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GameAmp: UTComp 1.6a and XxxXESRv2h Instagib Rifle

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Forum >> Modding >> UT Comp >> UTComp 1.6a and XxxXESRv2h Instagib Rifle

 
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HCG_Sniper Profile
HCG_Sniper
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Joined: 12/31/1969
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UTComp 1.6a and XxxXESRv2h Instagib Rifle 

Hello.

After installed the new UTComp Version 1.6a there is a little Problem there. In a Instagib CTF-Game the normal Weapons on the Weapon Places in the Map where showed, with UTComp Version 1.6 the Places of the normal Weapons are empty (And this right). The Weapon can taken, but not used. Only the specific Weapons for the Game (Instagib XxxXESRv2h and the Translocator) are aviable.

I have look into the UTComp.ini but i can found no Entrie for fix this. What do i wrong ?

Greets {HCG}Sniper



06/22/05 14:24 Login to rate this user's post!
Saito Profile
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Re: UTComp 1.6a and XxxXESRv2h Instagib Rifle 

That sounds odd. Are you sure the problem is with UTcomp and not the other mutator? I'm really not familiar with the vast array of IG mutators out there.




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06/23/05 15:02 Login to rate this user's post!
HCG_Sniper Profile
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Re: UTComp 1.6a and XxxXESRv2h Instagib Rifle 

QUOTE
That sounds odd.  Are you sure the problem is with UTcomp and not the other mutator?  I'm really not familiar with the vast array of IG mutators out there.


I am sure with 90%. I have change betwin the both Versions. With Version 1.6 all Weaponbases are empty, with Version 1.6a the Weaponbases contains the programmed Weapons.

But in this time i testet other configurations, to see is it a incompatibly betwin the other Mutators and UTComp 1.6a. But this can take a Time.

Greets {HCG}Sniper



06/24/05 02:40 Login to rate this user's post!
HCG_Sniper Profile
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Re: UTComp 1.6a and XxxXESRv2h Instagib Rifle 

QUOTE
That sounds odd.  Are you sure the problem is with UTcomp and not the other mutator?  I'm really not familiar with the vast array of IG mutators out there.


So i have fineshed my Testing and it is ...... UTComp1.6a.

I have testet so:
1) Erase all Mutators, only XxxXESRv2h and the new UTComp where used (UTComp Version 1.6a). At Serverstart all Weaponbase have Weapon on it.

2) Erase all Mutators, only XxxXESRv2h and UTComp where used (Change back from UTComp Version 1.6a to UTComp Version 1.6). At Serverstart all Weaponbases are empty.

3) Use only XxxXESRv2h as Mutator, all Weaponbases are empty.

4) Put all Mutators back and change only UTComp back to Version 1.6. At Serverstart all Weaponbases are empty.

Greets {HCG}Sniper



06/24/05 07:02 Login to rate this user's post!
XF8_eXo Profile
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Re: UTComp 1.6a and XxxXESRv2h Instagib Rifle 

Yes we noticed this as well :/

http://ut2004.gameamp.com/forum/showTopic/8042.php





06/29/05 09:28 Login to rate this user's post!

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