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GameAmp: Perma Haste Widow

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Forum >> Archetype Discussion >> Arachnos Widow >> Perma Haste Widow

 
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Mzzkc Profile
Mzzkc
View Profile of Mzzkc
Posts: 1
Joined: 01/12/2006
Credibility: 0 pts
Perma Haste Widow 

I was bored. So I took on the money is no obstacle frame of mind and whipped up this.

Haste Recharges in 118 seconds.

The extra damage buffs and chance for extra damage makes every single attack absolutely insane. Slash can do almost 600 with build-up, and it recharges in 4 seconds.

You'll have to wait about a minute and a half for elude to come back up again, which is nice, but perma Elude would have been the best thing evar.

Anywho, it's long, but there it is in all its rough draft glory.


Villain Plan by Mids' Villain Designer 1.40
http://www.cohplanner.com/

Mzzkc's Inside Woman: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine

Villain Profile:
------------
Level 1: Poison Dart
(A) Apocalypse - Damage: Level 50
(3) Apocalypse - Damage/Recharge: Level 50
(5) Apocalypse - Accuracy/Damage/Recharge: Level 50
(39) Apocalypse - Accuracy/Recharge: Level 50
(43) Apocalypse - Damage/Endurance: Level 50


Level 1: Combat Training: Defensive
(A) Defense Buff IO: Level 50
(3) Luck of the Gambler - Defense: Level 53
(9) Luck of the Gambler - Recharge Speed: Level 53


Level 2: Combat Training: Offensive
(A) Accuracy IO: Level 50
(5) Accuracy IO: Level 50
(13) Accuracy IO: Level 50


Level 4: Tactical Training: Maneuvers
(A) Red Fortune - Endurance: Level 53
(9) Red Fortune - Defense: Level 53
(13) Red Fortune - Defense/Endurance/Recharge: Level 53
(43) Red Fortune - Defense/Endurance: Level 53
(43) Red Fortune - Endurance/Recharge: Level 53
(45) Luck of the Gambler - Recharge Speed: Level 53


Level 6: Hasten
(A) Recharge Reduction IO: Level 50
(7) Recharge Reduction IO: Level 50
(7) Recharge Reduction IO: Level 50


Level 8: Hurdle
(A) Jumping IO: Level 50


Level 10: Indomitable Will
(A) Endurance Reduction IO: Level 50
(11) Endurance Reduction IO: Level 50
(11) Endurance Reduction IO: Level 50


Level 12: Strike
(A) Crushing Impact - Accuracy/Damage: Level 53
(29) Crushing Impact - Damage/Endurance: Level 53
(31) Crushing Impact - Damage/Recharge: Level 53
(34) Crushing Impact - Accuracy/Damage/Recharge: Level 53
(42) Crushing Impact - Accuracy/Damage/Endurance: Level 53
(46) Mako's Bite - Chance of Damage(Lethal): Level 53


Level 14: Super Speed
(A) HamiO:Microfilament Exposure
(15) HamiO:Microfilament Exposure
(15) HamiO:Microfilament Exposure


Level 16: Lunge
(A) Crushing Impact - Accuracy/Damage: Level 53
(17) Crushing Impact - Damage/Endurance: Level 53
(17) Crushing Impact - Damage/Recharge: Level 53
(37) Crushing Impact - Accuracy/Damage/Recharge: Level 53
(37) Crushing Impact - Accuracy/Damage/Endurance: Level 53
(45) Mako's Bite - Chance of Damage(Lethal): Level 53


Level 18: Health
(A) Healing IO: Level 50
(19) Healing IO: Level 50
(19) Healing IO: Level 50


Level 20: Stamina
(A) Endurance Modification IO: Level 50
(21) Endurance Modification IO: Level 50
(21) Endurance Modification IO: Level 50


Level 22: Foresight
(A) Defense Buff IO: Level 50
(23) Defense Buff IO: Level 50
(23) Luck of the Gambler - Recharge Speed: Level 53


Level 24: Mask Presence
(A) Endurance Reduction IO: Level 50
(25) Endurance Reduction IO: Level 50
(25) Endurance Reduction IO: Level 50
(48) Luck of the Gambler - Recharge Speed: Level 53


Level 26: Slash
(A) Hecatomb - Damage: Level 50
(27) Hecatomb - Damage/Recharge: Level 50
(27) Hecatomb - Accuracy/Damage/Recharge: Level 50
(29) Hecatomb - Accuracy/Recharge: Level 50
(34) Hecatomb - Damage/Endurance: Level 50
(37) Hecatomb - Chance of Damage(Negative): Level 50


Level 28: Mental Training
(A) Run Speed IO: Level 50


Level 30: Build Up
(A) Recharge Reduction IO: Level 50
(31) Recharge Reduction IO: Level 50
(31) Recharge Reduction IO: Level 50


Level 32: Eviscerate
(A) Armageddon - Damage: Level 50
(33) Armageddon - Damage/Recharge: Level 50
(33) Armageddon - Accuracy/Damage/Recharge: Level 50
(33) Armageddon - Accuracy/Recharge: Level 50
(34) Armageddon - Damage/Endurance: Level 50
(36) Armageddon - Chance for Fire Damage: Level 50


Level 35: Tactical Training: Assault
(A) Endurance Reduction IO: Level 50
(36) Endurance Reduction IO: Level 50
(36) Endurance Reduction IO: Level 50


Level 38: Elude
(A) Red Fortune - Defense/Endurance: Level 53
(39) Red Fortune - Defense: Level 53
(39) Red Fortune - Defense/Endurance/Recharge: Level 53
(40) Red Fortune - Defense/Recharge: Level 53
(40) Red Fortune - Endurance/Recharge: Level 53
(40) Luck of the Gambler - Recharge Speed: Level 53


Level 41: Tactical Training: Leadership
(A) Adjusted Targeting - To Hit Buff: Level 50
(42) Adjusted Targeting - To Hit Buff/Recharge: Level 50
(42) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
(45) Adjusted Targeting - Endurance/Recharge: Level 50
(46) Adjusted Targeting - To Hit Buff/Endurance: Level 50
(46) Endurance Reduction IO: Level 50


Level 44: Stimulant
(A) Endurance Reduction IO: Level 50


Level 47: Smoke Grenade
(A) Dark Watcher's Despair - Chance for Recharge Slow: Level 50
(48) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
(48) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
(50) Dark Watcher's Despair - To Hit Debuff: Level 50
(50) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50


Level 49: Aid Self
(A) Healing IO: Level 50
(50) Healing IO: Level 50


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Conditioning
------------
------------
Set Bonus Totals:
+12% DamageBuff(Smashing) for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+12% DamageBuff(Lethal) for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+12% DamageBuff(Fire) for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+12% DamageBuff(Cold) for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+12% DamageBuff(Energy) for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+12% DamageBuff(Negative) for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+12% DamageBuff(Toxic) for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+12% DamageBuff(Psionic) for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+92.5% Enhancement(RechargeTime) to Self for 10.3 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+53% Enhancement(Accuracy) to Self for 10.3 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+72.3 HP (6.75%) HitPoints to Self for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+MezResist(Immobilize) (Mag 8.8%) to Self for 10.3 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+10.5% (0.18 End/sec) Recovery to Self for 10.3 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+26% (1.4 HP/sec) Regeneration to Self for 10.3 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+7.56% Resistance(Fire) to Self for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+7.56% Resistance(Cold) to Self for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+1.26% Resistance(Energy) to Self for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+1.26% Resistance(Negative) to Self for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+10% Resistance(Toxic) to Self for 10.8 seconds [Non-resistable] [Ignores Enhancements & Buffs]
Effect does not stack from same caster



------------
Set Bonuses:
Apocalypse
(Poison Dart)
16% (0.86 HP/sec) Regeneration
32.1 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)


Luck of the Gambler
(Combat Training: Defensive)
10% (0.54 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)


Red Fortune
(Tactical Training: Maneuvers)
MezResist(Immobilize) (Mag 2.2%)
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)


Luck of the Gambler
(Tactical Training: Maneuvers)
7.5% Enhancement(RechargeTime)


Crushing Impact
(Strike)
MezResist(Immobilize) (Mag 2.2%)
12 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Crushing Impact
(Lunge)
MezResist(Immobilize) (Mag 2.2%)
12 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Luck of the Gambler
(Foresight)
7.5% Enhancement(RechargeTime)


Luck of the Gambler
(Mask Presence)
7.5% Enhancement(RechargeTime)


Hecatomb
(Slash)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
5% Resistance(Toxic)


Armageddon
(Eviscerate)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
5% Resistance(Toxic)


Red Fortune
(Elude)
MezResist(Immobilize) (Mag 2.2%)
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)


Luck of the Gambler
(Elude)
7.5% Enhancement(RechargeTime)


Adjusted Targeting
(Tactical Training: Leadership)
2% DamageBuff(All)
1.26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Dark Watcher's Despair
(Smoke Grenade)
16.1 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery
5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
2% DamageBuff(All)






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07/07/08 21:22 Login to rate this user's post!
Jzzkc Profile
Jzzkc
View Profile of Jzzkc
Posts: 1
Joined: 07/04/2006
Credibility: 0 pts
RE: Perma Haste Widow 

Your Build Cost = 5 Fire/Kin's on Crack Farming for 1 week with no resting charging maybe 2mil a run...

LotG: +Rech on vill = around 100mil!!

You're such a goober



"Your destiny isn't set in stone. No matter where you go you will always have choices, you will always have chances, and you will always make mistakes. All of the choices that we make and support can be so poorly made that sometimes we truly lose sight of where our lives are leading us." -Jzzkc





07/07/08 23:12 Login to rate this user's post!
Mzzkc Profile
Mzzkc
View Profile of Mzzkc
Posts: 1
Joined: 01/12/2006
Credibility: 0 pts
RE: Perma Haste Widow 

If this build was made it would be worth more Inf than Recluse himself.



Silence is golden. Duct tape is silver.


Click Below for an Explosion!

07/07/08 23:24 Login to rate this user's post!

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