
(Focused Accuracy)
2% DamageBuff(All)
1.26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)






| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1398;649;868;|
|>-JEDUMO$E$4A0^WT@(MI;3T!J446J'(6'SR\F#4MK9:DEK0)Q6G<*R3D(',3-0^&$U|
|\]=548^KM7QA_'.Y]UBG)Q$|(P3ZR.B`HAEB]J[8;L26DT3,>SS%[[MN.YN=&S;?E"VJXTCN2)M*5C>E;?3NW;+Z4C;|
|<^XN(D=]OL]HSF0LIM0M[N69TO7Q8\#:0XL^R2E?NS;KRS7.K9ZEG>:VAE8'>-.OWO:|
|;IBN)YW3!3I8A;Z?^(3J&H;%|<&'\-O`UP0^P#\$XAL:6F=FDJA&5#H5552@!3P*6S(.,S]46P>BA210,P#=2N*GRAOJ|
|AV%86K:;B:@:L9N)J%JWO4.X'M(Q,/U<%FCQ0R3:"E|0HQ65.E/2HEM=$D$EORH590^$I]*6T@!0-9&,C"P`H,K,#`&+6GL6P@749B0)2>S.E#|
|SF&+%6`5&*>&>7VB>82]ZH..?H?Z%G5&B\BH@(P*R*B`C#9]&=VGJ64]M8RI(J:*F"K|
|ZIC8QE:&IG+:3@X\*<$Y/\CJ7/'(I(9<27-,!PU4=.*"&=1W/.C|
|;?\*$9$J*L&\HH57R8IQ6J^D^NXI`MFC&T:>.;2N_*=^`'\%.A_@O`7[Y`"VUA2FRAE|
|`V/7D[ZT"4._JDD?_Z_J=N-AKXBA&VF(Y9'G,\H3E*|,OPSFDY>XP-=9[G!|-------------------------------------------------------------------|



***THIS POST HAS BEEN EDITED***



07/03/08 09:07 Login to rate this user's post!
airmiles2004 Profile
airmiles2004
View Profile of airmiles2004
Posts: 4
Joined: 01/08/2008
Credibility: 0 pts
RE: MA/Regen 

QUOTE
Here's a build for you. It will do pretty good in WB for you, but i made it all the way to 50 in case you wanted to try RV once in a while. If you go into RV, stalkers shouldn't pose a threat with FA on. You'll also notice cobra strike is slotted so that it can permanently stun a target easily. That will help a lot against any opponent w/o mez protection, almost guaranteeing a win on them.


Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Thunder Kick  C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(5), C'ngImp-Dmg/EndRdx/Rchg:50(5)
Level 1: Fast Healing  Heal-I:50(A), Heal-I:50(7), Heal-I:50(7)
Level 2: Cobra Strike  Stgr-Acc/Stun/Rchg:30(A), RzDz-Acc/Stun/Rchg:30(9), Rope-Acc/Stun/Rchg:50(9), Stpfy-Acc/Stun/Rchg:50(11), Stpfy-Acc/Rchg:50(11), Dsrnt-I:50(13)
Level 4: Quick Recovery  EndMod-I:50(A), EndMod-I:50(13), EndMod-I:50(15), P'Shift-End%:50(40)
Level 6: Focus Chi  RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(17), ToHit-I:50(46)
Level 8: Crane Kick  C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(17), C'ngImp-Acc/Dmg/Rchg:50(19), C'ngImp-Acc/Dmg/EndRdx:50(19), C'ngImp-Dmg/EndRdx/Rchg:50(21)
Level 10: Dull Pain  Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(21), Numna-Heal/Rchg:50(23), Numna-Heal/EndRdx/Rchg:50(23), Numna-Heal:50(45), RechRdx-I:50(45)
Level 12: Hasten    RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 14: Super Speed  Run-I:50(A)
Level 16: Integration  Heal-I:50(A), Heal-I:50(27), Heal-I:50(27), EndRdx-I:50(46)
Level 18: Crippling Axe Kick  C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(29), C'ngImp-Acc/Dmg/Rchg:50(29), C'ngImp-Acc/Dmg/EndRdx:50(31), C'ngImp-Dmg/EndRdx/Rchg:50(31)
Level 20: Hurdle    Jump-I:50(A), Jump-I:50(40)
Level 22: Health    Heal-I:50(A), Heal-I:50(31), Heal-I:50(33)
Level 24: Stamina    EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33), P'Shift-End%:50(40)
Level 26: Reconstruction  Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(34), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(34), Numna-Heal:50(43), RechRdx-I:50(45)
Level 28: Instant Healing  Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(36), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(36), Numna-Heal:50(43), RechRdx-I:50(43)
Level 30: Combat Jumping  Jump-I:50(A), Jump-I:50(42)
Level 32: Eagles Claw  C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(37), C'ngImp-Acc/Dmg/Rchg:50(37), C'ngImp-Acc/Dmg/EndRdx:50(37), C'ngImp-Dmg/EndRdx/Rchg:50(39)
Level 35: Revive    Heal-I:50(A), EndMod-I:50(46), EndMod-I:50(50)
Level 38: Moment of Glory  RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39)
Level 41: Conserve Power  RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Super Jump  Jump-I:50(A)
Level 47: Focused Accuracy  AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(48), AdjTgt-ToHit/EndRdx/Rchg:50(48), AdjTgt-EndRdx/Rchg:50(48), AdjTgt-ToHit/EndRdx:50(50), EndRdx-I:50(50)
Level 49: Acrobatics  EndRdx-I:50(A)
------------
Level 1: Brawl    Empty(A)
Level 1: Sprint    Empty(A)
Level 2: Rest    Empty(A)
Level 1: Critical Hit 
------------
Set Bonus Totals:
+2% DamageBuff(Smashing) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Lethal) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Fire) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Cold) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Energy) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Negative) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Toxic) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+2% DamageBuff(Psionic) for 10.8 seconds (Non-resistible)
  Effect does not stack from same caster
+37% Enhancement(Accuracy) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+25% Enhancement(RechargeTime) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+18% Enhancement(Heal) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+135.5 HP (10.1%) HitPoints to Self for 10.8 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+MezResist(Held) 9.9% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+MezResist(Immobilize) 8.8% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+2.5% (0.04 End/sec) Recovery to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+36% (2.01 HP/sec) Regeneration to Self for 10.3 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+1.26% Resistance(Energy) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster
+1.26% Resistance(Negative) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
  Effect does not stack from same caster



------------
Set Bonuses:
Crushing Impact
(Thunder Kick)
  MezResist(Immobilize) 2.2%
  15.1 HP (1.12%) HitPoints
  7% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)


Stupefy
(Cobra Strike)
  2.5% (0.04 End/sec) Recovery


Crushing Impact
(Crane Kick)
  MezResist(Immobilize) 2.2%
  15.1 HP (1.12%) HitPoints
  7% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)


Numina's Convalescence
(Dull Pain)
  12% (0.67 HP/sec) Regeneration
  25.1 HP (1.87%) HitPoints
  6% Enhancement(Heal)
  MezResist(Held) 3.3%


Crushing Impact
(Crippling Axe Kick)
  MezResist(Immobilize) 2.2%
  15.1 HP (1.12%) HitPoints
  7% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)


Numina's Convalescence
(Reconstruction)
  12% (0.67 HP/sec) Regeneration
  25.1 HP (1.87%) HitPoints
  6% Enhancement(Heal)
  MezResist(Held) 3.3%


Numina's Convalescence
(Instant Healing)
  12% (0.67 HP/sec) Regeneration
  25.1 HP (1.87%) HitPoints
  6% Enhancement(Heal)
  MezResist(Held) 3.3%


Crushing Impact
(Eagles Claw)
  MezResist(Immobilize) 2.2%
  15.1 HP (1.12%) HitPoints
  7% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)


Adjusted Targeting
(Focused Accuracy)
  2% DamageBuff(All)
  1.26% Resistance(Energy,Negative)
  9% Enhancement(Accuracy)
  5% Enhancement(RechargeTime)






| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1398;649;868;|
|>-JEDUMO$E$4A0^WT@(MI;3T!J446J'(6'SRF#4MK9:DEK0)Q6G<*R3D(',3-0^&$U|
|]=548^KM7QA_'.Y]UBG)Q$|(P3ZR.B`HAEB]J[8;L26DT3,>SS%[[MN.YN=&S;?E"VJXTCN2)M*5C>E;?3NW;+Z4C;|
|<^XN(D=]OL]HSF0LIM0M[N69TO7Q8#:0XL^R2E?NS;KRS7.K9ZEG>:VAE8'>-.OWO:|
|;IBN)YW3!3I8A;Z?^(3J&H;%|<&'-O`UP0^P#$XAL:6F=FDJA&5#H5552@!3P*6S(.,S]46P>BA210,P#=2N*GRAOJ|
|AV%86K:;B:@:L9N)J%JWO4.X'M(Q,/U<%FCQ0R3:"E|0HQ65.E/2HEM=$D$EORH590^$I]*6T@!0-9&,C"P`H,K,#`&+6GL6P@749B0)2>S.E#|
|SF&+%6`5&*>&>7VB>82]ZH..?H?Z%G5&BBH@(P*R*B`C#9]&=VGJ64]M8RI(J:*F"K|
|ZIC8QE:&IG+:3@X*<$Y/CJ7/'(I(9<27-,!PU4=.*"&=1W/.C|
|;?*$9$J*L&HH57R8IQ6J^D^NXI`MFC&T:>.;2N_*=^`'%.A_@O`7[Y`"VUA2FRAE|
|`V/7D[ZT"4._JDD?_Z_J=N-AKXBA&VF(Y9'G,H3E*|,OPSFDY>XP-=9[G!|-------------------------------------------------------------------|


Thnx for the build pyro it looks like it will rock ive got my Ma/Regen to lvl 28 so just ten more lvl then ill be in top shape for warburg xD




07/04/08 01:49 Login to rate this user's post!

clear gif
Don't Forget! - Rate users posts to reward or demerit their posts with Credibility!
GameAmp Footer